Player Matchup

King Arthur
King Arthur
Gold III
BLITZ_DarkShadow
King Arthur
Gold III
Level 118
God Stats
3W - 2L
1,540 SR
Queue Stats
33W - 35L
1,573 MMR
Solo
Nemesis
Nemesis
Gold IV
Cwnt Hater
Nemesis
Gold IV
Level 158
God Stats
4W - 4L
1,564 SR
Queue Stats
22W - 15L
1,640 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
Graeser_Run
Baron Samedi
Gold III
Level 126
God Stats
1W - 1L
1,963 SR
Queue Stats
26W - 23L
1,627 MMR
Solo
Scylla
Scylla
Gold IV
MetalblaydX8
Scylla
Gold IV
Level 155
God Stats
9W - 12L
1,718 SR
Queue Stats
96W - 85L
1,592 MMR
Party 1
Hachiman
Hachiman
Gold III
SilentSnipes_YT
Hachiman
Gold III
Level 77
God Stats
1W - 3L
1,610 SR
Queue Stats
93W - 92L
1,641 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,679 SR
1,615 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,638 SR
1,608 MMR
Achilles
Achilles
Bronze V
 
Achilles
Bronze V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
MrSirRamAlot25
Bacchus
Gold II
Level 121
God Stats
11W - 7L
1,652 SR
Queue Stats
148W - 142L
1,540 MMR
Party 2
Kali
Kali
Platinum III
call um thick
Kali
Platinum III
Level 101
God Stats
15W - 11L
1,769 SR
Queue Stats
620W - 632L
1,700 MMR
Solo
Xbalanque
Xbalanque
Gold I
q TKJ p
Xbalanque
Gold I
Level 147
God Stats
36W - 29L
1,567 SR
Queue Stats
117W - 116L
1,590 MMR
Party 2
Baba Yaga
Baba Yaga
Platinum IV
tyriqshavoc
Baba Yaga
Platinum IV
Level 159
God Stats
27W - 21L
1,701 SR
Queue Stats
984W - 985L
1,709 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BLITZ_DarkShadow
King Arthur
12
2 / 3 / 0
7,638
477
9,852
14,297
13,464
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Cwnt Hater
Nemesis
14
5 / 4 / 2
8,758
547
11,526
16,522
7,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Graeser_Run
Baron Samedi
11
0 / 4 / 3
7,075
442
3,389
12,446
8,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
13
1 / 3 / 4
7,497
469
8,311
7,465
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
13
2 / 1 / 1
7,800
488
6,950
12,018
4,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
Jing WeiShivaBakasura

VS

Bans
BastetBellonaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 1 / 1
8,333
521
7,808
12,700
10,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 4 / 6
7,523
470
5,648
13,557
12,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 3 / 2
9,309
582
9,013
16,890
9,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
q TKJ p
Xbalanque
15
5 / 0 / 3
9,991
624
13,036
11,485
4,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
tyriqshavoc
Baba Yaga
15
3 / 2 / 5
8,976
561
8,311
10,631
5,037
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
10
Kills
15
15
Deaths
10
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
1
3.5
L
King Arthur
BLITZ_DarkShadow
King Arthur
2
3
0
0.67
L
Nemesis
Cwnt Hater
Nemesis
5
4
2
1.5
L
Baron Samedi
Graeser_Run
Baron Samedi
0
4
3
0.38
L
Scylla
1
3
4
1
W
2
4
6
1.25
L
Hachiman
2
1
1
2.5
W
2
3
2
1
W
Xbalanque
q TKJ p
Xbalanque
5
0
3
6.5
W
Baba Yaga
tyriqshavoc
Baba Yaga
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,028
Damage
43,816
62,748
Taken
65,263
36,093
Mitigated
41,802
14,637
Healing
18,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,808
1,970
0
4,178
12,700
10,111
495
1,396
11,304
5,550
41,944
L
King Arthur
BLITZ_DarkShadow
King Arthur
9,852
1,596
0
2,390
14,297
13,464
0
857
12,774
0
50,116
L
Nemesis
Cwnt Hater
Nemesis
11,526
6,479
0
2,659
16,522
7,207
0
6,395
10,051
0
79,050
L
Baron Samedi
Graeser_Run
Baron Samedi
3,389
164
2,032
3,049
12,446
8,440
0
4,623
7,785
30,514
0
L
Scylla
8,311
688
0
611
7,465
2,679
120
2,444
5,021
60,357
0
W
5,648
1,040
0
1,516
13,557
12,539
258
2,393
11,164
17,589
0
L
Hachiman
6,950
2,556
0
3,896
12,018
4,303
0
771
11,247
0
56,162
W
9,013
5,128
0
5,218
16,890
9,380
0
3,275
13,615
0
75,478
W
Xbalanque
q TKJ p
Xbalanque
13,036
7,147
0
4,680
11,485
4,735
4,068
2,221
9,264
0
89,370
W
Baba Yaga
tyriqshavoc
Baba Yaga
8,311
708
0
2,839
10,631
5,037
0
3,073
7,558
75,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,768
Gold Earned
44,132
401
Minions Killed
474
0
Camps Cleared
0
1,456,893
Distance Traveled
1,584,089
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,333
521
73
5
0
320,268
0
L
King Arthur
7,638
477
72
5
0
245,187
5
L
Nemesis
8,758
547
112
7
0
355,280
1
L
Baron Samedi
7,075
442
34
2
0
292,194
0
L
Scylla
7,497
469
90
6
0
286,098
5
W
Bacchus
7,523
470
24
2
0
280,981
5
L
Hachiman
7,800
488
93
6
0
278,134
6
W
Kali
9,309
582
130
8
0
358,125
4
W
Xbalanque
9,991
624
124
8
0
308,184
2
W
Baba Yaga
8,976
561
123
8
0
316,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role