Player Matchup

Morgan Le Fay
Morgan Le Fay
BrokenFayth
Morgan Le Fay
Level 44
God Stats
2W - 0L
1,399 SR
Queue Stats
8W - 13L
1,384 Elo+
Party 1
Chronos
Chronos
FamousDeymos
Chronos
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 30L
1,407 Elo+
Party 4
Vamana
Vamana
Lucasplays132
Vamana
Level 29
God Stats
1W - 0L
1,740 SR
Queue Stats
3W - 1L
1,586 Elo+
Solo
Chaac
Chaac
Rumoclock
Chaac
Level 69
God Stats
1W - 1L
1,707 SR
Queue Stats
146W - 153L
1,478 Elo+
Party 4
Ratatoskr
Ratatoskr
VoxlRampnt
Ratatoskr
Level 25
God Stats
2W - 1L
1,420 SR
Queue Stats
8W - 13L
1,384 Elo+
Party 1
Team Averages
Level 38
1,553 SR
1,448 Elo+

VS

Team Averages
Level 70
1,743 SR
1,528 Elo+
Heimdallr
Heimdallr
A1STBananaJoe
Heimdallr
Level 160
God Stats
25W - 7L
1,922 SR
Queue Stats
124W - 53L
1,710 Elo+
Party 2
Ganesha
Ganesha
HerbalBeard9304
Ganesha
Level 48
God Stats
19W - 15L
1,857 SR
Queue Stats
436W - 392L
1,579 Elo+
Party 2
Kukulkan
Kukulkan
Mangore
Kukulkan
Level 28
God Stats
2W - 4L
1,557 SR
Queue Stats
46W - 56L
1,468 Elo+
Party 3
Skadi
Skadi
Slythersy
Skadi
Level 84
God Stats
6W - 11L
1,878 SR
Queue Stats
155W - 174L
1,414 Elo+
Solo
Pele
Pele
empere20
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrokenFayth
Morgan Le Fay
20
4 / 6 / 3
13,942
734
10,199
20,805
10,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
FamousDeymos
Chronos
19
1 / 5 / 6
12,378
651
9,830
12,952
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 5 / 6
14,077
741
26,629
30,126
25,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
Rumoclock
Chaac
20
3 / 4 / 7
13,706
721
24,845
30,931
40,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
VoxlRampnt
Ratatoskr
20
2 / 3 / 3
13,328
701
4,729
16,805
8,498
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A1STBananaJoe
Heimdallr
20
7 / 2 / 7
13,686
720
26,929
22,946
15,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

20
1 / 2 / 20
13,930
733
11,229
25,467
41,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
Mangore
Kukulkan
19
2 / 4 / 8
12,283
646
14,759
12,646
8,671
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Slythersy
Skadi
20
3 / 4 / 6
12,880
678
17,400
18,433
11,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
20
9 / 3 / 4
13,963
735
16,176
19,522
10,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
67
15
Kills
22
23
Deaths
15
25
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
A1STBananaJoe
Heimdallr
7
2
7
5.25
W
Morgan Le Fay
BrokenFayth
Morgan Le Fay
4
6
3
0.92
W
Chronos
FamousDeymos
Chronos
1
5
6
0.8
L
1
2
20
5.5
W
5
5
6
1.6
L
Kukulkan
Mangore
Kukulkan
2
4
8
1.5
W
Chaac
Rumoclock
Chaac
3
4
7
1.63
L
Skadi
Slythersy
Skadi
3
4
6
1.5
W
Ratatoskr
VoxlRampnt
Ratatoskr
2
3
3
1.17
L
Pele
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,232
Damage
86,493
111,619
Taken
99,014
89,554
Mitigated
87,881
24,526
Healing
15,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
A1STBananaJoe
Heimdallr
26,929
12,317
0
6,604
22,946
15,756
3,127
3,491
19,323
0
71,507
W
Morgan Le Fay
BrokenFayth
Morgan Le Fay
10,199
1,431
0
2,105
20,805
10,549
2,225
7,248
13,557
50,749
0
W
Chronos
FamousDeymos
Chronos
9,830
1,716
0
2,585
12,952
5,180
2,586
2,380
10,572
38,469
0
L
11,229
667
0
2,654
25,467
41,337
0
6,033
19,077
38,396
0
W
26,629
11,244
0
8,655
30,126
25,227
1,323
4,837
25,289
0
67,742
L
Kukulkan
Mangore
Kukulkan
14,759
1,396
1,077
580
12,646
8,671
1,349
2,502
9,991
43,833
0
W
Chaac
Rumoclock
Chaac
24,845
4,603
72
9,719
30,931
40,100
712
8,258
22,673
0
64,584
L
Skadi
Slythersy
Skadi
17,400
7,646
0
1,828
18,433
11,232
2,501
2,386
15,981
0
46,438
W
Ratatoskr
VoxlRampnt
Ratatoskr
4,729
487
0
1,390
16,805
8,498
3,468
3,265
13,540
0
49,682
L
Pele
16,176
3,582
0
3,042
19,522
10,885
2,214
5,217
14,084
0
45,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,431
Gold Earned
66,742
384
Minions Killed
298
0
Camps Cleared
0
2,057,266
Distance Traveled
1,882,045
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,686
720
101
5
0
391,675
3
W
Morgan Le Fay
13,942
734
69
4
0
339,842
7
W
Chronos
12,378
651
69
4
0
403,830
2
L
Ganesha
13,930
733
6
0
0
417,122
1
W
Vamana
14,077
741
80
4
0
448,914
3
L
Kukulkan
12,283
646
74
4
0
358,773
4
W
Chaac
13,706
721
86
5
0
436,146
0
L
Skadi
12,880
678
51
3
0
314,893
2
W
Ratatoskr
13,328
701
80
4
0
428,534
3
L
Pele
13,963
735
66
3
0
399,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role