Player Matchup

Bacchus
Bacchus
BreadedRope501
Bacchus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Fabiruiz17
Gilgamesh
Level 81
God Stats
8W - 7L
1,637 SR
Queue Stats
101W - 89L
1,348 Elo+
Solo
Chang'e
Chang'e
PattMerron
Chang'e
Level 46
God Stats
1W - 0L
1,579 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Spartan6825
Ah Muzen Cab
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
freedan866
Yu Huang
Level 148
God Stats
13W - 7L
1,420 SR
Queue Stats
368W - 372L
1,360 Elo+
Solo
Team Averages
Level 103
1,527 SR
1,442 Elo+

VS

Team Averages
Level 50
1,482 SR
1,449 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Clanker76
Loki
Level 45
God Stats
4W - 4L
1,380 SR
Queue Stats
67W - 74L
1,440 Elo+
Solo
Bakasura
Bakasura
Da_Only_Atown
Bakasura
Level 17
God Stats
1W - 2L
1,538 SR
Queue Stats
11W - 15L
1,355 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
N1CKN4NC3
Ah Muzen Cab
Level 29
God Stats
0W - 2L
1,281 SR
Queue Stats
32W - 63L
1,325 Elo+
Solo
Yu Huang
Yu Huang
xHibachii
Yu Huang
Level 3
God Stats
1W - 2L
1,708 SR
Queue Stats
1W - 2L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 11
9,538
734
7,071
13,009
21,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gilgamesh
Fabiruiz17
Gilgamesh
18
5 / 2 / 6
10,551
812
10,914
16,494
16,246
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
PattMerron
Chang'e
16
4 / 1 / 6
9,657
743
8,438
9,078
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Spartan6825
Ah Muzen Cab
19
7 / 3 / 9
10,956
843
16,391
12,475
5,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
freedan866
Yu Huang
16
3 / 0 / 5
9,223
709
5,882
6,356
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
1 / 6 / 4
9,224
710
10,230
15,375
8,038
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
14
1 / 3 / 2
8,335
641
9,470
10,178
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Da_Only_Atown
Bakasura
16
3 / 3 / 2
9,065
697
5,971
12,868
9,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
N1CKN4NC3
Ah Muzen Cab
15
1 / 4 / 2
8,765
674
6,141
9,286
4,336
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
xHibachii
Yu Huang
14
1 / 5 / 2
8,142
626
9,266
9,876
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
21
Kills
7
8
Deaths
21
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
6
4
0.5
W
2
2
11
3.75
L
Loki
1
3
2
0.67
L
Bakasura
Da_Only_Atown
Bakasura
3
3
2
1.33
W
Gilgamesh
Fabiruiz17
Gilgamesh
5
2
6
4
L
Ah Muzen Cab
N1CKN4NC3
Ah Muzen Cab
1
4
2
0.5
W
Chang'e
PattMerron
Chang'e
4
1
6
7
W
Ah Muzen Cab
Spartan6825
Ah Muzen Cab
7
3
9
3.83
W
Yu Huang
freedan866
Yu Huang
3
0
5
5.5
L
Yu Huang
xHibachii
Yu Huang
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,696
Damage
41,078
57,412
Taken
57,583
49,787
Mitigated
30,493
16,090
Healing
6,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,230
5,150
0
2,174
15,375
8,038
0
3,021
11,996
0
43,493
W
7,071
1,673
0
1,615
13,009
21,270
260
3,053
9,308
15,236
0
L
Loki
9,470
2,438
0
1,109
10,178
4,325
0
3,208
6,740
0
23,620
L
Bakasura
Da_Only_Atown
Bakasura
5,971
4,058
0
1,622
12,868
9,007
0
5,341
7,046
0
22,229
W
Gilgamesh
Fabiruiz17
Gilgamesh
10,914
4,006
30
1,995
16,494
16,246
1,120
2,041
14,077
0
37,348
L
Ah Muzen Cab
N1CKN4NC3
Ah Muzen Cab
6,141
2,725
0
780
9,286
4,336
210
4,219
4,830
0
24,132
W
Chang'e
PattMerron
Chang'e
8,438
931
3,079
3,413
9,078
3,654
1,273
562
8,448
23,630
0
W
Ah Muzen Cab
Spartan6825
Ah Muzen Cab
16,391
10,061
0
3,975
12,475
5,670
1,293
1,843
10,434
0
59,659
W
Yu Huang
freedan866
Yu Huang
5,882
577
205
1,778
6,356
2,947
1,374
701
5,439
25,345
0
L
Yu Huang
xHibachii
Yu Huang
9,266
1,987
0
500
9,876
4,787
0
4,211
5,447
19,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,925
Gold Earned
43,531
259
Minions Killed
204
0
Camps Cleared
0
1,386,201
Distance Traveled
1,136,984
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,224
710
85
7
0
194,764
0
W
Bacchus
9,538
734
24
2
0
303,146
0
L
Loki
8,335
641
17
1
0
272,601
3
L
Bakasura
9,065
697
51
4
0
257,805
0
W
Gilgamesh
10,551
812
70
5
0
287,224
2
L
Ah Muzen Cab
8,765
674
32
2
0
187,988
0
W
Chang'e
9,657
743
38
3
0
248,530
0
W
Ah Muzen Cab
10,956
843
87
7
0
283,592
0
W
Yu Huang
9,223
709
40
3
0
263,709
1
L
Yu Huang
8,142
626
19
1
0
223,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role