Player Matchup

Mercury
Mercury
 
Mercury
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Danko98
Baba Yaga
Level 100
God Stats
10W - 8L
1,634 SR
Queue Stats
183W - 222L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
PeppyDuck
Sun Wukong
Level 124
God Stats
10W - 12L
1,608 SR
Queue Stats
69W - 92L
1,502 Elo+
Solo
Team Averages
Level 96
1,581 SR
1,498 Elo+

VS

Team Averages
Level 120
1,570 SR
1,490 Elo+
Achilles
Achilles
EGORthe3rd
Achilles
Level 82
God Stats
7W - 5L
1,525 SR
Queue Stats
87W - 112L
1,221 Elo+
Solo
Bakasura
Bakasura
LargestInCharge
Bakasura
Level 160
God Stats
3W - 0L
1,859 SR
Queue Stats
81W - 66L
1,615 Elo+
Party 1
Ra
Ra
Milanokos
Ra
Level 119
God Stats
1W - 1L
1,327 SR
Queue Stats
74W - 61L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 7 / 5
9,034
602
9,778
12,520
4,552
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
Danko98
Baba Yaga
14
3 / 3 / 0
9,539
636
11,119
13,414
5,817
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
PeppyDuck
Sun Wukong
14
2 / 1 / 4
9,244
616
11,292
13,834
11,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EGORthe3rd
Achilles
17
3 / 0 / 5
10,887
726
15,379
14,107
15,194
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
15
4 / 3 / 5
10,261
684
10,966
17,446
9,240
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 3 / 5
10,309
687
8,441
9,107
4,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
6
Kills
11
11
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
7
5
0.5
L
Baba Yaga
Danko98
Baba Yaga
3
3
0
1
W
Achilles
EGORthe3rd
Achilles
3
0
5
5.5
W
Bakasura
4
3
5
2.17
W
4
3
5
2.17
L
Sun Wukong
PeppyDuck
Sun Wukong
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,189
Damage
34,786
39,768
Taken
40,660
21,993
Mitigated
29,190
5,702
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,778
5,287
0
70
12,520
4,552
0
3,504
7,804
0
21,822
L
Baba Yaga
Danko98
Baba Yaga
11,119
1,143
0
1,923
13,414
5,817
0
1,856
10,753
40,722
0
W
Achilles
EGORthe3rd
Achilles
15,379
2,783
0
3,022
14,107
15,194
0
5,378
8,272
0
36,097
W
Bakasura
10,966
7,771
0
4,422
17,446
9,240
58
4,009
13,089
0
30,208
W
8,441
663
2,773
2,401
9,107
4,756
232
2,960
6,041
50,807
0
L
Sun Wukong
PeppyDuck
Sun Wukong
11,292
2,618
237
3,472
13,834
11,624
0
3,578
9,612
131
30,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,817
Gold Earned
31,457
141
Minions Killed
184
1
Camps Cleared
11
843,659
Distance Traveled
880,770
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,034
602
32
2
0
258,679
5
L
Baba Yaga
9,539
636
64
4
1
277,414
4
W
Achilles
10,887
726
53
4
0
296,445
2
W
Bakasura
10,261
684
54
4
8
303,676
1
W
Ra
10,309
687
77
5
3
280,649
1
L
Sun Wukong
9,244
616
45
3
0
307,566
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role