Player Matchup

Neith
Neith
Gold III
PHIL300000
Neith
Gold III
Level 107
God Stats
20W - 26L
1,546 SR
Queue Stats
47W - 64L
1,599 MMR
Party 1
Fenrir
Fenrir
Gold IV
St4rLoRd02-
Fenrir
Gold IV
Level 62
God Stats
1W - 3L
1,644 SR
Queue Stats
99W - 133L
1,393 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
shaneJEZ
Baron Samedi
Gold IV
Level 120
God Stats
18W - 21L
1,540 SR
Queue Stats
61W - 69L
1,565 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,577 SR
1,519 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,580 SR
1,541 MMR
Odin
Odin
Gold I
richmud
Odin
Gold I
Level 146
God Stats
18W - 13L
1,890 SR
Queue Stats
173W - 185L
1,764 MMR
Party 2
Skadi
Skadi
Bronze III
wazza04300
Skadi
Bronze III
Level 83
God Stats
1W - 0L
1,348 SR
Queue Stats
14W - 22L
1,155 MMR
Solo
Zeus
Zeus
Gold III
willdatboi
Zeus
Gold III
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
76W - 78L
1,705 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
3 / 0 / 4
9,739
649
7,451
5,805
2,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
13
2 / 5 / 4
9,622
641
7,023
18,374
10,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
shaneJEZ
Baron Samedi
12
2 / 4 / 4
9,223
615
9,858
10,135
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasAh Muzen CabChaacAchillesShiva

VS

Bans
ScyllaMedusaAresBastetSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
richmud
Odin
15
1 / 1 / 7
10,732
715
8,621
14,415
17,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Skadi
15
6 / 2 / 3
10,738
716
13,249
9,459
4,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 6
9,766
651
6,007
10,326
6,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
7
Kills
9
9
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
3
0
4
5
L
Fenrir
2
5
4
0.8
W
Odin
richmud
Odin
1
1
7
4.5
L
Baron Samedi
shaneJEZ
Baron Samedi
2
4
4
1
W
Skadi
6
2
3
3.75
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,332
Damage
27,877
34,314
Taken
34,200
17,912
Mitigated
28,351
10,100
Healing
8,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,451
3,058
150
1,243
5,805
2,695
164
1,056
4,749
0
27,238
L
Fenrir
7,023
1,841
0
3,328
18,374
10,439
0
2,273
16,101
0
14,356
W
Odin
richmud
Odin
8,621
1,801
0
5,206
14,415
17,871
70
3,273
11,023
0
25,295
L
Baron Samedi
shaneJEZ
Baron Samedi
9,858
328
2,118
3,261
10,135
4,778
0
2,826
7,309
27,629
0
W
Skadi
13,249
6,376
0
2,252
9,459
4,436
1,901
3,871
5,341
0
44,363
W
6,007
1,706
0
921
10,326
6,044
578
3,951
6,158
42,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,584
Gold Earned
31,236
122
Minions Killed
141
1
Camps Cleared
12
706,865
Distance Traveled
822,239
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,739
649
62
4
0
227,598
1
L
Fenrir
9,622
641
16
1
1
273,582
0
W
Odin
10,732
715
15
1
1
305,721
0
L
Baron Samedi
9,223
615
44
3
0
205,685
1
W
Skadi
10,738
716
56
4
5
262,893
2
W
Zeus
9,766
651
70
5
6
253,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role