Player Matchup

Eset
Eset
FredFredIBurger
Eset
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,540 Elo+
Solo
Chiron
Chiron
King Mickey96
Chiron
Level 126
God Stats
4W - 5L
1,529 SR
Queue Stats
336W - 362L
1,482 Elo+
Solo
Merlin
Merlin
SASSY-KlTTEN
Merlin
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
577W - 604L
1,490 Elo+
Solo
Fenrir
Fenrir
Xxl Vahn lxX
Fenrir
Level 109
God Stats
2W - 2L
1,702 SR
Queue Stats
117W - 97L
1,536 Elo+
Solo
Kukulkan
Kukulkan
dinkinszn
Kukulkan
Level 85
God Stats
3W - 6L
1,461 SR
Queue Stats
61W - 76L
1,467 Elo+
Solo
Team Averages
Level 116
1,538 SR
1,503 Elo+

VS

Team Averages
Level 113
1,615 SR
1,514 Elo+
Arachne
Arachne
IV-iiRain
Arachne
Level 87
God Stats
4W - 1L
1,651 SR
Queue Stats
88W - 90L
1,497 Elo+
Party 1
Baron Samedi
Baron Samedi
Papitoide76
Baron Samedi
Level 101
God Stats
5W - 3L
1,896 SR
Queue Stats
297W - 267L
1,460 Elo+
Party 2
Chaac
Chaac
SOS__Kerman
Chaac
Level 106
God Stats
2W - 2L
1,526 SR
Queue Stats
104W - 90L
1,604 Elo+
Party 1
Medusa
Medusa
Unear Games9423
Medusa
Level 111
God Stats
4W - 4L
1,606 SR
Queue Stats
284W - 253L
1,506 Elo+
Party 2
Sol
Sol
ZKros
Sol
Level 158
God Stats
3W - 3L
1,398 SR
Queue Stats
399W - 408L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,460
496
2,430
5,861
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 0 / 0
6,443
586
1,382
4,225
1,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Merlin
1
0 / 0 / 0
3,642
331
0
0
0
Fenrir
9
4 / 1 / 1
5,768
524
4,550
8,791
3,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
dinkinszn
Kukulkan
10
2 / 2 / 0
5,669
515
1,308
6,098
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IV-iiRain
Arachne
10
2 / 1 / 1
6,258
569
3,051
7,522
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Papitoide76
Baron Samedi
7
0 / 2 / 0
5,026
457
1,008
5,370
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
2 / 1 / 1
6,762
615
5,180
8,184
5,214
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 0 / 0
6,744
613
853
2,021
772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sol
ZKros
Sol
11
1 / 2 / 1
6,700
609
5,655
7,048
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
6
Kills
6
6
Deaths
6
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Arachne
IV-iiRain
Arachne
2
1
1
2.5
L
0
0
0
0
W
Baron Samedi
Papitoide76
Baron Samedi
0
2
0
0
L
Merlin
0
0
0
0
W
2
1
1
2.5
W
1
0
0
1
L
Fenrir
4
1
1
4.5
W
Sol
ZKros
Sol
1
2
1
0.75
L
Kukulkan
dinkinszn
Kukulkan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,670
Damage
15,747
24,975
Taken
30,145
10,075
Mitigated
13,063
8,980
Healing
9,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,430
316
269
1,473
5,861
2,059
0
694
5,167
33,722
0
W
Arachne
IV-iiRain
Arachne
3,051
2,309
0
2,462
7,522
2,757
0
282
7,240
0
31,026
L
1,382
231
0
2,669
4,225
1,641
0
1,420
2,805
0
48,028
W
Baron Samedi
Papitoide76
Baron Samedi
1,008
165
0
1,624
5,370
2,055
0
24
5,346
23,039
0
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
5,180
631
0
2,287
8,184
5,214
930
2,430
5,754
0
44,025
W
853
350
0
508
2,021
772
0
207
1,814
0
44,638
L
Fenrir
4,550
1,059
0
3,569
8,791
3,639
0
1,331
7,460
0
25,272
W
Sol
ZKros
Sol
5,655
2,221
0
2,710
7,048
2,265
1,361
795
6,253
52,382
0
L
Kukulkan
dinkinszn
Kukulkan
1,308
42
0
1,000
6,098
2,736
0
3,218
2,880
33,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,982
Gold Earned
31,490
299
Minions Killed
362
0
Camps Cleared
0
751,965
Distance Traveled
1,072,553
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,460
496
69
6
0
192,659
1
W
Arachne
6,258
569
49
4
0
269,316
1
L
Chiron
6,443
586
114
10
0
127,095
3
W
Baron Samedi
5,026
457
47
4
0
215,172
1
L
Merlin
3,642
331
0
0
0
2,022
0
W
Chaac
6,762
615
86
8
0
233,871
3
W
Medusa
6,744
613
93
8
0
144,331
2
L
Fenrir
5,768
524
46
4
0
243,212
3
W
Sol
6,700
609
87
8
0
209,863
4
L
Kukulkan
5,669
515
70
6
0
186,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role