Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Leoryel
Shiva
Level 153
God Stats
26W - 10L
1,885 SR
Queue Stats
220W - 116L
1,771 Elo+
Party 2
Team Averages
Level 147
1,628 SR
1,590 Elo+

VS

Team Averages
Level 134
1,730 SR
1,547 Elo+
Cupid
Cupid
Jard_Latoosi
Cupid
Level 138
God Stats
0W - 1L
1,929 SR
Queue Stats
3W - 8L
1,440 Elo+
Party 1
Achilles
Achilles
Urxly
Achilles
Level 122
God Stats
7W - 9L
1,761 SR
Queue Stats
312W - 318L
1,620 Elo+
Solo
Scylla
Scylla
WHATHEFRICK974
Scylla
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 55L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 1 / 8
7,778
778
9,305
7,172
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
 
Da Ji
11
3 / 2 / 4
7,386
739
5,081
7,987
3,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
Leoryel
Shiva
14
6 / 0 / 4
9,052
905
7,671
10,799
7,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
6,312
631
3,622
7,726
2,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Urxly
Achilles
11
2 / 3 / 1
6,914
691
11,337
10,757
9,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 4 / 1
6,752
675
4,459
6,594
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
3
3
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
1
8
5
W
Da Ji
 
Da Ji
3
2
4
2.5
L
0
3
3
0.5
W
Shiva
Leoryel
Shiva
6
0
4
8
L
Achilles
Urxly
Achilles
2
3
1
0.83
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,057
Damage
19,418
25,958
Taken
25,077
14,370
Mitigated
14,481
10,059
Healing
3,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,305
121
0
2,345
7,172
3,015
880
1,688
5,170
42,743
0
W
Da Ji
 
Da Ji
5,081
704
0
1,514
7,987
3,538
0
2,524
5,151
0
15,293
L
3,622
1,760
58
1,734
7,726
2,952
0
3,196
4,530
0
12,885
W
Shiva
Leoryel
Shiva
7,671
1,695
394
5,806
10,799
7,817
420
2,637
7,583
0
20,722
L
Achilles
Urxly
Achilles
11,337
2,338
0
1,446
10,757
9,178
0
3,410
7,347
4,290
18,982
L
4,459
484
0
300
6,594
2,351
0
3,010
3,584
22,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,216
Gold Earned
19,978
137
Minions Killed
120
7
Camps Cleared
4
597,047
Distance Traveled
551,335
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,778
778
79
8
2
196,804
5
W
Da Ji
7,386
739
24
2
4
192,123
0
L
Cupid
6,312
631
33
3
2
169,293
0
W
Shiva
9,052
905
34
3
1
208,120
5
L
Achilles
6,914
691
37
4
0
195,763
3
L
Scylla
6,752
675
50
5
2
186,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role