Player Matchup

Geb
Geb
NOcapp_headshot
Geb
Level 78
God Stats
12W - 11L
1,378 SR
Queue Stats
181W - 270L
1,374 Elo+
Party 1
Baron Samedi
Baron Samedi
Oharris777
Baron Samedi
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 58L
1,414 Elo+
Solo
Anhur
Anhur
evil-swagg-mafia
Anhur
Level 87
God Stats
1W - 3L
1,157 SR
Queue Stats
377W - 491L
1,383 Elo+
Party 1
Team Averages
Level 82
1,345 SR
1,390 Elo+

VS

Team Averages
Level 79
1,493 SR
1,352 Elo+
Rama
Rama
Enkindler_
Rama
Level 58
God Stats
0W - 1L
1,219 SR
Queue Stats
0W - 3L
1,076 Elo+
Solo
Guan Yu
Guan Yu
articclam
Guan Yu
Level 89
God Stats
1W - 1L
1,759 SR
Queue Stats
10W - 5L
1,722 Elo+
Solo
Ra
Ra
sangcanton96
Ra
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 33L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
11,106
740
11,162
19,725
27,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
Oharris777
Baron Samedi
15
2 / 2 / 4
10,129
675
11,480
13,398
6,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 3
10,166
678
9,813
12,683
4,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 6
9,525
635
14,070
16,822
7,937
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
articclam
Guan Yu
16
5 / 4 / 0
10,929
729
21,675
21,979
30,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

1
0 / 0 / 0
5,622
375
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
9
Kills
5
6
Deaths
9
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
4
3
5
2.17
W
Baron Samedi
Oharris777
Baron Samedi
2
2
4
2
L
Guan Yu
articclam
Guan Yu
5
4
0
1.25
W
3
1
3
4.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,455
Damage
35,745
45,806
Taken
38,801
38,425
Mitigated
38,787
14,802
Healing
12,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,070
10,336
0
4,143
16,822
7,937
544
11,726
4,537
0
33,869
W
11,162
1,885
510
1,888
19,725
27,277
0
466
19,259
29,631
0
W
Baron Samedi
Oharris777
Baron Samedi
11,480
819
3,920
5,192
13,398
6,170
773
68
13,330
30,339
0
L
Guan Yu
articclam
Guan Yu
21,675
1,710
1,990
6,542
21,979
30,850
0
10,393
11,096
544
56,998
W
9,813
5,214
0
3,292
12,683
4,978
192
746
11,937
0
37,146
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,401
Gold Earned
26,076
142
Minions Killed
130
5
Camps Cleared
7
757,005
Distance Traveled
525,391
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,525
635
57
4
2
230,011
3
W
Geb
11,106
740
28
2
3
271,638
1
W
Baron Samedi
10,129
675
45
3
0
232,210
0
L
Guan Yu
10,929
729
73
5
5
295,380
1
W
Anhur
10,166
678
69
5
2
253,157
2
L
Ra
5,622
375
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role