Player Matchup

Neith
Neith
CJGarcia37
Neith
Level 114
God Stats
0W - 1L
1,712 SR
Queue Stats
3W - 4L
1,538 Elo+
Solo
Kukulkan
Kukulkan
Kingin719
Kukulkan
Level 23
God Stats
15W - 27L
1,290 SR
Queue Stats
26W - 71L
836 Elo+
Party 1
Cerberus
Cerberus
Willynotdum
Cerberus
Level 26
God Stats
2W - 5L
1,408 SR
Queue Stats
177W - 200L
1,399 Elo+
Solo
Nu Wa
Nu Wa
baby_noodles123
Nu Wa
Level 43
God Stats
142W - 187L
1,453 SR
Queue Stats
195W - 277L
1,446 Elo+
Party 1
Fenrir
Fenrir
rundowngore5
Fenrir
Level 28
God Stats
4W - 15L
1,044 SR
Queue Stats
46W - 103L
812 Elo+
Party 1
Team Averages
Level 47
1,381 SR
1,206 Elo+

VS

Team Averages
Level 103
1,543 SR
1,428 Elo+
Cthulhu
Cthulhu
Boogilations
Cthulhu
Level 60
God Stats
10W - 6L
1,621 SR
Queue Stats
45W - 56L
1,457 Elo+
Party 2
Horus
Horus
DivineWaterfall
Horus
Level 87
God Stats
3W - 5L
1,555 SR
Queue Stats
36W - 54L
1,355 Elo+
Solo
Izanami
Izanami
Han Brolo3424
Izanami
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 16L
1,334 Elo+
Party 2
Fenrir
Fenrir
Nanerpoles
Fenrir
Level 137
God Stats
6W - 7L
1,539 SR
Queue Stats
136W - 125L
1,503 Elo+
Party 2
Ah Puch
Ah Puch
Tourettes Draco
Ah Puch
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
126W - 130L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 6 / 3
6,942
694
8,972
12,002
5,272
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Kingin719
Kukulkan
14
1 / 3 / 1
7,740
774
8,264
5,654
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Willynotdum
Cerberus
12
1 / 6 / 3
7,296
730
4,489
15,824
11,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 4 / 2
7,729
773
8,471
12,419
5,512
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
12
0 / 6 / 2
6,823
682
6,781
13,896
5,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boogilations
Cthulhu
14
3 / 2 / 10
8,153
815
8,093
14,721
12,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 1 / 15
8,251
825
7,218
15,147
13,506
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
14
0 / 0 / 4
7,770
777
3,594
5,753
2,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Nanerpoles
Fenrir
15
7 / 2 / 9
8,616
862
10,605
12,599
7,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
12 / 0 / 11
9,325
933
22,281
10,346
6,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
5
Kills
25
25
Deaths
5
11
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Boogilations
Cthulhu
3
2
10
4
L
Neith
1
6
3
0.42
W
3
1
15
10.5
W
Izanami
0
0
4
2
L
Kukulkan
Kingin719
Kukulkan
1
3
1
0.5
W
Fenrir
Nanerpoles
Fenrir
7
2
9
5.75
W
12
0
11
17.5
L
Cerberus
Willynotdum
Cerberus
1
6
3
0.42
L
2
4
2
0.75
L
Fenrir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,977
Damage
51,791
59,795
Taken
58,566
30,882
Mitigated
41,983
9,403
Healing
27,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Boogilations
Cthulhu
8,093
551
877
3,696
14,721
12,161
840
5,731
8,990
22,851
0
L
Neith
8,972
4,688
248
1,332
12,002
5,272
0
6,995
4,896
0
17,503
W
7,218
3,995
4,719
5,495
15,147
13,506
875
6,317
8,830
0
9,242
W
Izanami
3,594
1,258
0
1,422
5,753
2,506
420
2,494
3,259
0
26,101
L
Kukulkan
Kingin719
Kukulkan
8,264
817
0
0
5,654
2,607
866
1,197
4,386
31,305
0
W
Fenrir
Nanerpoles
Fenrir
10,605
1,608
0
4,077
12,599
7,478
60
2,487
10,112
0
33,822
W
22,281
2,467
779
6,325
10,346
6,332
1,477
4,195
6,151
40,251
0
L
Cerberus
Willynotdum
Cerberus
4,489
614
0
3,528
15,824
11,620
0
8,351
7,206
9,829
0
L
8,471
1,910
0
3,326
12,419
5,512
25
8,394
3,954
23,685
0
L
Fenrir
6,781
1,716
0
969
13,896
5,871
0
5,437
8,356
0
15,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,530
Gold Earned
42,115
164
Minions Killed
186
0
Camps Cleared
0
965,544
Distance Traveled
1,013,731
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,153
815
28
3
0
195,958
0
L
Neith
6,942
694
21
2
0
177,505
2
W
Horus
8,251
825
8
1
0
212,436
1
W
Izanami
7,770
777
53
5
0
196,906
0
L
Kukulkan
7,740
774
66
7
0
187,346
0
W
Fenrir
8,616
862
44
4
0
211,037
0
W
Ah Puch
9,325
933
53
5
0
197,394
0
L
Cerberus
7,296
730
15
2
0
183,666
0
L
Nu Wa
7,729
773
36
4
0
197,113
2
L
Fenrir
6,823
682
26
3
0
219,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role