Player Matchup

Raijin
Raijin
Bv Zach
Raijin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,485 Elo+
Solo
Aphrodite
Aphrodite
Jimbobjoeymo
Aphrodite
Level 62
God Stats
0W - 1L
1,212 SR
Queue Stats
17W - 30L
1,380 Elo+
Party 1
King Arthur
King Arthur
Tiqery
King Arthur
Level 132
God Stats
2W - 2L
1,531 SR
Queue Stats
127W - 151L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
Wintie75
Sun Wukong
Level 123
God Stats
3W - 5L
1,498 SR
Queue Stats
255W - 228L
1,501 Elo+
Party 1
Apollo
Apollo
mAN1CPH0EN1x
Apollo
Level 89
God Stats
0W - 3L
1,191 SR
Queue Stats
233W - 195L
1,547 Elo+
Party 1
Team Averages
Level 107
1,386 SR
1,480 Elo+

VS

Team Averages
Level 114
1,546 SR
1,448 Elo+
Yemoja
Yemoja
DEM0NISER
Yemoja
Level 137
God Stats
2W - 0L
1,728 SR
Queue Stats
46W - 43L
1,519 Elo+
Solo
Zhong Kui
Zhong Kui
FavaBean1333
Zhong Kui
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 68L
1,455 Elo+
Party 2
Chaac
Chaac
ItsARapp
Chaac
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,453 Elo+
Party 2
Agni
Agni
MooseCakez
Agni
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,449 Elo+
Party 2
Osiris
Osiris
heehaw25
Osiris
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 70L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bv Zach
Raijin
12
4 / 2 / 2
9,401
522
11,923
5,328
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Jimbobjoeymo
Aphrodite
20
1 / 4 / 5
10,968
609
12,363
15,712
11,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Tiqery
King Arthur
15
0 / 12 / 8
9,833
546
15,087
30,587
42,657
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Wintie75
Sun Wukong
20
4 / 6 / 7
13,299
739
23,633
32,480
57,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apollo
20
5 / 5 / 9
12,888
716
36,348
22,416
14,842
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DEM0NISER
Yemoja
19
1 / 2 / 19
11,770
654
7,403
23,511
17,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
FavaBean1333
Zhong Kui
19
8 / 4 / 13
12,375
688
16,954
19,261
15,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
ItsARapp
Chaac
20
4 / 3 / 21
13,268
737
22,328
45,482
57,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
6 / 3 / 14
12,798
711
24,598
18,304
10,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Osiris
heehaw25
Osiris
20
9 / 3 / 13
13,164
731
24,496
34,707
38,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
108
14
Kills
28
29
Deaths
15
31
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Raijin
Bv Zach
Raijin
4
2
2
2.5
W
Yemoja
DEM0NISER
Yemoja
1
2
19
5.25
W
Zhong Kui
FavaBean1333
Zhong Kui
8
4
13
3.63
W
Chaac
ItsARapp
Chaac
4
3
21
4.83
L
Aphrodite
Jimbobjoeymo
Aphrodite
1
4
5
0.88
W
6
3
14
4.33
L
King Arthur
Tiqery
King Arthur
0
12
8
0.33
L
Sun Wukong
Wintie75
Sun Wukong
4
6
7
1.25
W
Osiris
heehaw25
Osiris
9
3
13
5.17
L
Apollo
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,354
Damage
95,779
106,523
Taken
141,265
129,436
Mitigated
139,887
36,201
Healing
91,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Bv Zach
Raijin
11,923
727
309
330
5,328
2,471
288
1,571
3,757
17,051
0
W
Yemoja
DEM0NISER
Yemoja
7,403
2,268
39,749
10,851
23,511
17,980
2,557
6,008
17,302
18,862
0
W
Zhong Kui
FavaBean1333
Zhong Kui
16,954
1,778
3,540
3,401
19,261
15,092
1,963
4,468
14,604
31,908
0
W
Chaac
ItsARapp
Chaac
22,328
3,080
2,381
14,295
45,482
57,202
708
5,366
39,729
0
49,557
L
Aphrodite
Jimbobjoeymo
Aphrodite
12,363
3,309
12,729
7,997
15,712
11,481
427
6,427
9,285
21,088
0
W
24,598
1,807
2,955
1,493
18,304
10,622
1,697
2,236
15,930
59,808
0
L
King Arthur
Tiqery
King Arthur
15,087
776
156
2,751
30,587
42,657
93
13,426
17,161
0
23,970
L
Sun Wukong
Wintie75
Sun Wukong
23,633
2,250
1,565
5,443
32,480
57,985
0
17,505
14,975
0
52,435
W
Osiris
heehaw25
Osiris
24,496
8,224
5,535
7,132
34,707
38,991
3,182
6,208
28,182
0
46,869
L
Apollo
36,348
19,486
423
4,498
22,416
14,842
495
10,026
12,390
0
65,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,389
Gold Earned
63,375
165
Minions Killed
189
0
Camps Cleared
0
1,315,825
Distance Traveled
1,694,776
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,401
522
7
0
0
123,921
0
W
Yemoja
11,770
654
24
1
0
302,087
2
W
Zhong Kui
12,375
688
27
2
0
313,104
0
W
Chaac
13,268
737
55
3
0
367,086
0
L
Aphrodite
10,968
609
26
1
0
332,020
0
W
Agni
12,798
711
46
3
0
339,186
0
L
King Arthur
9,833
546
22
1
0
261,358
0
L
Sun Wukong
13,299
739
46
3
0
300,608
0
W
Osiris
13,164
731
37
2
0
373,313
1
L
Apollo
12,888
716
64
4
0
297,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role