Player Matchup

Izanami
Izanami
Celenas22
Izanami
Level 158
God Stats
5W - 2L
1,500 SR
Queue Stats
176W - 181L
1,239 Elo+
Solo
Freya
Freya
HipsAndNips
Freya
Level 81
God Stats
2W - 3L
1,500 SR
Queue Stats
200W - 170L
1,359 Elo+
Solo
Ymir
Ymir
REDEYED SHADOW7
Ymir
Level 108
God Stats
4W - 1L
1,372 SR
Queue Stats
81W - 98L
1,365 Elo+
Party 1
Charybdis
Charybdis
shingodemir
Charybdis
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 55L
1,350 Elo+
Solo
Loki
Loki
xZombieHugzx
Loki
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 77L
1,386 Elo+
Party 1
Team Averages
Level 94
1,474 SR
1,340 Elo+

VS

Team Averages
Level 126
1,448 SR
1,373 Elo+
The Morrigan
The Morrigan
BigTazz66
The Morrigan
Level 160
God Stats
15W - 21L
1,470 SR
Queue Stats
853W - 892L
1,384 Elo+
Solo
Ganesha
Ganesha
Gordys69
Ganesha
Level 119
God Stats
10W - 6L
1,314 SR
Queue Stats
557W - 603L
1,317 Elo+
Solo
Hachiman
Hachiman
Money__Mane
Hachiman
Level 145
God Stats
3W - 4L
1,834 SR
Queue Stats
335W - 355L
1,470 Elo+
Solo
Awilix
Awilix
RANMAjmm
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,294 Elo+
Solo
Bacchus
Bacchus
XieeTato
Bacchus
Level 79
God Stats
1W - 5L
1,120 SR
Queue Stats
303W - 317L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Celenas22
Izanami
20
6 / 1 / 21
12,321
770
20,488
12,587
6,757
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
17 / 3 / 16
13,870
867
33,522
16,752
7,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 6 / 19
10,478
655
9,204
25,325
28,275
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
shingodemir
Charybdis
20
9 / 4 / 19
12,988
812
22,993
18,118
9,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 6 / 18
11,823
739
12,068
18,498
8,933
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BigTazz66
The Morrigan
20
4 / 3 / 11
12,311
769
17,136
9,922
5,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Gordys69
Ganesha
18
0 / 8 / 11
10,266
642
8,023
22,977
31,490
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
Money__Mane
Hachiman
19
9 / 6 / 4
12,441
778
19,619
18,346
9,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
RANMAjmm
Awilix
16
2 / 13 / 9
10,308
644
10,607
21,317
11,038
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
XieeTato
Bacchus
17
5 / 8 / 8
10,663
666
16,035
34,552
50,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
63
38
Kills
20
20
Deaths
38
93
Assists
43
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BigTazz66
The Morrigan
4
3
11
3.17
W
Izanami
Celenas22
Izanami
6
1
21
16.5
L
Ganesha
Gordys69
Ganesha
0
8
11
0.69
W
17
3
16
8.33
L
Hachiman
Money__Mane
Hachiman
9
6
4
1.83
L
Awilix
RANMAjmm
Awilix
2
13
9
0.5
W
1
6
19
1.75
L
Bacchus
XieeTato
Bacchus
5
8
8
1.13
W
Charybdis
shingodemir
Charybdis
9
4
19
4.63
W
5
6
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,275
Damage
71,420
91,280
Taken
107,114
61,117
Mitigated
108,430
28,741
Healing
22,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BigTazz66
The Morrigan
17,136
3,992
299
536
9,922
5,691
125
3,078
6,844
49,067
0
W
Izanami
Celenas22
Izanami
20,488
11,418
4,742
3,432
12,587
6,757
2,435
4,717
7,870
0
57,317
L
Ganesha
Gordys69
Ganesha
8,023
1,074
1,033
1,653
22,977
31,490
358
9,693
13,284
15,040
0
W
33,522
11,739
1,546
6,005
16,752
7,972
1,289
9,318
7,434
52,889
0
L
Hachiman
Money__Mane
Hachiman
19,619
14,296
1,168
4,702
18,346
9,227
432
5,655
12,691
0
38,276
L
Awilix
RANMAjmm
Awilix
10,607
3,282
1,753
579
21,317
11,038
0
8,126
13,191
0
15,043
W
9,204
979
725
2,143
25,325
28,275
78
12,598
12,727
11,737
0
L
Bacchus
XieeTato
Bacchus
16,035
2,085
1,127
9,231
34,552
50,984
108
16,174
18,378
22,098
0
W
Charybdis
shingodemir
Charybdis
22,993
11,746
986
4,551
18,118
9,180
3,698
7,163
10,955
0
40,661
W
12,068
3,007
1,774
2,837
18,498
8,933
230
7,398
11,100
0
29,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,480
Gold Earned
55,989
165
Minions Killed
140
0
Camps Cleared
0
1,408,950
Distance Traveled
1,241,408
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,311
769
56
4
0
242,020
0
W
Izanami
12,321
770
73
5
0
289,391
0
L
Ganesha
10,266
642
0
0
0
237,005
0
W
Freya
13,870
867
18
1
0
294,987
1
L
Hachiman
12,441
778
49
3
0
250,965
1
L
Awilix
10,308
644
13
1
0
272,559
1
W
Ymir
10,478
655
9
1
0
268,971
0
L
Bacchus
10,663
666
22
1
0
238,859
0
W
Charybdis
12,988
812
42
3
0
276,489
1
W
Loki
11,823
739
23
1
0
279,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role