Player Matchup

Athena
Athena
 
Athena
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BubblyFeather9
Vulcan
Level 89
God Stats
3W - 2L
1,836 SR
Queue Stats
113W - 137L
1,447 Elo+
Solo
Terra
Terra
HamAndCheeseTaco
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,276 Elo+
Solo
Chaac
Chaac
ShAdOw3K1nG
Chaac
Level 157
God Stats
3W - 2L
1,580 SR
Queue Stats
230W - 236L
1,464 Elo+
Solo
Sol
Sol
TheGTDark
Sol
Level 64
God Stats
6W - 5L
1,238 SR
Queue Stats
394W - 379L
1,510 Elo+
Solo
Team Averages
Level 82
1,531 SR
1,440 Elo+

VS

Team Averages
Level 83
1,613 SR
1,468 Elo+
Terra
Terra
CebollaChan
Terra
Level 160
God Stats
5W - 1L
1,947 SR
Queue Stats
350W - 358L
1,458 Elo+
Solo
Geb
Geb
Destro_Jabb
Geb
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 35L
1,456 Elo+
Solo
Vulcan
Vulcan
JustinHerassTho
Vulcan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 15L
1,500 Elo+
Solo
Fenrir
Fenrir
KiNG Bo1876
Fenrir
Level 83
God Stats
2W - 4L
1,396 SR
Queue Stats
415W - 414L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
steelrain177
Sun Wukong
Level 137
God Stats
2W - 2L
1,724 SR
Queue Stats
137W - 135L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
2 / 3 / 17
11,973
704
13,079
32,987
44,754
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
7 / 2 / 11
12,787
752
25,518
14,311
8,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 2 / 15
11,721
689
16,065
26,502
21,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 2 / 13
12,735
749
19,317
37,956
47,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 5 / 10
12,533
737
37,613
27,598
14,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 8
9,640
567
12,483
27,543
25,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
1 / 5 / 9
10,046
591
12,778
25,489
37,168
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 5 / 6
10,175
599
17,484
13,393
7,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
19
6 / 7 / 5
11,478
675
22,836
26,056
18,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
steelrain177
Sun Wukong
18
3 / 6 / 7
11,267
663
30,017
35,433
38,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
48
27
Kills
13
14
Deaths
27
66
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
3
17
3.5
W
7
2
11
6.25
L
1
4
8
1.25
L
1
5
9
1.1
W
3
2
15
5.25
L
2
5
6
1
L
Fenrir
6
7
5
1.21
W
6
2
13
6.25
W
9
5
10
2.8
L
Sun Wukong
steelrain177
Sun Wukong
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,592
Damage
95,598
139,354
Taken
127,914
136,799
Mitigated
127,409
71,408
Healing
62,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
13,079
1,681
2,609
6,212
32,987
44,754
555
11,309
21,357
20,401
0
W
25,518
13,268
2,678
1,530
14,311
8,303
2,426
5,368
8,721
59,091
0
L
12,483
1,148
16,547
12,165
27,543
25,639
68
21,586
5,957
25,159
0
L
12,778
1,060
507
5,415
25,489
37,168
0
17,444
8,045
22,830
0
W
16,065
675
19,552
11,466
26,502
21,443
1,890
9,365
17,054
33,663
0
L
17,484
4,700
425
521
13,393
7,544
108
9,459
3,934
40,067
0
L
Fenrir
22,836
4,849
2,468
7,143
26,056
18,977
0
18,932
7,124
0
33,040
W
19,317
1,905
3,303
14,322
37,956
47,307
1,235
10,643
24,780
0
37,516
W
37,613
20,096
1,065
8,671
27,598
14,992
3,739
6,464
20,989
67,514
0
L
Sun Wukong
steelrain177
Sun Wukong
30,017
5,089
2,409
14,424
35,433
38,081
0
24,854
10,579
490
61,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,749
Gold Earned
52,606
220
Minions Killed
160
0
Camps Cleared
0
1,574,146
Distance Traveled
1,466,440
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,973
704
14
1
0
337,293
1
W
Vulcan
12,787
752
89
5
0
330,275
0
L
Terra
9,640
567
18
1
0
310,030
5
L
Geb
10,046
591
7
0
0
321,148
0
W
Terra
11,721
689
37
2
0
363,344
0
L
Vulcan
10,175
599
54
3
0
244,599
0
L
Fenrir
11,478
675
17
1
0
288,035
1
W
Chaac
12,735
749
34
2
0
281,709
0
W
Sol
12,533
737
46
3
0
261,525
1
L
Sun Wukong
11,267
663
64
4
0
302,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role