Player Matchup

Hou Yi
Hou Yi
Ace Phantom2001
Hou Yi
Level 58
God Stats
5W - 4L
1,500 SR
Queue Stats
46W - 50L
1,382 Elo+
Party 2
Sol
Sol
ForsakenPhizX
Sol
Level 114
God Stats
5W - 0L
1,500 SR
Queue Stats
114W - 125L
1,376 Elo+
Party 2
Sobek
Sobek
NineBloom134094
Sobek
Level 38
God Stats
13W - 9L
1,415 SR
Queue Stats
57W - 67L
1,364 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NineteenWhales
Kumbhakarna
Level 69
God Stats
2W - 5L
1,112 SR
Queue Stats
435W - 425L
1,508 Elo+
Party 2
Chaac
Chaac
Pedro1BElikeME
Chaac
Level 27
God Stats
4W - 2L
1,522 SR
Queue Stats
42W - 54L
1,316 Elo+
Party 2
Team Averages
Level 61
1,410 SR
1,389 Elo+

VS

Team Averages
Level 55
1,542 SR
1,425 Elo+
Chiron
Chiron
ContasticBruh
Chiron
Level 61
God Stats
18W - 20L
1,584 SR
Queue Stats
220W - 279L
1,390 Elo+
Party 1
Sol
Sol
Munkaa-_
Sol
Level 47
God Stats
74W - 55L
1,642 SR
Queue Stats
586W - 692L
1,459 Elo+
Party 1
Artemis
Artemis
UtakuSadaharu
Artemis
Level 39
God Stats
0W - 1L
1,715 SR
Queue Stats
9W - 14L
1,399 Elo+
Solo
Achilles
Achilles
golden-rethink4
Achilles
Level 67
God Stats
26W - 34L
1,420 SR
Queue Stats
359W - 358L
1,497 Elo+
Party 1
Da Ji
Da Ji
taytottt
Da Ji
Level 59
God Stats
16W - 28L
1,350 SR
Queue Stats
150W - 182L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 0
7,942
467
8,571
12,033
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 1 / 3
9,134
537
17,879
16,701
6,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 3 / 7
7,397
435
4,726
15,144
11,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
NineteenWhales
Kumbhakarna
12
2 / 3 / 4
7,775
457
6,859
16,156
8,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 3
8,164
480
6,506
14,101
8,540
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
8,497
500
11,100
9,744
3,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 1 / 2
8,305
489
9,214
11,431
5,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
14
2 / 1 / 1
7,829
461
7,651
13,134
6,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
11
4 / 3 / 3
7,392
435
14,502
19,577
18,972
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
taytottt
Da Ji
12
0 / 4 / 3
7,263
427
5,323
16,742
7,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
10
Kills
10
10
Deaths
10
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
3
0
2
L
4
1
3
5.5
W
1
1
3
2.5
L
0
1
2
1
W
0
3
7
1.17
W
Kumbhakarna
NineteenWhales
Kumbhakarna
2
3
4
1.33
W
1
0
3
2.5
L
Artemis
2
1
1
2.5
L
Achilles
4
3
3
1.83
L
Da Ji
taytottt
Da Ji
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,541
Damage
47,790
74,135
Taken
70,628
39,816
Mitigated
41,705
27,629
Healing
24,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,571
4,910
0
2,430
12,033
4,284
0
0
12,033
0
43,317
L
11,100
3,198
1,009
4,562
9,744
3,769
326
3,468
6,276
0
66,181
W
17,879
7,000
0
10,778
16,701
6,876
3,696
2,186
14,515
94,179
0
L
9,214
2,837
0
6,097
11,431
5,289
1,384
4,284
7,147
58,042
8,727
W
4,726
446
498
4,848
15,144
11,785
135
230
14,914
18,853
0
W
Kumbhakarna
NineteenWhales
Kumbhakarna
6,859
841
0
4,155
16,156
8,331
0
319
15,837
52,667
0
W
6,506
878
0
4,920
14,101
8,540
58
5,510
8,591
0
46,364
L
Artemis
7,651
3,667
0
5,281
13,134
6,181
146
8,154
4,980
0
65,710
L
Achilles
14,502
3,952
0
5,322
19,577
18,972
430
7,599
11,978
0
35,633
L
Da Ji
taytottt
Da Ji
5,323
846
0
2,440
16,742
7,494
0
5,959
10,783
0
50,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,412
Gold Earned
39,286
405
Minions Killed
397
0
Camps Cleared
0
1,631,727
Distance Traveled
1,643,338
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,942
467
60
4
0
309,430
2
L
Chiron
8,497
500
95
6
0
338,764
2
W
Sol
9,134
537
148
9
0
300,168
1
L
Sol
8,305
489
114
7
0
297,876
3
W
Sobek
7,397
435
13
1
0
330,692
0
W
Kumbhakarna
7,775
457
94
6
0
331,539
1
W
Chaac
8,164
480
90
5
0
359,898
0
L
Artemis
7,829
461
89
5
0
300,256
4
L
Achilles
7,392
435
33
2
0
353,798
2
L
Da Ji
7,263
427
66
4
0
352,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role