Player Matchup

Hera
Hera
Cryptikality
Hera
Level 110
God Stats
41W - 30L
1,693 SR
Queue Stats
646W - 626L
1,611 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DBFUllr
Ah Muzen Cab
Level 127
God Stats
6W - 3L
1,919 SR
Queue Stats
34W - 31L
1,521 Elo+
Party 2
Nemesis
Nemesis
GlaciumVulpes
Nemesis
Level 126
God Stats
8W - 8L
1,522 SR
Queue Stats
402W - 437L
1,469 Elo+
Solo
Bellona
Bellona
KamiOfWoe
Bellona
Level 85
God Stats
7W - 7L
1,651 SR
Queue Stats
27W - 29L
1,476 Elo+
Party 2
King Arthur
King Arthur
rangersheir
King Arthur
Level 42
God Stats
22W - 23L
1,556 SR
Queue Stats
183W - 166L
1,536 Elo+
Solo
Team Averages
Level 98
1,668 SR
1,522 Elo+

VS

Team Averages
Level 102
1,563 SR
1,529 Elo+
Fenrir
Fenrir
Kusariga
Fenrir
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 104L
1,403 Elo+
Solo
Jing Wei
Jing Wei
SuperNovaJason
Jing Wei
Level 152
God Stats
2W - 1L
1,619 SR
Queue Stats
30W - 15L
1,656 Elo+
Party 1
Ares
Ares
Therion28
Ares
Level 109
God Stats
5W - 4L
1,444 SR
Queue Stats
615W - 634L
1,418 Elo+
Solo
Chernobog
Chernobog
Thomas1029
Chernobog
Level 14
God Stats
2W - 0L
1,747 SR
Queue Stats
11W - 6L
1,722 Elo+
Party 1
Vulcan
Vulcan
zDarkStream
Vulcan
Level 155
God Stats
3W - 3L
1,503 SR
Queue Stats
232W - 257L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
9,185
483
11,576
10,664
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
DBFUllr
Ah Muzen Cab
15
2 / 3 / 1
9,850
518
8,068
14,275
6,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
15
1 / 4 / 2
9,555
503
7,650
17,887
13,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
KamiOfWoe
Bellona
12
1 / 4 / 4
7,764
409
7,495
16,816
12,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
rangersheir
King Arthur
14
2 / 5 / 0
9,244
487
13,199
21,014
24,501
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kusariga
Fenrir
14
3 / 4 / 4
8,961
472
7,639
17,724
8,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
18
3 / 1 / 7
10,674
562
14,121
17,930
8,637
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
14
3 / 1 / 5
9,649
508
6,129
16,158
20,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
Thomas1029
Chernobog
18
8 / 2 / 6
11,522
606
20,099
14,569
7,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
14
3 / 0 / 3
9,186
483
10,929
9,352
4,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
20
20
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Ah Muzen Cab
DBFUllr
Ah Muzen Cab
2
3
1
0.83
L
Nemesis
1
4
2
0.5
L
Bellona
KamiOfWoe
Bellona
1
4
4
0.75
W
Fenrir
Kusariga
Fenrir
3
4
4
1.25
W
Jing Wei
3
1
7
6.5
W
Ares
3
1
5
5.5
W
Chernobog
Thomas1029
Chernobog
8
2
6
5.5
L
King Arthur
rangersheir
King Arthur
2
5
0
0.4
W
Vulcan
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,988
Damage
58,917
80,656
Taken
75,733
61,756
Mitigated
50,645
18,142
Healing
23,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,576
1,396
96
2,249
10,664
4,868
559
3,168
7,496
79,763
0
L
Ah Muzen Cab
DBFUllr
Ah Muzen Cab
8,068
2,102
0
5,213
14,275
6,748
0
1,781
12,494
0
86,600
L
Nemesis
7,650
3,076
0
4,857
17,887
13,223
194
2,168
15,719
0
84,472
L
Bellona
KamiOfWoe
Bellona
7,495
2,424
0
3,341
16,816
12,416
0
6,593
10,223
0
37,434
W
Fenrir
Kusariga
Fenrir
7,639
1,566
0
4,268
17,724
8,633
0
3,380
14,344
0
64,387
W
Jing Wei
14,121
11,600
0
8,108
17,930
8,637
3,732
1,318
16,612
0
96,425
W
Ares
6,129
719
0
4,133
16,158
20,979
13
3,532
12,626
29,670
0
W
Chernobog
Thomas1029
Chernobog
20,099
13,009
0
5,401
14,569
7,491
1,382
688
13,881
0
123,468
L
King Arthur
rangersheir
King Arthur
13,199
1,533
0
2,386
21,014
24,501
369
3,348
17,666
0
65,685
W
Vulcan
10,929
4,657
0
1,116
9,352
4,905
178
3,202
6,150
67,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,598
Gold Earned
49,992
574
Minions Killed
591
0
Camps Cleared
0
1,897,820
Distance Traveled
1,909,737
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,185
483
130
7
0
369,690
4
L
Ah Muzen Cab
9,850
518
146
8
0
373,151
2
L
Nemesis
9,555
503
129
7
0
388,123
2
L
Bellona
7,764
409
63
3
0
407,694
1
W
Fenrir
8,961
472
80
4
0
376,185
0
W
Jing Wei
10,674
562
145
8
0
364,289
5
W
Ares
9,649
508
36
2
0
384,418
4
W
Chernobog
11,522
606
201
11
0
387,363
3
L
King Arthur
9,244
487
106
6
0
359,162
2
W
Vulcan
9,186
483
129
7
0
397,482
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role