Player Matchup

Kali
Kali
 
Kali
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Sammywhammy210
Rama
Level 155
God Stats
16W - 23L
1,336 SR
Queue Stats
876W - 844L
1,534 Elo+
Solo
Athena
Athena
ScorpionStorm53
Athena
Level 126
God Stats
2W - 2L
1,486 SR
Queue Stats
477W - 444L
1,611 Elo+
Party 2
Guan Yu
Guan Yu
ghostgotyou464
Guan Yu
Level 124
God Stats
16W - 10L
1,430 SR
Queue Stats
398W - 374L
1,580 Elo+
Party 2
Baron Samedi
Baron Samedi
jeszilla
Baron Samedi
Level 93
God Stats
74W - 81L
1,578 SR
Queue Stats
848W - 835L
1,535 Elo+
Party 2
Team Averages
Level 128
1,466 SR
1,552 Elo+

VS

Team Averages
Level 136
1,600 SR
1,603 Elo+
Thanatos
Thanatos
Dyster_Nostalgia
Thanatos
Level 160
God Stats
6W - 14L
1,403 SR
Queue Stats
277W - 251L
1,706 Elo+
Solo
Anhur
Anhur
Felicia_Baize
Anhur
Level 103
God Stats
1W - 2L
1,620 SR
Queue Stats
100W - 90L
1,605 Elo+
Solo
Sobek
Sobek
HomeboyMcJ3w
Sobek
Level 153
God Stats
5W - 2L
1,860 SR
Queue Stats
119W - 84L
1,563 Elo+
Party 1
Poseidon
Poseidon
YoungStroder
Poseidon
Level 139
God Stats
4W - 4L
1,618 SR
Queue Stats
123W - 86L
1,589 Elo+
Party 1
Xbalanque
Xbalanque
colmufffdiver
Xbalanque
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 49L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
6 / 2 / 3
9,342
623
6,585
14,484
6,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 1 / 0
9,016
601
8,611
11,952
4,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 5
8,274
552
6,912
14,731
13,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 2 / 1
9,773
652
9,073
14,841
9,689
Baron Samedi
jeszilla
Baron Samedi
12
2 / 5 / 3
7,409
494
11,472
11,671
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
7,135
476
3,213
12,242
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 4 / 3
7,415
494
8,344
12,126
4,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 2 / 4
6,970
465
6,141
13,490
11,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
YoungStroder
Poseidon
13
1 / 5 / 1
7,743
516
9,183
10,733
2,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
colmufffdiver
Xbalanque
13
4 / 3 / 1
8,197
546
13,034
12,420
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
19
Kills
11
11
Deaths
19
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
2
3
3.75
L
4
5
1
0.9
L
1
4
3
0.63
L
1
2
4
1.5
W
5
1
0
5
W
1
1
5
3.5
L
Poseidon
YoungStroder
Poseidon
1
5
1
0.3
L
Xbalanque
colmufffdiver
Xbalanque
4
3
1
1.5
W
5
2
1
2.75
W
Baron Samedi
jeszilla
Baron Samedi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,653
Damage
39,915
67,679
Taken
61,011
39,459
Mitigated
26,989
25,847
Healing
21,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,585
3,185
0
4,689
14,484
6,370
0
865
13,619
0
71,619
L
3,213
1,208
0
9,052
12,242
4,773
0
2,191
9,927
0
41,188
L
8,344
4,564
0
1,730
12,126
4,544
0
7,151
4,556
0
61,647
L
6,141
1,199
0
5,080
13,490
11,226
0
4,730
8,637
21,326
0
W
8,611
7,202
0
6,688
11,952
4,743
705
1,473
10,479
0
75,445
W
6,912
1,697
0
5,412
14,731
13,293
15
2,735
11,996
33,788
0
L
Poseidon
YoungStroder
Poseidon
9,183
2,997
0
2,455
10,733
2,613
499
874
9,827
58,044
6,554
L
Xbalanque
colmufffdiver
Xbalanque
13,034
6,621
0
3,358
12,420
3,833
0
2,720
9,680
0
56,365
W
9,073
1,922
51
5,636
14,841
9,689
1,002
7,555
7,286
0
74,512
W
Baron Samedi
jeszilla
Baron Samedi
11,472
1,238
650
2,721
11,671
5,364
650
1,580
10,091
48,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,814
Gold Earned
37,460
481
Minions Killed
417
0
Camps Cleared
0
1,392,392
Distance Traveled
1,351,905
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,342
623
103
7
0
327,163
2
L
Thanatos
7,135
476
80
5
0
306,621
1
L
Anhur
7,415
494
116
8
0
243,861
4
L
Sobek
6,970
465
16
1
0
296,340
2
W
Rama
9,016
601
129
9
0
252,410
0
W
Athena
8,274
552
51
3
0
296,188
0
L
Poseidon
7,743
516
111
7
0
241,058
0
L
Xbalanque
8,197
546
94
6
0
264,025
2
W
Guan Yu
9,773
652
137
9
0
260,989
3
W
Baron Samedi
7,409
494
61
4
0
255,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role