Player Matchup

Achilles
Achilles
 
Achilles
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ALPHAnthaOMEGA
Baron Samedi
Level 127
God Stats
6W - 4L
1,520 SR
Queue Stats
162W - 189L
1,396 Elo+
Solo
Skadi
Skadi
greenflame17
Skadi
Level 62
God Stats
3W - 2L
1,745 SR
Queue Stats
202W - 266L
1,389 Elo+
Party 2
Ao Kuang
Ao Kuang
xIveBenJamin
Ao Kuang
Level 22
God Stats
0W - 1L
1,291 SR
Queue Stats
7W - 26L
1,248 Elo+
Party 2
Merlin
Merlin
xSoHighUp
Merlin
Level 121
God Stats
11W - 16L
1,604 SR
Queue Stats
295W - 362L
1,432 Elo+
Party 2
Team Averages
Level 83
1,532 SR
1,393 Elo+

VS

Team Averages
Level 109
1,490 SR
1,427 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
AyGZ
Jormungandr
Level 82
God Stats
6W - 11L
1,440 SR
Queue Stats
114W - 117L
1,367 Elo+
Party 1
Poseidon
Poseidon
Ghost87Andreas
Poseidon
Level 113
God Stats
18W - 12L
1,610 SR
Queue Stats
390W - 429L
1,448 Elo+
Solo
Loki
Loki
Grumpykttn
Loki
Level 107
God Stats
6W - 8L
1,562 SR
Queue Stats
314W - 396L
1,463 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
canupernik
Ah Muzen Cab
Level 94
God Stats
6W - 7L
1,336 SR
Queue Stats
40W - 52L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
4 / 4 / 4
11,209
701
8,123
21,433
25,846
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
ALPHAnthaOMEGA
Baron Samedi
18
3 / 3 / 4
10,918
682
12,357
14,108
8,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 5 / 6
10,695
668
9,670
14,099
6,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
xIveBenJamin
Ao Kuang
15
0 / 8 / 5
9,123
570
2,657
16,480
7,289
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
xSoHighUp
Merlin
18
3 / 4 / 6
11,087
693
16,592
16,807
8,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
5 / 0 / 4
11,701
731
16,086
6,578
3,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
AyGZ
Jormungandr
20
8 / 2 / 11
12,889
806
23,932
25,479
23,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
19
6 / 3 / 10
12,088
756
15,064
14,689
6,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 4 / 10
11,119
695
8,411
10,517
4,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
canupernik
Ah Muzen Cab
18
0 / 3 / 11
11,120
695
7,104
13,398
6,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
12
Kills
24
24
Deaths
12
25
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
4
4
1.5
W
Neith
 
Neith
5
0
4
7
L
Baron Samedi
ALPHAnthaOMEGA
Baron Samedi
3
3
4
1.67
W
Jormungandr
AyGZ
Jormungandr
8
2
11
6.75
W
Poseidon
6
3
10
3.67
W
5
4
10
2.5
W
Ah Muzen Cab
canupernik
Ah Muzen Cab
0
3
11
1.83
L
2
5
6
1
L
Ao Kuang
xIveBenJamin
Ao Kuang
0
8
5
0.31
L
Merlin
xSoHighUp
Merlin
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,399
Damage
70,597
82,927
Taken
70,661
55,973
Mitigated
44,010
10,583
Healing
9,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,123
1,628
0
1,590
21,433
25,846
0
9,718
11,715
0
29,185
W
Neith
 
Neith
16,086
3,458
0
1,801
6,578
3,352
1,887
4,138
2,440
0
49,540
L
Baron Samedi
ALPHAnthaOMEGA
Baron Samedi
12,357
643
1,265
4,106
14,108
8,164
312
6,693
7,415
40,352
0
W
Jormungandr
AyGZ
Jormungandr
23,932
6,219
563
1,730
25,479
23,236
542
12,197
13,282
64,243
0
W
Poseidon
15,064
2,063
0
2,287
14,689
6,186
949
4,911
9,778
53,685
0
W
8,411
1,921
0
43
10,517
4,965
790
4,748
5,631
0
22,125
W
Ah Muzen Cab
canupernik
Ah Muzen Cab
7,104
2,593
62
3,381
13,398
6,271
3,263
5,612
7,786
0
44,104
L
9,670
3,789
0
321
14,099
6,378
0
7,926
6,173
0
40,838
L
Ao Kuang
xIveBenJamin
Ao Kuang
2,657
45
0
1,129
16,480
7,289
0
6,933
9,547
3,715
0
L
Merlin
xSoHighUp
Merlin
16,592
371
51
2,121
16,807
8,296
0
7,726
9,081
54,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,032
Gold Earned
58,917
271
Minions Killed
337
0
Camps Cleared
0
1,398,406
Distance Traveled
1,647,156
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,209
701
48
3
0
285,436
0
W
Neith
11,701
731
83
5
0
330,582
1
L
Baron Samedi
10,918
682
72
5
0
270,715
0
W
Jormungandr
12,889
806
89
6
0
341,910
1
W
Poseidon
12,088
756
72
5
0
336,518
1
W
Loki
11,119
695
15
1
0
352,593
2
W
Ah Muzen Cab
11,120
695
78
5
0
285,553
0
L
Skadi
10,695
668
84
5
0
301,061
0
L
Ao Kuang
9,123
570
0
0
0
263,764
0
L
Merlin
11,087
693
67
4
0
277,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role