Player Matchup

Rama
Rama
Diamond I
 
Rama
Diamond I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Diamond I
BuscandoADory
Artemis
Diamond I
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 100L
2,600 MMR
Party 3
Amaterasu
Amaterasu
Diamond I
Grmlin
Amaterasu
Diamond I
Level 89
God Stats
5W - 8L
1,473 SR
Queue Stats
469W - 448L
2,868 MMR
Party 3
Serqet
Serqet
Diamond I
Ryōta
Serqet
Diamond I
Level 160
God Stats
7W - 3L
1,883 SR
Queue Stats
304W - 188L
2,750 MMR
Party 2
Zhong Kui
Zhong Kui
Masters
Xhitoman
Zhong Kui
Masters
Level 160
God Stats
12W - 3L
2,017 SR
Queue Stats
500W - 430L
2,648 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,675 SR
2,473 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,558 SR
2,222 MMR
Discordia
Discordia
Diamond II
 
Discordia
Diamond II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond I
 
Sylvanus
Diamond I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Diamond I
Sharto
King Arthur
Diamond I
Level 145
God Stats
38W - 39L
1,626 SR
Queue Stats
761W - 736L
2,745 MMR
Solo
Izanami
Izanami
Diamond I
TheAiiex
Izanami
Diamond I
Level 160
God Stats
49W - 42L
1,506 SR
Queue Stats
1,150W - 1,138L
2,607 MMR
Party 1
Susano
Susano
Diamond I
YohDeus
Susano
Diamond I
Level 159
God Stats
19W - 9L
1,657 SR
Queue Stats
187W - 136L
2,761 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
8 / 1 / 5
12,540
570
18,575
19,612
8,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
20
6 / 1 / 5
12,835
583
17,278
10,114
4,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Grmlin
Amaterasu
19
4 / 4 / 4
12,467
567
12,521
26,684
25,068
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
Ryōta
Serqet
15
1 / 2 / 8
10,159
462
5,211
14,017
13,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Xhitoman
Zhong Kui
20
3 / 0 / 4
12,339
561
12,136
16,540
13,190
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SolGebKhepriMercury

VS

Bans
Ah PuchBaron SamediTyrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 5 / 1
9,508
432
7,773
11,860
5,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
 
Sylvanus
15
0 / 3 / 4
9,380
426
7,449
19,441
27,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Sharto
King Arthur
17
1 / 3 / 4
10,783
490
20,542
21,424
29,658
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
TheAiiex
Izanami
15
1 / 8 / 0
9,788
445
10,803
19,099
7,471
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
YohDeus
Susano
18
3 / 3 / 2
10,596
482
9,597
17,859
8,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
22
Kills
7
8
Deaths
22
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
1
5
10.5
L
Discordia
 
Discordia
2
5
1
0.5
L
Sylvanus
 
Sylvanus
0
3
4
0.67
W
Artemis
6
1
5
8.5
W
Amaterasu
Grmlin
Amaterasu
4
4
4
1.5
W
Serqet
Ryōta
Serqet
1
2
8
2.5
L
King Arthur
Sharto
King Arthur
1
3
4
1
L
Izanami
TheAiiex
Izanami
1
8
0
0.13
W
Zhong Kui
Xhitoman
Zhong Kui
3
0
4
5
L
Susano
YohDeus
Susano
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,721
Damage
56,164
86,967
Taken
89,683
64,956
Mitigated
79,516
23,445
Healing
21,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
18,575
16,222
0
4,804
19,612
8,673
831
2,318
17,122
0
129,346
L
Discordia
 
Discordia
7,773
262
0
1,904
11,860
5,597
0
1,060
10,676
88,214
0
L
Sylvanus
 
Sylvanus
7,449
1,069
1,645
6,158
19,441
27,938
0
3,727
15,652
35,083
0
W
Artemis
17,278
9,555
0
611
10,114
4,965
1,500
1,754
8,320
0
129,228
W
Amaterasu
Grmlin
Amaterasu
12,521
5,652
0
7,284
26,684
25,068
0
2,125
24,453
0
106,926
W
Serqet
Ryōta
Serqet
5,211
1,092
0
2,511
14,017
13,060
0
3,699
10,223
28
23,231
L
King Arthur
Sharto
King Arthur
20,542
3,169
0
3,130
21,424
29,658
19
3,940
17,444
0
99,063
L
Izanami
TheAiiex
Izanami
10,803
6,124
0
2,223
19,099
7,471
0
532
18,158
0
98,244
W
Zhong Kui
Xhitoman
Zhong Kui
12,136
1,671
0
8,235
16,540
13,190
0
5,229
10,925
132,278
0
L
Susano
YohDeus
Susano
9,597
2,967
0
6,322
17,859
8,852
0
3,037
14,524
0
99,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,340
Gold Earned
50,055
755
Minions Killed
711
0
Camps Cleared
0
2,264,276
Distance Traveled
2,095,392
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,540
570
148
7
0
458,880
2
L
Discordia
9,508
432
168
8
0
381,895
5
L
Sylvanus
9,380
426
27
1
0
412,218
8
W
Artemis
12,835
583
209
10
0
423,742
2
W
Amaterasu
12,467
567
182
8
0
497,296
5
W
Serqet
10,159
462
20
1
0
427,467
10
L
King Arthur
10,783
490
173
8
0
427,385
0
L
Izanami
9,788
445
178
8
0
377,953
5
W
Zhong Kui
12,339
561
196
9
0
456,891
6
L
Susano
10,596
482
165
8
0
495,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role