Player Matchup

Set
Set
DETHgripGIRAFE
Set
Level 88
God Stats
4W - 1L
1,797 SR
Queue Stats
139W - 114L
1,469 Elo+
Solo
Cliodhna
Cliodhna
E_SINOFPRIDE
Cliodhna
Level 145
God Stats
7W - 7L
1,450 SR
Queue Stats
612W - 632L
1,430 Elo+
Party 1
Khepri
Khepri
ShaggyShame
Khepri
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 234L
1,451 Elo+
Party 2
Eset
Eset
TREYGOOSE
Eset
Level 120
God Stats
6W - 3L
1,473 SR
Queue Stats
274W - 281L
1,419 Elo+
Party 1
Poseidon
Poseidon
XGodjiraX
Poseidon
Level 111
God Stats
4W - 4L
1,412 SR
Queue Stats
186W - 238L
1,419 Elo+
Party 2
Team Averages
Level 122
1,527 SR
1,438 Elo+

VS

Team Averages
Level 118
1,574 SR
1,466 Elo+
Yemoja
Yemoja
Heartbeat004
Yemoja
Level 155
God Stats
5W - 4L
1,675 SR
Queue Stats
96W - 108L
1,484 Elo+
Solo
Freya
Freya
ItsRasaa
Freya
Level 124
God Stats
8W - 8L
1,568 SR
Queue Stats
736W - 804L
1,499 Elo+
Solo
Eset
Eset
MrDrProfeser
Eset
Level 145
God Stats
3W - 2L
1,315 SR
Queue Stats
279W - 290L
1,407 Elo+
Solo
Chaac
Chaac
SonaHat
Chaac
Level 102
God Stats
14W - 10L
1,674 SR
Queue Stats
417W - 433L
1,462 Elo+
Solo
Bakasura
Bakasura
cburg88
Bakasura
Level 66
God Stats
2W - 7L
1,635 SR
Queue Stats
86W - 105L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
5,053
505
2,814
5,186
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
E_SINOFPRIDE
Cliodhna
10
0 / 2 / 0
5,624
562
3,774
7,100
2,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Khepri
8
1 / 0 / 3
5,381
538
1,912
3,652
2,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
7
0 / 4 / 2
4,588
459
4,954
4,200
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
XGodjiraX
Poseidon
9
2 / 0 / 1
5,272
527
4,520
2,610
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
5
0 / 1 / 0
4,143
414
633
2,915
1,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
ItsRasaa
Freya
8
0 / 2 / 0
4,748
475
2,103
5,595
1,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 2 / 1
5,971
597
2,571
7,436
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
SonaHat
Chaac
10
0 / 0 / 1
5,517
552
2,891
7,584
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bakasura
cburg88
Bakasura
9
4 / 0 / 2
5,875
588
1,996
6,878
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
5
Kills
6
6
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Cliodhna
E_SINOFPRIDE
Cliodhna
0
2
0
0
L
Yemoja
0
1
0
0
L
Freya
ItsRasaa
Freya
0
2
0
0
L
2
2
1
1.25
W
Khepri
1
0
3
2.5
L
Chaac
SonaHat
Chaac
0
0
1
0.5
W
Eset
0
4
2
0.25
W
Poseidon
XGodjiraX
Poseidon
2
0
1
2.5
L
Bakasura
cburg88
Bakasura
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,974
Damage
10,194
22,748
Taken
30,408
8,524
Mitigated
13,115
7,529
Healing
11,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,814
1,350
0
2,684
5,186
1,902
0
627
4,549
0
25,795
W
Cliodhna
E_SINOFPRIDE
Cliodhna
3,774
605
0
2,215
7,100
2,530
0
0
7,080
0
37,729
L
Yemoja
633
316
672
876
2,915
1,066
0
1,609
1,104
5,932
0
L
Freya
ItsRasaa
Freya
2,103
1,253
0
2,275
5,595
1,780
0
3,214
2,104
25,759
0
L
2,571
872
0
2,185
7,436
3,263
0
4,176
3,192
40,733
5,403
W
Khepri
1,912
738
0
1,232
3,652
2,095
0
1,899
1,753
13,733
0
L
Chaac
SonaHat
Chaac
2,891
890
0
3,809
7,584
4,435
0
736
6,848
0
35,386
W
Eset
4,954
323
428
540
4,200
1,105
0
825
3,365
26,644
0
W
Poseidon
XGodjiraX
Poseidon
4,520
775
0
430
2,610
892
0
1,600
1,010
32,350
0
L
Bakasura
cburg88
Bakasura
1,996
1,470
0
2,146
6,878
2,571
0
1,104
5,774
0
25,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,918
Gold Earned
26,254
256
Minions Killed
273
0
Camps Cleared
0
969,646
Distance Traveled
786,633
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,053
505
48
5
0
217,777
2
W
Cliodhna
5,624
562
81
8
0
196,844
2
L
Yemoja
4,143
414
9
1
0
91,925
1
L
Freya
4,748
475
51
5
0
155,305
0
L
Eset
5,971
597
90
9
0
154,899
3
W
Khepri
5,381
538
27
3
0
178,591
0
L
Chaac
5,517
552
69
7
0
171,469
1
W
Eset
4,588
459
31
3
0
186,468
2
W
Poseidon
5,272
527
69
7
0
189,966
0
L
Bakasura
5,875
588
54
5
0
213,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role