Player Matchup

Nemesis
Nemesis
BMYTHIC2002
Nemesis
Level 90
God Stats
18W - 9L
1,555 SR
Queue Stats
199W - 200L
1,419 Elo+
Party 1
Chang'e
Chang'e
IAmNyf
Chang'e
Level 28
God Stats
16W - 10L
1,560 SR
Queue Stats
69W - 46L
1,548 Elo+
Party 1
Cabrakan
Cabrakan
ObalambLegend
Cabrakan
Level 101
God Stats
6W - 2L
1,775 SR
Queue Stats
419W - 425L
1,470 Elo+
Party 1
Neith
Neith
XxMadDogxX24
Neith
Level 69
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 2L
1,380 Elo+
Party 1
Ne Zha
Ne Zha
llamarti
Ne Zha
Level 139
God Stats
4W - 0L
1,500 SR
Queue Stats
138W - 73L
1,574 Elo+
Party 1
Team Averages
Level 85
1,578 SR
1,478 Elo+

VS

Team Averages
Level 71
1,532 SR
1,437 Elo+
Da Ji
Da Ji
ChunkyChoco
Da Ji
Level 28
God Stats
4W - 3L
1,511 SR
Queue Stats
7W - 8L
1,459 Elo+
Party 2
Poseidon
Poseidon
D3athAng3lAuA
Poseidon
Level 35
God Stats
3W - 2L
1,492 SR
Queue Stats
15W - 20L
1,415 Elo+
Solo
Izanami
Izanami
Lumik830
Izanami
Level 41
God Stats
82W - 75L
1,518 SR
Queue Stats
313W - 343L
1,362 Elo+
Solo
Fenrir
Fenrir
OLD M4N ROMP4
Fenrir
Level 108
God Stats
9W - 14L
1,554 SR
Queue Stats
206W - 198L
1,519 Elo+
Solo
Ymir
Ymir
Ultimtrix_
Ymir
Level 145
God Stats
0W - 1L
1,583 SR
Queue Stats
7W - 11L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BMYTHIC2002
Nemesis
10
3 / 1 / 3
6,186
516
4,080
8,118
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
IAmNyf
Chang'e
11
4 / 0 / 4
6,552
546
9,886
5,705
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
ObalambLegend
Cabrakan
8
0 / 2 / 6
4,973
414
2,662
11,083
8,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 0 / 0
6,504
542
1,899
2,947
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
llamarti
Ne Zha
13
5 / 1 / 2
7,613
634
10,345
10,148
4,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 2
5,180
432
3,430
10,496
3,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
D3athAng3lAuA
Poseidon
8
1 / 3 / 2
5,125
427
3,777
6,703
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Lumik830
Izanami
12
0 / 0 / 0
6,763
564
1,342
5,529
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 5 / 0
6,295
525
5,666
12,593
6,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 0 / 3
5,670
473
4,153
6,095
3,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
13
Kills
4
4
Deaths
13
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BMYTHIC2002
Nemesis
3
1
3
4.5
L
1
5
2
0.4
L
Poseidon
D3athAng3lAuA
Poseidon
1
3
2
0.67
W
Chang'e
IAmNyf
Chang'e
4
0
4
6
L
Izanami
Lumik830
Izanami
0
0
0
0
L
2
5
0
0.4
W
Cabrakan
ObalambLegend
Cabrakan
0
2
6
1.5
L
0
0
3
1.5
W
1
0
0
1
W
Ne Zha
llamarti
Ne Zha
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,872
Damage
18,368
38,001
Taken
41,416
19,006
Mitigated
18,396
14,905
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BMYTHIC2002
Nemesis
4,080
1,191
0
1,106
8,118
3,061
0
1,650
6,468
0
43,925
L
3,430
1,151
0
2,127
10,496
3,776
0
2,946
7,229
0
18,748
L
Poseidon
D3athAng3lAuA
Poseidon
3,777
601
0
256
6,703
2,377
0
3,663
2,738
28,235
0
W
Chang'e
IAmNyf
Chang'e
9,886
1,328
1,222
2,945
5,705
2,241
290
2,313
3,392
40,605
0
L
Izanami
Lumik830
Izanami
1,342
712
0
2,513
5,529
2,131
692
1,095
4,434
0
58,380
L
5,666
1,450
0
3,722
12,593
6,115
0
1,178
11,354
0
37,786
W
Cabrakan
ObalambLegend
Cabrakan
2,662
675
194
1,452
11,083
8,202
0
3,241
7,842
10,775
0
L
4,153
807
1,685
1,322
6,095
3,997
0
2,834
3,113
13,565
0
W
1,899
1,130
0
2,024
2,947
1,062
0
129
2,818
0
49,078
W
Ne Zha
llamarti
Ne Zha
10,345
5,141
0
5,962
10,148
4,440
539
597
9,551
0
54,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,828
Gold Earned
29,033
329
Minions Killed
271
0
Camps Cleared
0
1,138,868
Distance Traveled
1,119,887
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,186
516
74
6
0
261,930
2
L
Da Ji
5,180
432
30
3
0
236,050
0
L
Poseidon
5,125
427
31
3
0
223,311
3
W
Chang'e
6,552
546
70
6
0
223,005
0
L
Izanami
6,763
564
117
10
0
217,596
4
L
Fenrir
6,295
525
71
6
0
211,576
1
W
Cabrakan
4,973
414
14
1
0
204,015
3
L
Ymir
5,670
473
22
2
0
231,354
4
W
Neith
6,504
542
92
8
0
199,562
0
W
Ne Zha
7,613
634
79
7
0
250,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role