Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
LemieuxCaT
Chronos
Level 66
God Stats
6W - 2L
1,719 SR
Queue Stats
91W - 61L
1,681 Elo+
Party 1
Chiron
Chiron
Maxxymum
Chiron
Level 149
God Stats
2W - 0L
1,612 SR
Queue Stats
87W - 78L
1,605 Elo+
Party 1
Bellona
Bellona
MoyPe
Bellona
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 18L
1,847 Elo+
Party 1
Mercury
Mercury
Tlaner
Mercury
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 7L
1,688 Elo+
Party 1
Team Averages
Level 109
1,566 SR
1,664 Elo+

VS

Team Averages
Level 53
1,603 SR
1,561 Elo+
Charybdis
Charybdis
CalvoCueva
Charybdis
Level 12
God Stats
0W - 1L
1,796 SR
Queue Stats
4W - 1L
1,861 Elo+
Party 2
Fafnir
Fafnir
Havok3003
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Serqet
Serqet
KingDavidd
Serqet
Level 108
God Stats
37W - 24L
1,599 SR
Queue Stats
645W - 604L
1,518 Elo+
Party 3
Jing Wei
Jing Wei
LaytaBish
Jing Wei
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
Lokinx
Baron Samedi
Level 87
God Stats
0W - 1L
1,620 SR
Queue Stats
10W - 22L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 0 / 9
7,927
528
2,991
7,426
5,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
LemieuxCaT
Chronos
16
5 / 0 / 3
9,514
634
9,613
13,513
6,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
Maxxymum
Chiron
15
8 / 2 / 3
9,544
636
12,505
10,905
4,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
MoyPe
Bellona
14
2 / 2 / 2
8,227
548
3,555
13,410
8,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Tlaner
Mercury
13
3 / 2 / 5
7,854
524
6,988
10,238
4,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CalvoCueva
Charybdis
14
2 / 4 / 0
8,140
543
7,673
11,175
4,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
Havok3003
Fafnir
7
0 / 3 / 2
5,944
396
1,899
9,020
8,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
KingDavidd
Serqet
12
1 / 5 / 3
7,414
494
6,186
13,514
5,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
LaytaBish
Jing Wei
13
0 / 3 / 0
7,761
517
4,394
10,874
4,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Lokinx
Baron Samedi
14
3 / 4 / 1
8,543
570
5,183
9,521
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
19
Kills
6
6
Deaths
19
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
9
5.5
L
Charybdis
CalvoCueva
Charybdis
2
4
0
0.5
L
Fafnir
Havok3003
Fafnir
0
3
2
0.33
L
Serqet
KingDavidd
Serqet
1
5
3
0.5
L
Jing Wei
LaytaBish
Jing Wei
0
3
0
0
W
Chronos
LemieuxCaT
Chronos
5
0
3
6.5
L
Baron Samedi
Lokinx
Baron Samedi
3
4
1
0.88
W
Chiron
Maxxymum
Chiron
8
2
3
4.75
W
Bellona
MoyPe
Bellona
2
2
2
1.5
W
Mercury
Tlaner
Mercury
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,652
Damage
25,335
55,492
Taken
54,104
29,314
Mitigated
27,428
21,032
Healing
13,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,991
549
3,264
2,061
7,426
5,528
50
449
6,206
14,130
0
L
Charybdis
CalvoCueva
Charybdis
7,673
3,524
0
3,015
11,175
4,424
0
922
10,253
0
68,843
L
Fafnir
Havok3003
Fafnir
1,899
786
0
1,527
9,020
8,119
52
981
8,039
5,401
0
L
Serqet
KingDavidd
Serqet
6,186
1,004
0
3,722
13,514
5,498
0
2,008
11,506
0
49,363
L
Jing Wei
LaytaBish
Jing Wei
4,394
3,315
0
3,321
10,874
4,661
2,988
6,388
4,486
0
63,911
W
Chronos
LemieuxCaT
Chronos
9,613
2,961
0
5,395
13,513
6,663
1,739
885
12,236
66,686
8,073
L
Baron Samedi
Lokinx
Baron Samedi
5,183
132
230
1,964
9,521
4,726
0
1,648
7,873
65,596
0
W
Chiron
Maxxymum
Chiron
12,505
4,581
319
3,369
10,905
4,513
653
3,300
7,430
0
76,722
W
Bellona
MoyPe
Bellona
3,555
1,519
0
6,124
13,410
8,317
214
742
12,404
0
64,856
W
Mercury
Tlaner
Mercury
6,988
3,465
0
500
10,238
4,293
0
1,694
8,297
0
56,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,066
Gold Earned
37,802
458
Minions Killed
442
0
Camps Cleared
0
1,493,120
Distance Traveled
1,431,338
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,927
528
15
1
0
265,640
3
L
Charybdis
8,140
543
119
8
0
249,889
4
L
Fafnir
5,944
396
7
0
0
293,168
4
L
Serqet
7,414
494
86
6
0
336,532
5
L
Jing Wei
7,761
517
114
8
0
277,472
2
W
Chronos
9,514
634
116
8
0
306,621
3
L
Baron Samedi
8,543
570
116
8
0
274,277
3
W
Chiron
9,544
636
138
9
0
290,833
5
W
Bellona
8,227
548
104
7
0
311,781
6
W
Mercury
7,854
524
85
6
0
318,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role