Player Matchup

Sol
Sol
Gold V
 
Sol
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver II
mick1313
Mulan
Silver II
Level 62
God Stats
42W - 50L
1,393 SR
Queue Stats
317W - 320L
1,198 MMR
Solo
Artemis
Artemis
Silver I
perick87
Artemis
Silver I
Level 128
God Stats
12W - 10L
1,500 SR
Queue Stats
339W - 348L
1,181 MMR
Solo
Ares
Ares
Silver III
thanatos5312
Ares
Silver III
Level 129
God Stats
0W - 3L
1,651 SR
Queue Stats
123W - 120L
1,102 MMR
Solo
Nu Wa
Nu Wa
Silver I
xHaise
Nu Wa
Silver I
Level 154
God Stats
3W - 5L
1,429 SR
Queue Stats
236W - 232L
1,087 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,495 SR
1,213 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,580 SR
1,285 MMR
Freya
Freya
Silver I
 
Freya
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver II
 
Atlas
Silver II
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
LIVEVILxACID
Baron Samedi
Silver III
Level 104
God Stats
3W - 1L
1,877 SR
Queue Stats
80W - 93L
954 MMR
Party 1
Loki
Loki
Silver V
RyxeOnTop
Loki
Silver V
Level 48
God Stats
2W - 6L
1,496 SR
Queue Stats
5W - 15L
1,198 MMR
Solo
King Arthur
King Arthur
Gold V
qVisionaryp
King Arthur
Gold V
Level 105
God Stats
3W - 4L
1,525 SR
Queue Stats
97W - 99L
1,274 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 1 / 0
5,237
582
4,298
5,822
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
mick1313
Mulan
8
1 / 2 / 1
4,804
534
4,424
6,236
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
perick87
Artemis
7
0 / 6 / 0
4,795
533
3,875
8,502
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 4 / 0
4,241
471
2,314
9,710
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
xHaise
Nu Wa
7
1 / 3 / 0
4,394
488
2,176
4,166
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
MercuryGilgamesh

VS

Bans
Jing WeiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
4 / 0 / 4
6,042
671
5,125
6,633
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
 
Atlas
9
3 / 0 / 7
5,907
656
3,450
4,885
2,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
LIVEVILxACID
Baron Samedi
9
3 / 1 / 4
5,722
636
6,749
5,756
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
10
5 / 1 / 3
6,218
691
4,079
5,498
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
qVisionaryp
King Arthur
10
0 / 0 / 0
5,555
617
3,448
8,934
4,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
15
16
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
W
Freya
 
Freya
4
0
4
6
W
Atlas
 
Atlas
3
0
7
6.5
W
Baron Samedi
LIVEVILxACID
Baron Samedi
3
1
4
5
W
Loki
5
1
3
6.5
L
Mulan
mick1313
Mulan
1
2
1
0.75
L
Artemis
perick87
Artemis
0
6
0
0
W
King Arthur
qVisionaryp
King Arthur
0
0
0
0
L
0
4
0
0
L
Nu Wa
xHaise
Nu Wa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,087
Damage
22,851
34,436
Taken
31,706
13,961
Mitigated
13,009
7,810
Healing
12,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,298
2,303
0
3,802
5,822
1,574
0
0
5,822
34,459
0
W
Freya
 
Freya
5,125
2,091
0
3,750
6,633
2,209
792
740
5,893
32,668
0
W
Atlas
 
Atlas
3,450
1,204
229
1,449
4,885
2,624
0
879
3,348
16,667
0
W
Baron Samedi
LIVEVILxACID
Baron Samedi
6,749
1,678
471
2,646
5,756
2,412
40
2,270
3,486
32,918
0
W
Loki
4,079
1,042
0
557
5,498
1,694
0
258
5,240
0
34,250
L
Mulan
mick1313
Mulan
4,424
480
0
1,497
6,236
2,951
0
1,708
4,378
0
24,247
L
Artemis
perick87
Artemis
3,875
1,868
0
1,460
8,502
2,873
0
5,173
3,329
0
26,453
W
King Arthur
qVisionaryp
King Arthur
3,448
965
0
3,543
8,934
4,070
200
4,641
4,293
0
40,600
L
2,314
318
0
801
9,710
5,144
0
5,437
4,115
14,372
0
L
Nu Wa
xHaise
Nu Wa
2,176
267
0
250
4,166
1,419
0
2,504
1,468
16,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,471
Gold Earned
29,444
213
Minions Killed
257
0
Camps Cleared
0
793,025
Distance Traveled
923,816
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,237
582
66
7
0
129,603
3
W
Freya
6,042
671
44
5
0
171,359
2
W
Atlas
5,907
656
26
3
0
182,541
6
W
Baron Samedi
5,722
636
54
6
0
162,051
3
W
Loki
6,218
691
64
7
0
223,985
3
L
Mulan
4,804
534
43
5
0
176,445
1
L
Artemis
4,795
533
49
5
0
150,319
1
W
King Arthur
5,555
617
69
8
0
183,880
3
L
Ares
4,241
471
18
2
0
194,314
1
L
Nu Wa
4,394
488
37
4
0
142,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role