Player Matchup

Ares
Ares
BOTssen
Ares
Level 39
God Stats
16W - 6L
1,773 SR
Queue Stats
211W - 193L
1,550 Elo+
Party 4
Jing Wei
Jing Wei
HIghtPrince
Jing Wei
Level 43
God Stats
4W - 3L
1,215 SR
Queue Stats
62W - 43L
1,516 Elo+
Party 3
King Arthur
King Arthur
Isetanier
King Arthur
Level 28
God Stats
4W - 4L
1,195 SR
Queue Stats
71W - 64L
1,489 Elo+
Party 3
Scylla
Scylla
aswhit
Scylla
Level 68
God Stats
8W - 5L
1,608 SR
Queue Stats
60W - 56L
1,474 Elo+
Party 3
Arachne
Arachne
drunkpotatoe
Arachne
Level 109
God Stats
44W - 20L
1,751 SR
Queue Stats
367W - 355L
1,540 Elo+
Party 4
Team Averages
Level 57
1,508 SR
1,514 Elo+

VS

Team Averages
Level 69
1,459 SR
1,512 Elo+
Vamana
Vamana
Astravek
Vamana
Level 106
God Stats
1W - 2L
1,349 SR
Queue Stats
134W - 144L
1,486 Elo+
Party 2
Jormungandr
Jormungandr
Froglorn
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,527 Elo+
Party 1
Neith
Neith
HarryNoScopePro
Neith
Level 47
God Stats
16W - 25L
1,446 SR
Queue Stats
75W - 92L
1,481 Elo+
Party 2
Hachiman
Hachiman
Jugit
Hachiman
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 48L
1,649 Elo+
Party 1
Sol
Sol
RubiGrowl
Sol
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 55L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BOTssen
Ares
9
2 / 0 / 4
5,863
586
5,042
8,271
6,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
HIghtPrince
Jing Wei
9
1 / 0 / 3
5,012
501
5,053
6,061
2,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Isetanier
King Arthur
11
1 / 0 / 2
6,463
646
4,305
6,059
4,476
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
aswhit
Scylla
10
0 / 1 / 3
5,645
565
3,480
3,745
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
drunkpotatoe
Arachne
12
6 / 0 / 1
6,771
677
3,920
7,884
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Astravek
Vamana
7
1 / 3 / 0
4,832
483
3,626
9,436
3,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Froglorn
Jormungandr
7
0 / 2 / 0
4,583
458
4,888
8,126
4,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 1 / 1
5,847
585
1,949
4,717
1,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Jugit
Hachiman
7
0 / 2 / 0
4,442
444
3,722
6,269
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 0
5,210
521
3,109
5,223
1,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
10
Kills
1
1
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
Astravek
Vamana
1
3
0
0.33
W
Ares
BOTssen
Ares
2
0
4
4
L
Jormungandr
Froglorn
Jormungandr
0
2
0
0
W
Jing Wei
HIghtPrince
Jing Wei
1
0
3
2.5
L
0
1
1
0.5
W
King Arthur
Isetanier
King Arthur
1
0
2
2
L
Hachiman
Jugit
Hachiman
0
2
0
0
L
0
3
0
0
W
Scylla
aswhit
Scylla
0
1
3
1.5
W
Arachne
drunkpotatoe
Arachne
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,800
Damage
17,294
32,020
Taken
33,771
17,329
Mitigated
12,754
8,386
Healing
9,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Astravek
Vamana
3,626
1,823
0
1,261
9,436
3,501
0
1,519
7,705
0
30,818
W
Ares
BOTssen
Ares
5,042
303
0
2,470
8,271
6,064
0
2,259
6,012
18,347
0
L
Jormungandr
Froglorn
Jormungandr
4,888
1,888
0
2,183
8,126
4,296
0
2,873
5,213
18,401
0
W
Jing Wei
HIghtPrince
Jing Wei
5,053
4,696
0
1,690
6,061
2,457
272
2,038
4,023
0
32,529
L
1,949
534
0
1,594
4,717
1,740
0
2,359
2,116
0
45,185
W
King Arthur
Isetanier
King Arthur
4,305
726
0
710
6,059
4,476
396
2,706
3,353
0
42,616
L
Hachiman
Jugit
Hachiman
3,722
1,927
0
2,727
6,269
1,672
0
1,463
4,806
0
23,116
L
3,109
1,395
0
1,381
5,223
1,545
0
0
5,223
32,245
0
W
Scylla
aswhit
Scylla
3,480
557
0
682
3,745
1,163
50
0
3,745
35,165
0
W
Arachne
drunkpotatoe
Arachne
3,920
2,402
0
2,834
7,884
3,169
0
994
6,890
0
53,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,754
Gold Earned
24,914
340
Minions Killed
263
0
Camps Cleared
0
1,007,060
Distance Traveled
906,741
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,832
483
51
5
0
208,767
6
W
Ares
5,863
586
17
2
0
211,791
4
L
Jormungandr
4,583
458
21
2
0
175,250
1
W
Jing Wei
5,012
501
63
6
0
184,271
2
L
Neith
5,847
585
83
8
0
168,927
3
W
King Arthur
6,463
646
86
9
0
197,381
2
L
Hachiman
4,442
444
47
5
0
173,588
3
L
Sol
5,210
521
61
6
0
180,209
3
W
Scylla
5,645
565
82
8
0
171,779
2
W
Arachne
6,771
677
92
9
0
241,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role