Player Matchup

Baron Samedi
Baron Samedi
Artoesis
Baron Samedi
Level 123
God Stats
1W - 2L
1,693 SR
Queue Stats
74W - 76L
1,512 Elo+
Party 2
King Arthur
King Arthur
Erryss
King Arthur
Level 122
God Stats
2W - 2L
1,735 SR
Queue Stats
74W - 76L
1,512 Elo+
Party 2
Medusa
Medusa
Forastero-Rubio
Medusa
Level 85
God Stats
6W - 12L
1,346 SR
Queue Stats
312W - 463L
1,427 Elo+
Solo
Team Averages
Level 110
1,591 SR
1,484 Elo+

VS

Team Averages
Level 115
1,786 SR
1,669 Elo+
Ullr
Ullr
KryIPToniix-
Ullr
Level 160
God Stats
131W - 29L
1,906 SR
Queue Stats
1,157W - 460L
1,828 Elo+
Party 1
Sobek
Sobek
Yi-Tanic
Sobek
Level 127
God Stats
30W - 6L
1,950 SR
Queue Stats
1,216W - 600L
1,837 Elo+
Party 1
Hera
Hera
polortizo
Hera
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Artoesis
Baron Samedi
10
1 / 2 / 2
7,135
649
9,616
8,274
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Erryss
King Arthur
12
2 / 6 / 1
7,612
692
11,215
15,920
14,082
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 6 / 5
7,170
652
7,013
11,524
4,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 5
8,827
802
16,226
10,381
4,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Yi-Tanic
Sobek
13
3 / 0 / 10
8,766
797
7,434
14,764
18,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hera
12
3 / 3 / 10
8,068
733
7,331
8,363
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
3
Kills
14
14
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Artoesis
Baron Samedi
1
2
2
1
L
King Arthur
Erryss
King Arthur
2
6
1
0.42
L
0
6
5
0.42
W
8
2
5
5.25
W
Sobek
Yi-Tanic
Sobek
3
0
10
8
W
Hera
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,844
Damage
30,991
35,718
Taken
33,508
23,415
Mitigated
26,478
6,803
Healing
8,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Artoesis
Baron Samedi
9,616
1,076
2,618
2,176
8,274
4,702
0
4,720
3,554
22,335
0
L
King Arthur
Erryss
King Arthur
11,215
1,424
0
931
15,920
14,082
0
5,753
10,167
0
26,037
L
7,013
2,986
0
1,078
11,524
4,631
0
4,918
6,606
0
22,970
W
16,226
7,821
0
700
10,381
4,968
93
2,591
7,652
0
42,970
W
Sobek
Yi-Tanic
Sobek
7,434
1,085
844
6,488
14,764
18,035
78
5,056
9,382
14,904
0
W
Hera
7,331
1,812
0
815
8,363
3,475
281
1,735
6,538
23,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,917
Gold Earned
25,661
110
Minions Killed
126
3
Camps Cleared
6
581,679
Distance Traveled
605,801
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,135
649
40
4
1
185,699
1
L
King Arthur
7,612
692
26
2
1
193,274
2
L
Medusa
7,170
652
44
4
1
202,706
3
W
Ullr
8,827
802
77
7
5
192,001
2
W
Sobek
8,766
797
10
1
0
231,187
1
W
Hera
8,068
733
39
4
1
182,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role