Player Matchup

Freya
Freya
 
Freya
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Bigdaddysshoe
Atlas
Level 18
God Stats
19W - 14L
1,636 SR
Queue Stats
29W - 30L
1,602 Elo+
Party 1
Mercury
Mercury
TheCalvary44
Mercury
Level 50
God Stats
1W - 1L
1,709 SR
Queue Stats
31W - 29L
1,470 Elo+
Party 2
Cthulhu
Cthulhu
Yes and N0
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,361 Elo+
Party 2
Jing Wei
Jing Wei
mattysmit1994
Jing Wei
Level 122
God Stats
1W - 5L
1,356 SR
Queue Stats
89W - 89L
1,547 Elo+
Party 1
Team Averages
Level 72
1,540 SR
1,496 Elo+

VS

Team Averages
Level 56
1,705 SR
1,605 Elo+
Thoth
Thoth
 
Thoth
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
BarryMcackinner
Kuzenbo
Level 58
God Stats
17W - 1L
2,017 SR
Queue Stats
294W - 138L
1,735 Elo+
Party 3
Nemesis
Nemesis
FIGULANDS
Nemesis
Level 74
God Stats
4W - 2L
1,676 SR
Queue Stats
161W - 158L
1,479 Elo+
Solo
Neith
Neith
Indraaa
Neith
Level 1
God Stats
4W - 0L
1,500 SR
Queue Stats
283W - 69L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
ToKnowTheMoon
Ne Zha
Level 26
God Stats
45W - 8L
1,834 SR
Queue Stats
145W - 33L
1,809 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
1 / 7 / 0
5,202
520
2,895
8,605
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 3 / 1
4,372
437
2,887
7,664
3,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
TheCalvary44
Mercury
9
1 / 3 / 0
5,072
507
2,370
7,385
2,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Yes and N0
Cthulhu
6
0 / 2 / 1
4,413
441
3,437
9,067
3,951
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
mattysmit1994
Jing Wei
8
1 / 2 / 0
5,010
501
2,452
6,711
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
7 / 1 / 2
6,451
645
6,367
3,574
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
1 / 1 / 4
5,489
549
2,365
6,389
4,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
FIGULANDS
Nemesis
10
3 / 1 / 1
6,031
603
5,941
7,972
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Indraaa
Neith
12
5 / 0 / 0
6,786
679
6,860
4,277
1,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 5
5,249
525
4,989
7,628
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
17
17
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
7
0
0.14
W
Thoth
 
Thoth
7
1
2
8
W
1
1
4
3
L
0
3
1
0.17
W
Nemesis
FIGULANDS
Nemesis
3
1
1
3.5
W
Neith
Indraaa
Neith
5
0
0
5
L
Mercury
TheCalvary44
Mercury
1
3
0
0.33
W
1
0
5
3.5
L
Cthulhu
Yes and N0
Cthulhu
0
2
1
0.25
L
Jing Wei
mattysmit1994
Jing Wei
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,041
Damage
26,522
39,432
Taken
29,840
14,668
Mitigated
13,616
8,565
Healing
13,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,895
1,108
0
1,195
8,605
3,434
84
5,384
3,221
20,821
0
W
Thoth
 
Thoth
6,367
452
0
750
3,574
1,320
702
1,253
2,321
45,959
0
W
2,365
1,457
0
2,342
6,389
4,539
0
2,933
3,456
8,865
0
L
2,887
1,513
0
2,037
7,664
3,519
0
820
6,844
10,070
0
W
Nemesis
FIGULANDS
Nemesis
5,941
2,634
0
3,614
7,972
3,419
0
2,437
5,535
0
35,961
W
Neith
Indraaa
Neith
6,860
3,852
0
1,911
4,277
1,903
0
1,052
3,225
0
51,590
L
Mercury
TheCalvary44
Mercury
2,370
854
0
350
7,385
2,167
0
1,270
6,115
0
26,829
W
4,989
2,966
0
5,369
7,628
2,435
0
1,544
6,084
0
30,346
L
Cthulhu
Yes and N0
Cthulhu
3,437
1,129
42
3,176
9,067
3,951
0
1,009
8,058
15,994
0
L
Jing Wei
mattysmit1994
Jing Wei
2,452
1,881
0
1,765
6,711
1,597
0
249
6,462
0
33,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,069
Gold Earned
30,006
191
Minions Killed
295
0
Camps Cleared
0
934,284
Distance Traveled
968,808
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,202
520
31
3
0
157,189
2
W
Thoth
6,451
645
69
7
0
180,402
1
W
Kuzenbo
5,489
549
11
1
0
197,779
4
L
Atlas
4,372
437
12
1
0
210,611
2
W
Nemesis
6,031
603
74
7
0
202,873
1
W
Neith
6,786
679
85
9
0
183,177
0
L
Mercury
5,072
507
52
5
0
206,580
2
W
Ne Zha
5,249
525
56
6
0
204,577
3
L
Cthulhu
4,413
441
26
3
0
171,849
0
L
Jing Wei
5,010
501
70
7
0
188,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role