Player Matchup

Eset
Eset
 
Eset
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
ForeverDizzy
Bakasura
Level 86
God Stats
14W - 10L
1,705 SR
Queue Stats
286W - 206L
1,604 Elo+
Party 3
Khepri
Khepri
IPROSLAYER86
Khepri
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 119L
1,355 Elo+
Solo
Amaterasu
Amaterasu
Reeeeeee123
Amaterasu
Level 89
God Stats
1W - 2L
1,634 SR
Queue Stats
432W - 349L
1,617 Elo+
Party 3
Jing Wei
Jing Wei
foreverangry
Jing Wei
Level 48
God Stats
2W - 2L
1,784 SR
Queue Stats
186W - 117L
1,646 Elo+
Party 3
Team Averages
Level 70
1,625 SR
1,544 Elo+

VS

Team Averages
Level 43
1,538 SR
1,559 Elo+
Nemesis
Nemesis
AtouchOFfrost
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,743 Elo+
Party 1
Ymir
Ymir
Legendaryone94
Ymir
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 113L
1,344 Elo+
Solo
Zhong Kui
Zhong Kui
Rockefeller3226
Zhong Kui
Level 47
God Stats
2W - 2L
1,747 SR
Queue Stats
20W - 8L
1,769 Elo+
Party 1
Jing Wei
Jing Wei
TJhookbait
Jing Wei
Level 94
God Stats
20W - 21L
1,434 SR
Queue Stats
210W - 204L
1,444 Elo+
Party 2
Nu Wa
Nu Wa
xInaamiix
Nu Wa
Level 22
God Stats
2W - 1L
1,508 SR
Queue Stats
20W - 15L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
1 / 6 / 1
10,800
450
9,293
14,216
5,959
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
ForeverDizzy
Bakasura
20
4 / 0 / 1
12,604
525
9,907
25,246
12,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
15
0 / 4 / 3
10,189
425
5,638
19,146
23,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
Reeeeeee123
Amaterasu
18
1 / 0 / 4
11,062
461
7,373
32,930
32,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
foreverangry
Jing Wei
17
2 / 5 / 0
10,757
448
11,731
22,611
9,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
6 / 2 / 4
11,720
488
20,702
23,953
12,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
0 / 1 / 6
10,645
444
5,063
12,461
12,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Rockefeller3226
Zhong Kui
20
5 / 2 / 1
13,666
569
24,406
16,997
17,475
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
TJhookbait
Jing Wei
17
1 / 2 / 4
10,585
441
10,641
11,853
5,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
xInaamiix
Nu Wa
18
3 / 1 / 7
11,420
476
19,920
10,605
5,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
15
15
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
6
1
0.25
W
Nemesis
6
2
4
4
L
Bakasura
ForeverDizzy
Bakasura
4
0
1
4.5
L
Khepri
0
4
3
0.38
W
0
1
6
3
L
Amaterasu
Reeeeeee123
Amaterasu
1
0
4
3
W
Zhong Kui
Rockefeller3226
Zhong Kui
5
2
1
2.75
W
Jing Wei
TJhookbait
Jing Wei
1
2
4
1.5
L
Jing Wei
foreverangry
Jing Wei
2
5
0
0.4
W
Nu Wa
xInaamiix
Nu Wa
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,942
Damage
80,732
114,149
Taken
75,869
85,421
Mitigated
53,354
36,569
Healing
25,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
9,293
681
720
2,306
14,216
5,959
0
7,225
6,729
93,711
0
W
Nemesis
20,702
11,217
0
2,698
23,953
12,338
0
6,351
17,297
0
128,169
L
Bakasura
ForeverDizzy
Bakasura
9,907
6,623
0
6,514
25,246
12,674
0
7,762
17,206
0
130,157
L
Khepri
5,638
933
0
3,165
19,146
23,923
0
8,027
10,777
34,915
0
W
5,063
840
0
3,782
12,461
12,615
308
2,274
9,508
32,923
0
L
Amaterasu
Reeeeeee123
Amaterasu
7,373
2,660
0
17,944
32,930
32,993
0
18,346
14,329
0
77,359
W
Zhong Kui
Rockefeller3226
Zhong Kui
24,406
4,283
0
11,503
16,997
17,475
180
511
15,667
134,382
0
W
Jing Wei
TJhookbait
Jing Wei
10,641
7,193
0
3,376
11,853
5,291
921
516
10,877
0
88,188
L
Jing Wei
foreverangry
Jing Wei
11,731
9,655
0
5,920
22,611
9,872
0
6,753
15,596
0
98,708
W
Nu Wa
xInaamiix
Nu Wa
19,920
4,242
339
3,839
10,605
5,635
646
4,765
5,644
107,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,412
Gold Earned
58,036
654
Minions Killed
709
0
Camps Cleared
0
2,323,256
Distance Traveled
2,303,697
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,800
450
147
6
0
337,722
1
W
Nemesis
11,720
488
150
6
0
541,825
4
L
Bakasura
12,604
525
210
9
0
610,414
1
L
Khepri
10,189
425
58
2
0
438,031
2
W
Ymir
10,645
444
51
2
0
427,591
12
L
Amaterasu
11,062
461
104
4
0
494,396
5
W
Zhong Kui
13,666
569
197
8
0
432,830
1
W
Jing Wei
10,585
441
146
6
0
457,675
4
L
Jing Wei
10,757
448
135
6
0
442,693
19
W
Nu Wa
11,420
476
165
7
0
443,776
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role