Player Matchup

Tsukuyomi
Tsukuyomi
ItJustVibes
Tsukuyomi
Level 128
God Stats
2W - 1L
1,678 SR
Queue Stats
30W - 29L
1,510 Elo+
Party 1
Khepri
Khepri
Kojofu
Khepri
Level 159
God Stats
8W - 1L
1,799 SR
Queue Stats
181W - 151L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
MMijumaru
Danzaburou
Level 126
God Stats
1W - 0L
1,248 SR
Queue Stats
94W - 78L
1,591 Elo+
Party 1
Amaterasu
Amaterasu
OutThatWay_Tayy
Amaterasu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,442 Elo+
Party 1
Freya
Freya
WelcomeToJumanji
Freya
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,694 Elo+
Solo
Team Averages
Level 89
1,545 SR
1,558 Elo+

VS

Team Averages
Level 53
1,489 SR
1,477 Elo+
Neith
Neith
Marcelo_Rsn
Neith
Level 27
God Stats
12W - 9L
1,625 SR
Queue Stats
177W - 198L
1,510 Elo+
Solo
Yemoja
Yemoja
SonOvOsiris
Yemoja
Level 45
God Stats
25W - 24L
1,647 SR
Queue Stats
201W - 222L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
UnusualSupport
Gilgamesh
Level 160
God Stats
17W - 15L
1,205 SR
Queue Stats
297W - 315L
1,494 Elo+
Solo
Thoth
Thoth
tumtum14
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,518 Elo+
Solo
Yu Huang
Yu Huang
xHibachii
Yu Huang
Level 3
God Stats
1W - 2L
1,468 SR
Queue Stats
1W - 2L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ItJustVibes
Tsukuyomi
12
1 / 0 / 5
6,584
823
7,885
6,656
3,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Kojofu
Khepri
11
0 / 1 / 6
6,383
798
2,924
8,186
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
MMijumaru
Danzaburou
14
4 / 0 / 2
7,395
924
9,107
6,590
3,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
OutThatWay_Tayy
Amaterasu
13
2 / 0 / 5
7,087
886
3,758
8,027
5,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 0 / 2
6,850
856
6,452
5,483
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,919
740
6,741
7,818
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
11
0 / 2 / 1
6,158
770
2,464
10,078
6,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
UnusualSupport
Gilgamesh
11
0 / 0 / 1
5,748
719
2,904
6,814
4,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
tumtum14
Thoth
13
0 / 2 / 0
6,359
795
6,973
6,383
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
xHibachii
Yu Huang
11
0 / 2 / 1
5,560
695
4,163
3,852
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
8
Kills
1
1
Deaths
8
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ItJustVibes
Tsukuyomi
1
0
5
3.5
W
Khepri
Kojofu
Khepri
0
1
6
3
W
Danzaburou
MMijumaru
Danzaburou
4
0
2
5
L
1
2
0
0.5
W
Amaterasu
OutThatWay_Tayy
Amaterasu
2
0
5
4.5
L
Yemoja
0
2
1
0.25
L
Gilgamesh
UnusualSupport
Gilgamesh
0
0
1
0.5
W
1
0
2
2
L
Thoth
tumtum14
Thoth
0
2
0
0
L
Yu Huang
xHibachii
Yu Huang
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,126
Damage
23,245
34,942
Taken
34,945
21,024
Mitigated
18,915
13,097
Healing
10,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ItJustVibes
Tsukuyomi
7,885
1,285
0
1,029
6,656
3,448
57
2,953
3,543
0
18,303
W
Khepri
Kojofu
Khepri
2,924
297
0
2,842
8,186
6,082
0
2,516
5,609
10,374
0
W
Danzaburou
MMijumaru
Danzaburou
9,107
4,106
0
1,504
6,590
3,172
0
3,347
3,140
0
25,180
L
6,741
2,215
0
1,155
7,818
3,880
0
2,023
5,647
0
18,191
W
Amaterasu
OutThatWay_Tayy
Amaterasu
3,758
1,409
1,036
3,966
8,027
5,736
0
2,207
5,699
0
13,003
L
Yemoja
2,464
900
3,315
3,390
10,078
6,034
0
3,215
6,654
7,952
0
L
Gilgamesh
UnusualSupport
Gilgamesh
2,904
681
0
792
6,814
4,984
0
1,435
5,239
0
9,644
W
6,452
2,664
0
2,720
5,483
2,586
430
1,980
3,351
24,361
2,747
L
Thoth
tumtum14
Thoth
6,973
235
0
1,173
6,383
2,492
0
612
5,667
31,530
0
L
Yu Huang
xHibachii
Yu Huang
4,163
699
0
544
3,852
1,525
0
979
2,756
8,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,299
Gold Earned
29,744
150
Minions Killed
130
0
Camps Cleared
0
926,562
Distance Traveled
783,515
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,584
823
21
3
0
194,801
0
W
Khepri
6,383
798
9
1
0
202,153
3
W
Danzaburou
7,395
924
41
5
0
173,474
0
L
Neith
5,919
740
30
4
0
139,999
1
W
Amaterasu
7,087
886
35
4
0
193,292
0
L
Yemoja
6,158
770
12
2
0
155,325
5
L
Gilgamesh
5,748
719
16
2
0
191,667
1
W
Freya
6,850
856
44
6
0
162,842
2
L
Thoth
6,359
795
54
7
0
163,634
1
L
Yu Huang
5,560
695
18
2
0
132,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role