Player Matchup

Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Jusstn
Scylla
Level 140
God Stats
1W - 0L
1,888 SR
Queue Stats
76W - 81L
1,496 Elo+
Party 1
Kuzenbo
Kuzenbo
TarryMercury199
Kuzenbo
Level 143
God Stats
9W - 3L
1,913 SR
Queue Stats
141W - 115L
1,538 Elo+
Solo
Olorun
Olorun
YoungDiabet0
Olorun
Level 129
God Stats
7W - 2L
1,300 SR
Queue Stats
34W - 24L
1,546 Elo+
Party 2
Gilgamesh
Gilgamesh
dimensionalized
Gilgamesh
Level 145
God Stats
2W - 0L
1,755 SR
Queue Stats
52W - 36L
1,557 Elo+
Party 2
Team Averages
Level 137
1,671 SR
1,527 Elo+

VS

Team Averages
Level 127
1,522 SR
1,485 Elo+
Zeus
Zeus
 
Zeus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
SSJ3_neo
Vulcan
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 268L
1,525 Elo+
Solo
Izanami
Izanami
Zanthorax
Izanami
Level 107
God Stats
20W - 25L
1,516 SR
Queue Stats
43W - 76L
1,390 Elo+
Party 3
Ne Zha
Ne Zha
lMoneyZackl
Ne Zha
Level 152
God Stats
4W - 3L
1,596 SR
Queue Stats
185W - 210L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
2 / 0 / 3
7,504
750
5,903
6,898
2,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Jusstn
Scylla
14
2 / 0 / 4
7,481
748
6,563
3,060
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
1 / 0 / 4
7,115
712
5,222
11,231
13,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
15
1 / 1 / 4
8,042
804
5,474
10,883
4,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
dimensionalized
Gilgamesh
14
2 / 2 / 4
8,318
832
5,370
14,181
11,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
0 / 2 / 2
6,832
683
6,088
5,453
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
 
King Arthur
13
0 / 1 / 1
6,533
653
5,714
7,779
4,998
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
SSJ3_neo
Vulcan
14
1 / 3 / 1
7,211
721
12,096
6,697
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Zanthorax
Izanami
13
0 / 0 / 1
7,020
702
4,885
5,439
2,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
14
2 / 2 / 1
7,345
735
8,020
8,485
5,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
8
Kills
3
3
Deaths
8
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
3
3.5
L
Zeus
 
Zeus
0
2
2
0.5
L
King Arthur
 
King Arthur
0
1
1
0.5
W
Scylla
Jusstn
Scylla
2
0
4
4
L
Vulcan
SSJ3_neo
Vulcan
1
3
1
0.5
W
1
0
4
3
W
Olorun
1
1
4
3
L
Izanami
Zanthorax
Izanami
0
0
1
0.5
W
Gilgamesh
dimensionalized
Gilgamesh
2
2
4
2
L
Ne Zha
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,532
Damage
36,803
46,253
Taken
33,853
33,911
Mitigated
18,180
13,836
Healing
3,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,903
2,572
1,210
1,971
6,898
2,848
1,864
2,251
4,647
0
21,614
L
Zeus
 
Zeus
6,088
933
0
1,165
5,453
2,333
33
3,307
2,146
23,852
0
L
King Arthur
 
King Arthur
5,714
417
0
500
7,779
4,998
0
3,030
4,749
0
14,965
W
Scylla
Jusstn
Scylla
6,563
163
0
0
3,060
1,005
578
1,463
1,597
16,286
0
L
Vulcan
SSJ3_neo
Vulcan
12,096
2,499
0
882
6,697
3,207
0
3,381
3,316
31,127
0
W
5,222
2,093
0
753
11,231
13,888
367
3,044
8,187
17,914
0
W
Olorun
5,474
2,487
504
4,471
10,883
4,842
1,058
5,730
5,153
36,937
0
L
Izanami
Zanthorax
Izanami
4,885
2,450
0
0
5,439
2,489
756
3,433
2,006
0
26,575
W
Gilgamesh
dimensionalized
Gilgamesh
5,370
1,229
1,371
3,556
14,181
11,328
643
5,696
8,485
0
18,530
L
Ne Zha
8,020
874
0
1,284
8,485
5,153
0
4,108
4,377
0
25,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,460
Gold Earned
34,941
206
Minions Killed
212
0
Camps Cleared
0
1,061,644
Distance Traveled
999,316
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,504
750
42
4
0
206,801
3
L
Zeus
6,832
683
44
4
0
166,109
3
L
King Arthur
6,533
653
27
3
0
205,794
0
W
Scylla
7,481
748
28
3
0
199,385
0
L
Vulcan
7,211
721
63
6
0
216,605
4
W
Kuzenbo
7,115
712
19
2
0
231,738
0
W
Olorun
8,042
804
87
9
0
203,935
0
L
Izanami
7,020
702
52
5
0
202,700
1
W
Gilgamesh
8,318
832
30
3
0
219,785
1
L
Ne Zha
7,345
735
26
3
0
208,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role