Player Matchup

Nemesis
Nemesis
BoLo_PR95
Nemesis
Level 129
God Stats
3W - 1L
1,686 SR
Queue Stats
192W - 229L
1,540 Elo+
Party 3
Apollo
Apollo
Bolillo0015
Apollo
Level 28
God Stats
8W - 10L
1,419 SR
Queue Stats
335W - 429L
1,435 Elo+
Party 3
Skadi
Skadi
KingofShadow378
Skadi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,725 Elo+
Party 2
The Morrigan
The Morrigan
MTX20
The Morrigan
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 49L
1,341 Elo+
Party 2
Ymir
Ymir
Wood2dManatee32
Ymir
Level 65
God Stats
9W - 13L
1,282 SR
Queue Stats
25W - 28L
1,158 Elo+
Party 2
Team Averages
Level 67
1,477 SR
1,440 Elo+

VS

Team Averages
Level 58
1,530 SR
1,445 Elo+
Odin
Odin
Hyper_Spektrum
Odin
Level 33
God Stats
8W - 6L
1,763 SR
Queue Stats
63W - 66L
1,435 Elo+
Party 1
Gilgamesh
Gilgamesh
ItzMeD3zzerd
Gilgamesh
Level 66
God Stats
13W - 15L
1,435 SR
Queue Stats
174W - 173L
1,397 Elo+
Party 1
Thanatos
Thanatos
VUTFJimK
Thanatos
Level 46
God Stats
6W - 12L
1,408 SR
Queue Stats
258W - 225L
1,504 Elo+
Solo
Chronos
Chronos
glizzieddup
Chronos
Level 116
God Stats
1W - 2L
1,733 SR
Queue Stats
185W - 150L
1,477 Elo+
Party 1
Zeus
Zeus
succ_x
Zeus
Level 29
God Stats
0W - 2L
1,311 SR
Queue Stats
38W - 40L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BoLo_PR95
Nemesis
12
6 / 1 / 4
7,406
617
8,629
8,481
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
10
4 / 3 / 2
6,385
532
3,456
5,774
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 2 / 5
6,865
572
8,049
8,023
2,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
MTX20
The Morrigan
10
0 / 3 / 2
5,833
486
2,711
4,145
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 3
5,722
477
910
6,248
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
5,869
489
3,685
7,643
4,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
ItzMeD3zzerd
Gilgamesh
10
5 / 3 / 4
7,032
586
4,371
9,797
5,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
VUTFJimK
Thanatos
10
4 / 4 / 3
6,133
511
6,281
10,505
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
glizzieddup
Chronos
11
3 / 2 / 4
6,768
564
5,721
6,425
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
succ_x
Zeus
8
0 / 1 / 3
5,338
445
1,571
4,873
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
12
Kills
12
12
Deaths
12
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BoLo_PR95
Nemesis
6
1
4
8
W
Apollo
4
3
2
1.67
L
0
2
3
0.75
L
Gilgamesh
ItzMeD3zzerd
Gilgamesh
5
3
4
2.33
W
2
2
5
2.25
W
The Morrigan
MTX20
The Morrigan
0
3
2
0.33
L
Thanatos
VUTFJimK
Thanatos
4
4
3
1.38
W
0
3
3
0.5
L
Chronos
glizzieddup
Chronos
3
2
4
2.5
L
Zeus
succ_x
Zeus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,755
Damage
21,629
32,671
Taken
39,243
14,218
Mitigated
16,500
3,930
Healing
14,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BoLo_PR95
Nemesis
8,629
3,765
0
689
8,481
3,143
0
2,403
6,078
0
52,036
W
Apollo
3,456
1,883
0
1,108
5,774
1,711
954
2,251
3,523
0
25,736
L
3,685
1,298
0
2,832
7,643
4,428
0
0
7,643
0
30,353
L
Gilgamesh
ItzMeD3zzerd
Gilgamesh
4,371
862
151
1,975
9,797
5,164
245
421
9,376
0
26,049
W
8,049
3,382
0
1,010
8,023
2,637
246
0
8,023
0
40,303
W
The Morrigan
MTX20
The Morrigan
2,711
749
0
565
4,145
1,343
866
431
3,714
33,730
1,415
L
Thanatos
VUTFJimK
Thanatos
6,281
1,543
0
6,782
10,505
3,791
0
909
9,596
0
31,190
W
910
160
0
558
6,248
5,384
312
2,207
4,041
10,816
0
L
Chronos
glizzieddup
Chronos
5,721
2,035
0
2,578
6,425
1,910
653
429
5,544
40,296
0
L
Zeus
succ_x
Zeus
1,571
174
0
210
4,873
1,207
0
880
3,993
21,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,211
Gold Earned
31,140
273
Minions Killed
264
0
Camps Cleared
0
1,037,316
Distance Traveled
1,041,275
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,406
617
84
7
0
243,999
2
W
Apollo
6,385
532
48
4
0
176,199
2
L
Odin
5,869
489
54
5
0
203,726
1
L
Gilgamesh
7,032
586
33
3
0
219,364
6
W
Skadi
6,865
572
73
6
0
193,743
0
W
The Morrigan
5,833
486
50
4
0
201,198
3
L
Thanatos
6,133
511
55
5
0
231,995
4
W
Ymir
5,722
477
18
2
0
222,177
0
L
Chronos
6,768
564
77
6
0
190,735
0
L
Zeus
5,338
445
45
4
0
195,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role