Player Matchup

Thoth
Thoth
Greenday773
Thoth
Level 96
God Stats
0W - 1L
1,169 SR
Queue Stats
79W - 107L
1,410 Elo+
Party 2
King Arthur
King Arthur
Javiercito35
King Arthur
Level 85
God Stats
1W - 2L
1,063 SR
Queue Stats
80W - 77L
1,535 Elo+
Party 2
Bakasura
Bakasura
TC_VoX_G4onza
Bakasura
Level 86
God Stats
1W - 1L
1,744 SR
Queue Stats
110W - 110L
1,486 Elo+
Party 2
Team Averages
Level 89
1,325 SR
1,477 Elo+

VS

Team Averages
Level 125
1,508 SR
1,599 Elo+
Medusa
Medusa
Assassin-n-
Medusa
Level 106
God Stats
2W - 2L
1,622 SR
Queue Stats
32W - 21L
1,680 Elo+
Solo
Cabrakan
Cabrakan
Father Brick
Cabrakan
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
249W - 190L
1,566 Elo+
Party 1
Fenrir
Fenrir
Mr J Corbyn
Fenrir
Level 144
God Stats
11W - 13L
1,402 SR
Queue Stats
391W - 294L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 5
10,639
709
15,440
15,840
6,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Javiercito35
King Arthur
15
3 / 3 / 5
9,860
657
13,526
22,724
23,927
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
TC_VoX_G4onza
Bakasura
13
3 / 9 / 4
10,120
675
14,504
21,290
13,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
7 / 2 / 12
11,902
793
25,804
14,130
7,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Father Brick
Cabrakan
15
6 / 5 / 11
11,386
759
18,798
19,388
15,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
16
6 / 2 / 10
11,814
788
7,705
19,385
23,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
9
Kills
19
19
Deaths
9
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
2
12
6.5
W
Cabrakan
Father Brick
Cabrakan
6
5
11
2.3
L
3
7
5
0.79
L
King Arthur
Javiercito35
King Arthur
3
3
5
1.83
W
Fenrir
6
2
10
5.5
L
Bakasura
TC_VoX_G4onza
Bakasura
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,470
Damage
52,307
59,854
Taken
52,903
44,478
Mitigated
45,933
5,675
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
25,804
12,252
0
2,138
14,130
7,374
1,895
5,533
7,977
0
72,231
W
Cabrakan
Father Brick
Cabrakan
18,798
1,576
0
5,252
19,388
15,166
372
6,303
12,762
49,951
0
L
15,440
918
0
138
15,840
6,844
650
4,277
11,563
37,436
0
L
King Arthur
Javiercito35
King Arthur
13,526
2,578
0
1,000
22,724
23,927
205
7,516
15,208
0
34,112
W
Fenrir
7,705
2,543
0
2,207
19,385
23,393
545
4,288
14,460
0
19,187
L
Bakasura
TC_VoX_G4onza
Bakasura
14,504
9,167
0
4,537
21,290
13,707
767
7,398
13,892
0
27,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,619
Gold Earned
35,102
151
Minions Killed
182
5
Camps Cleared
9
816,159
Distance Traveled
791,448
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,902
793
112
7
4
274,294
5
W
Cabrakan
11,386
759
55
4
3
239,572
2
L
Thoth
10,639
709
66
4
0
269,931
1
L
King Arthur
9,860
657
37
2
1
283,474
3
W
Fenrir
11,814
788
15
1
2
277,582
0
L
Bakasura
10,120
675
48
3
4
262,754
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role