Player Matchup

Osiris
Osiris
Ethredel
Osiris
Level 28
God Stats
5W - 4L
1,565 SR
Queue Stats
59W - 61L
1,479 Elo+
Party 3
Khepri
Khepri
Ob3q
Khepri
Level 49
God Stats
3W - 3L
1,361 SR
Queue Stats
74W - 73L
1,489 Elo+
Party 3
Nu Wa
Nu Wa
XxFRIKSxX
Nu Wa
Level 35
God Stats
2W - 1L
1,566 SR
Queue Stats
9W - 22L
1,813 Elo+
Solo
Cernunnos
Cernunnos
beckse
Cernunnos
Level 44
God Stats
1W - 1L
1,283 SR
Queue Stats
72W - 74L
1,462 Elo+
Party 3
Medusa
Medusa
kn4p
Medusa
Level 60
God Stats
4W - 2L
1,453 SR
Queue Stats
86W - 86L
1,486 Elo+
Party 3
Team Averages
Level 43
1,446 SR
1,546 Elo+

VS

Team Averages
Level 109
1,444 SR
1,510 Elo+
Thanatos
Thanatos
Apiish7
Thanatos
Level 103
God Stats
1W - 5L
1,507 SR
Queue Stats
83W - 72L
1,530 Elo+
Party 2
Sylvanus
Sylvanus
DJcooper20
Sylvanus
Level 117
God Stats
21W - 44L
1,506 SR
Queue Stats
458W - 430L
1,568 Elo+
Party 1
Janus
Janus
DjJaŋus
Janus
Level 138
God Stats
148W - 173L
1,372 SR
Queue Stats
151W - 175L
1,350 Elo+
Solo
Ra
Ra
FreDy7
Ra
Level 137
God Stats
4W - 4L
1,428 SR
Queue Stats
95W - 73L
1,566 Elo+
Party 2
Izanami
Izanami
Savemegod
Izanami
Level 48
God Stats
10W - 11L
1,409 SR
Queue Stats
230W - 235L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ethredel
Osiris
13
3 / 3 / 6
8,287
552
6,444
13,429
11,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
Ob3q
Khepri
11
0 / 3 / 6
6,804
454
4,083
10,618
8,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
XxFRIKSxX
Nu Wa
10
0 / 3 / 6
6,727
448
4,029
7,519
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
beckse
Cernunnos
11
3 / 3 / 1
6,979
465
10,289
11,848
3,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
kn4p
Medusa
15
8 / 0 / 4
9,457
630
12,678
11,140
5,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Apiish7
Thanatos
15
6 / 3 / 2
8,961
597
8,749
12,801
6,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
DJcooper20
Sylvanus
11
1 / 3 / 4
7,128
475
5,910
16,271
12,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
DjJaŋus
Janus
4
0 / 1 / 0
5,306
354
1,251
1,626
360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
14
3 / 3 / 5
8,547
570
9,843
11,890
5,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Savemegod
Izanami
13
2 / 4 / 1
7,971
531
11,074
12,823
4,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
14
Kills
12
12
Deaths
14
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Apiish7
Thanatos
6
3
2
2.33
L
Sylvanus
DJcooper20
Sylvanus
1
3
4
1
L
Janus
DjJaŋus
Janus
0
1
0
0
W
Osiris
Ethredel
Osiris
3
3
6
2
L
Ra
3
3
5
1.83
W
Khepri
Ob3q
Khepri
0
3
6
1
L
Izanami
Savemegod
Izanami
2
4
1
0.63
W
Nu Wa
XxFRIKSxX
Nu Wa
0
3
6
1
W
Cernunnos
beckse
Cernunnos
3
3
1
1.17
W
Medusa
kn4p
Medusa
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,523
Damage
36,827
54,554
Taken
55,411
32,090
Mitigated
29,182
14,226
Healing
30,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Apiish7
Thanatos
8,749
2,983
0
13,260
12,801
6,171
576
1,571
11,230
0
63,236
L
Sylvanus
DJcooper20
Sylvanus
5,910
2,363
1,416
5,666
16,271
12,176
0
2,586
13,685
21,062
0
L
Janus
DjJaŋus
Janus
1,251
367
0
300
1,626
360
0
379
1,247
9,964
0
W
Osiris
Ethredel
Osiris
6,444
3,300
0
4,217
13,429
11,416
792
4,108
9,098
0
44,566
L
Ra
9,843
1,653
864
5,553
11,890
5,677
480
1,608
10,282
72,245
0
W
Khepri
Ob3q
Khepri
4,083
819
0
1,133
10,618
8,604
0
2,484
8,072
21,088
0
L
Izanami
Savemegod
Izanami
11,074
7,691
0
2,976
12,823
4,798
654
2,334
10,489
0
83,076
W
Nu Wa
XxFRIKSxX
Nu Wa
4,029
1,265
0
250
7,519
2,550
895
3,463
3,940
29,478
0
W
Cernunnos
beckse
Cernunnos
10,289
5,083
0
2,779
11,848
3,811
276
3,242
8,556
0
40,492
W
Medusa
kn4p
Medusa
12,678
8,323
0
5,847
11,140
5,709
912
3,082
7,884
0
76,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,254
Gold Earned
37,913
346
Minions Killed
399
0
Camps Cleared
0
1,366,688
Distance Traveled
1,151,649
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,961
597
112
7
0
322,142
1
L
Sylvanus
7,128
475
26
2
0
234,363
4
L
Janus
5,306
354
21
1
0
48,737
1
W
Osiris
8,287
552
81
5
0
258,162
5
L
Ra
8,547
570
110
7
0
281,865
2
W
Khepri
6,804
454
22
1
0
281,046
3
L
Izanami
7,971
531
130
9
0
264,542
3
W
Nu Wa
6,727
448
53
4
0
257,317
3
W
Cernunnos
6,979
465
76
5
0
272,058
1
W
Medusa
9,457
630
114
8
0
298,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role