Player Matchup

Gilgamesh
Gilgamesh
Exozeal
Gilgamesh
Level 157
God Stats
26W - 12L
1,717 SR
Queue Stats
398W - 381L
1,606 Elo+
Party 1
Yu Huang
Yu Huang
F_A_C__
Yu Huang
Level 146
God Stats
12W - 8L
1,675 SR
Queue Stats
186W - 166L
1,628 Elo+
Party 1
Cliodhna
Cliodhna
IEnd_of_DaysI
Cliodhna
Level 156
God Stats
14W - 7L
1,709 SR
Queue Stats
178W - 159L
1,640 Elo+
Party 1
Ullr
Ullr
Zuerq
Ullr
Level 143
God Stats
0W - 2L
1,218 SR
Queue Stats
103W - 89L
1,597 Elo+
Solo
Yemoja
Yemoja
luanxp12
Yemoja
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,641 Elo+
Solo
Team Averages
Level 143
1,564 SR
1,622 Elo+

VS

Team Averages
Level 128
1,581 SR
1,552 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FluFreedom
Apollo
Level 117
God Stats
4W - 2L
1,544 SR
Queue Stats
150W - 133L
1,608 Elo+
Party 2
Osiris
Osiris
InfamousRegent8
Osiris
Level 120
God Stats
2W - 4L
1,487 SR
Queue Stats
52W - 59L
1,519 Elo+
Solo
Artio
Artio
Thicc River
Artio
Level 118
God Stats
4W - 4L
1,377 SR
Queue Stats
156W - 139L
1,608 Elo+
Party 2
Ah Puch
Ah Puch
VengefulOctopus
Ah Puch
Level 126
God Stats
9W - 5L
1,999 SR
Queue Stats
120W - 121L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Exozeal
Gilgamesh
12
0 / 2 / 1
7,333
611
5,463
11,336
8,795
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
F_A_C__
Yu Huang
15
1 / 3 / 1
8,380
698
10,306
14,143
6,712
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
IEnd_of_DaysI
Cliodhna
15
1 / 1 / 1
8,904
742
7,592
11,452
5,311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
Zuerq
Ullr
14
1 / 3 / 1
7,985
665
9,398
14,128
5,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
luanxp12
Yemoja
14
0 / 1 / 1
8,202
684
5,553
10,732
9,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
4 / 0 / 6
9,831
819
17,070
7,581
3,395
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
FluFreedom
Apollo
16
2 / 0 / 3
8,853
738
6,253
8,693
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 5
8,722
727
8,747
12,159
8,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 0 / 6
8,861
738
5,646
13,940
14,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 1 / 5
8,930
744
13,453
10,291
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
10
10
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
6
7
L
Gilgamesh
Exozeal
Gilgamesh
0
2
1
0.25
L
Yu Huang
F_A_C__
Yu Huang
1
3
1
0.5
W
Apollo
FluFreedom
Apollo
2
0
3
3.5
L
Cliodhna
IEnd_of_DaysI
Cliodhna
1
1
1
1.5
W
2
2
5
2.25
W
0
0
6
3
W
2
1
5
4.5
L
Ullr
Zuerq
Ullr
1
3
1
0.5
L
Yemoja
luanxp12
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,312
Damage
51,169
61,791
Taken
52,664
35,861
Mitigated
35,414
10,050
Healing
19,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
17,070
5,106
0
2,806
7,581
3,395
1,408
1,438
6,143
57,247
0
L
Gilgamesh
Exozeal
Gilgamesh
5,463
1,211
0
1,320
11,336
8,795
0
5,392
5,944
0
13,329
L
Yu Huang
F_A_C__
Yu Huang
10,306
606
74
2,448
14,143
6,712
90
7,684
6,459
45,143
0
W
Apollo
FluFreedom
Apollo
6,253
2,970
0
2,176
8,693
4,338
3,782
2,994
5,699
0
33,450
L
Cliodhna
IEnd_of_DaysI
Cliodhna
7,592
784
0
831
11,452
5,311
370
4,652
6,800
0
39,895
W
8,747
3,195
0
2,917
12,159
8,667
297
4,656
7,503
0
24,603
W
5,646
365
2,042
4,885
13,940
14,420
0
3,607
10,333
13,072
0
W
13,453
499
0
4,528
10,291
4,594
1,229
3,164
7,127
39,848
0
L
Ullr
Zuerq
Ullr
9,398
3,329
0
419
14,128
5,699
252
10,882
3,246
0
35,655
L
Yemoja
luanxp12
Yemoja
5,553
772
3,477
1,481
10,732
9,344
0
7,559
3,173
19,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,804
Gold Earned
45,197
239
Minions Killed
244
0
Camps Cleared
0
1,183,223
Distance Traveled
1,332,673
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,831
819
95
8
0
234,600
4
L
Gilgamesh
7,333
611
14
1
0
193,608
4
L
Yu Huang
8,380
698
83
7
0
259,322
8
W
Apollo
8,853
738
50
4
0
256,100
2
L
Cliodhna
8,904
742
75
6
0
262,949
4
W
Osiris
8,722
727
25
2
0
276,926
2
W
Artio
8,861
738
23
2
0
301,527
2
W
Ah Puch
8,930
744
51
4
0
263,520
1
L
Ullr
7,985
665
46
4
0
230,945
0
L
Yemoja
8,202
684
21
2
0
236,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role