Player Matchup

Neith
Neith
Malevola_EvilFae
Neith
Level 158
God Stats
28W - 29L
1,545 SR
Queue Stats
268W - 258L
1,502 Elo+
Party 1
Fafnir
Fafnir
STEAMxPUNK-
Fafnir
Level 67
God Stats
1W - 8L
1,241 SR
Queue Stats
104W - 93L
1,485 Elo+
Solo
Bakasura
Bakasura
TocaLaBoca
Bakasura
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 116L
1,376 Elo+
Solo
Nu Wa
Nu Wa
Wazowski_MlKE
Nu Wa
Level 129
God Stats
11W - 17L
1,337 SR
Queue Stats
106W - 121L
1,529 Elo+
Party 1
Sun Wukong
Sun Wukong
anwabuk
Sun Wukong
Level 109
God Stats
2W - 4L
1,331 SR
Queue Stats
566W - 595L
1,382 Elo+
Solo
Team Averages
Level 114
1,391 SR
1,455 Elo+

VS

Team Averages
Level 97
1,602 SR
1,469 Elo+
Baron Samedi
Baron Samedi
Lilo_StitchEmUp
Baron Samedi
Level 109
God Stats
10W - 5L
1,647 SR
Queue Stats
221W - 211L
1,522 Elo+
Solo
Amaterasu
Amaterasu
MonkeyMoody
Amaterasu
Level 76
God Stats
5W - 3L
1,878 SR
Queue Stats
14W - 7L
1,604 Elo+
Solo
Cu Chulainn
Cu Chulainn
Toucan_Pete
Cu Chulainn
Level 106
God Stats
73W - 43L
1,573 SR
Queue Stats
750W - 704L
1,541 Elo+
Solo
Cliodhna
Cliodhna
Vendeada101
Cliodhna
Level 128
God Stats
43W - 51L
1,414 SR
Queue Stats
322W - 367L
1,367 Elo+
Solo
Olorun
Olorun
debiaselouis28
Olorun
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
125W - 143L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 3
13,951
558
18,872
15,788
8,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fafnir
16
1 / 6 / 3
11,290
452
10,507
31,385
46,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
TocaLaBoca
Bakasura
17
1 / 11 / 1
11,113
445
10,853
30,403
16,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 8 / 2
10,330
413
14,821
20,246
8,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
anwabuk
Sun Wukong
16
1 / 3 / 2
11,074
443
23,512
30,789
32,141
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lilo_StitchEmUp
Baron Samedi
18
10 / 1 / 11
12,723
509
25,900
18,507
9,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
MonkeyMoody
Amaterasu
19
3 / 2 / 10
12,165
487
18,135
32,649
19,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Toucan_Pete
Cu Chulainn
18
8 / 0 / 16
13,570
543
23,975
25,194
34,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Vendeada101
Cliodhna
20
9 / 1 / 11
13,417
537
17,103
22,467
11,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 5 / 4
13,829
553
13,582
21,755
9,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
84
9
Kills
32
32
Deaths
9
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Lilo_StitchEmUp
Baron Samedi
10
1
11
15.5
L
4
4
3
1.38
W
Amaterasu
MonkeyMoody
Amaterasu
3
2
10
4
L
Fafnir
1
6
3
0.42
L
Bakasura
TocaLaBoca
Bakasura
1
11
1
0.14
W
Cu Chulainn
Toucan_Pete
Cu Chulainn
8
0
16
16
W
Cliodhna
Vendeada101
Cliodhna
9
1
11
14.5
L
2
8
2
0.38
L
Sun Wukong
anwabuk
Sun Wukong
1
3
2
0.67
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,565
Damage
98,695
128,611
Taken
120,572
111,917
Mitigated
83,778
29,927
Healing
65,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Lilo_StitchEmUp
Baron Samedi
25,900
1,126
8,339
10,012
18,507
9,928
1,028
5,383
12,464
84,201
0
L
18,872
5,850
0
4,153
15,788
8,288
2,960
7,452
8,336
0
138,254
W
Amaterasu
MonkeyMoody
Amaterasu
18,135
9,343
0
15,822
32,649
19,058
3,049
3,111
29,145
0
77,239
L
Fafnir
10,507
3,900
193
7,026
31,385
46,384
0
11,898
19,487
39,968
0
L
Bakasura
TocaLaBoca
Bakasura
10,853
7,894
0
5,443
30,403
16,193
0
5,098
25,305
0
98,528
W
Cu Chulainn
Toucan_Pete
Cu Chulainn
23,975
5,106
1,334
7,090
25,194
34,050
532
6,078
18,218
1,471
80,873
W
Cliodhna
Vendeada101
Cliodhna
17,103
1,753
0
11,620
22,467
11,082
1,864
4,836
17,112
0
124,802
L
14,821
3,618
0
1,533
20,246
8,911
1,253
9,510
10,736
61,171
0
L
Sun Wukong
anwabuk
Sun Wukong
23,512
4,962
0
11,579
30,789
32,141
140
5,987
24,802
0
88,068
W
13,582
7,603
944
10,572
21,755
9,660
5,907
4,558
16,824
128,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,758
Gold Earned
65,704
636
Minions Killed
660
0
Camps Cleared
0
2,160,792
Distance Traveled
2,545,305
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,723
509
105
4
0
484,649
10
L
Neith
13,951
558
232
9
0
446,643
2
W
Amaterasu
12,165
487
113
5
0
528,361
2
L
Fafnir
11,290
452
28
1
0
442,121
5
L
Bakasura
11,113
445
156
6
0
390,722
3
W
Cu Chulainn
13,570
543
91
4
0
536,772
6
W
Cliodhna
13,417
537
140
6
0
562,512
0
L
Nu Wa
10,330
413
93
4
0
412,474
6
L
Sun Wukong
11,074
443
127
5
0
468,832
2
W
Olorun
13,829
553
211
8
0
433,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role