Player Matchup

Ne Zha
Ne Zha
AxOnaTThe
Ne Zha
Level 29
God Stats
2W - 3L
1,397 SR
Queue Stats
156W - 185L
1,497 Elo+
Solo
Medusa
Medusa
Psychotic1emur0
Medusa
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 27L
1,361 Elo+
Solo
Camazotz
Camazotz
SleepingPegasus
Camazotz
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
16W - 43L
1,376 Elo+
Solo
Neith
Neith
beatlynx
Neith
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 25L
1,402 Elo+
Solo
He Bo
He Bo
wlfrider_2
He Bo
Level 126
God Stats
2W - 5L
1,363 SR
Queue Stats
269W - 306L
1,436 Elo+
Solo
Team Averages
Level 60
1,452 SR
1,414 Elo+

VS

Team Averages
Level 108
1,593 SR
1,546 Elo+
Danzaburou
Danzaburou
JCBoi
Danzaburou
Level 142
God Stats
9W - 3L
1,911 SR
Queue Stats
545W - 382L
1,621 Elo+
Party 1
Zhong Kui
Zhong Kui
Sir0liro
Zhong Kui
Level 138
God Stats
1W - 2L
1,172 SR
Queue Stats
241W - 245L
1,492 Elo+
Solo
Baba Yaga
Baba Yaga
Tids is high
Baba Yaga
Level 23
God Stats
4W - 2L
1,548 SR
Queue Stats
108W - 114L
1,550 Elo+
Party 1
Cliodhna
Cliodhna
laxdue07
Cliodhna
Level 106
God Stats
12W - 5L
1,598 SR
Queue Stats
436W - 310L
1,589 Elo+
Party 1
Nemesis
Nemesis
m-lantern
Nemesis
Level 129
God Stats
7W - 5L
1,735 SR
Queue Stats
324W - 332L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AxOnaTThe
Ne Zha
20
4 / 9 / 14
12,310
769
12,816
21,789
12,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 6 / 8
12,469
779
13,362
16,856
7,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
18
5 / 6 / 11
11,232
702
13,698
25,925
11,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
beatlynx
Neith
15
2 / 8 / 13
9,877
617
13,300
17,968
7,765
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

He Bo
17
4 / 7 / 10
10,849
678
17,708
16,533
7,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JCBoi
Danzaburou
19
7 / 4 / 19
12,169
761
24,499
17,702
8,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Sir0liro
Zhong Kui
18
0 / 6 / 22
11,161
698
10,866
20,204
21,602
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baba Yaga
Tids is high
Baba Yaga
18
2 / 4 / 22
11,101
694
14,933
13,643
6,467
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
laxdue07
Cliodhna
20
11 / 5 / 14
12,920
808
23,489
20,678
10,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
m-lantern
Nemesis
20
16 / 5 / 15
14,239
890
17,828
23,530
26,095
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
128
23
Kills
36
36
Deaths
24
56
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AxOnaTThe
Ne Zha
4
9
14
1.22
W
Danzaburou
JCBoi
Danzaburou
7
4
19
4.13
L
8
6
8
2
W
Zhong Kui
Sir0liro
Zhong Kui
0
6
22
1.83
L
Camazotz
5
6
11
1.75
W
Baba Yaga
Tids is high
Baba Yaga
2
4
22
3.25
L
Neith
beatlynx
Neith
2
8
13
1.06
W
Cliodhna
laxdue07
Cliodhna
11
5
14
3.6
W
Nemesis
m-lantern
Nemesis
16
5
15
4.7
L
He Bo
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,884
Damage
91,615
99,071
Taken
95,757
46,582
Mitigated
73,540
32,584
Healing
37,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AxOnaTThe
Ne Zha
12,816
2,428
2,142
5,007
21,789
12,122
92
3,953
17,836
0
25,750
W
Danzaburou
JCBoi
Danzaburou
24,499
10,556
1,602
5,459
17,702
8,519
2,037
4,515
13,187
0
45,684
L
13,362
6,846
1,045
3,294
16,856
7,701
737
4,023
12,833
0
34,647
W
Zhong Kui
Sir0liro
Zhong Kui
10,866
1,185
1,316
3,964
20,204
21,602
803
3,441
16,763
26,138
0
L
Camazotz
13,698
3,609
1,574
10,564
25,925
11,784
747
8,330
17,595
0
19,951
W
Baba Yaga
Tids is high
Baba Yaga
14,933
705
599
3,944
13,643
6,467
1,721
2,582
11,061
24,844
0
L
Neith
beatlynx
Neith
13,300
2,970
1,824
3,706
17,968
7,765
0
4,893
13,075
0
23,281
W
Cliodhna
laxdue07
Cliodhna
23,489
1,866
3,235
7,519
20,678
10,857
1,900
3,161
17,517
0
47,750
W
Nemesis
m-lantern
Nemesis
17,828
6,908
4,020
5,584
23,530
26,095
738
4,009
19,521
0
31,244
L
He Bo
17,708
1,148
1,036
2,392
16,533
7,210
355
4,600
11,933
31,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,737
Gold Earned
61,590
130
Minions Killed
152
0
Camps Cleared
0
1,277,604
Distance Traveled
1,403,701
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,310
769
22
1
0
262,858
1
W
Danzaburou
12,169
761
45
3
0
264,383
0
L
Medusa
12,469
779
45
3
0
270,017
0
W
Zhong Kui
11,161
698
25
2
0
258,042
0
L
Camazotz
11,232
702
18
1
0
252,729
0
W
Baba Yaga
11,101
694
16
1
0
261,951
0
L
Neith
9,877
617
18
1
0
275,078
0
W
Cliodhna
12,920
808
34
2
0
309,291
1
W
Nemesis
14,239
890
32
2
0
310,034
0
L
He Bo
10,849
678
27
2
0
216,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role