Player Matchup

Neith
Neith
Ashley Wood 07
Neith
Level 28
God Stats
32W - 43L
1,114 SR
Queue Stats
106W - 132L
1,117 Elo+
Party 2
Cthulhu
Cthulhu
Ghost AiMzZ1805
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,652 Elo+
Party 3
Hades
Hades
LAWilson8
Hades
Level 58
God Stats
3W - 4L
1,500 SR
Queue Stats
557W - 679L
1,245 Elo+
Party 2
Kukulkan
Kukulkan
Luan_ksq
Kukulkan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,355 Elo+
Party 3
Pele
Pele
iMightyMoonhead
Pele
Level 29
God Stats
18W - 38L
1,418 SR
Queue Stats
163W - 250L
1,148 Elo+
Party 2
Team Averages
Level 42
1,406 SR
1,303 Elo+

VS

Team Averages
Level 48
1,414 SR
1,321 Elo+
Hun Batz
Hun Batz
ImASquareV2
Hun Batz
Level 38
God Stats
3W - 5L
1,587 SR
Queue Stats
54W - 65L
1,279 Elo+
Party 1
Sol
Sol
OrientedTub852
Sol
Level 33
God Stats
5W - 1L
1,388 SR
Queue Stats
27W - 44L
1,269 Elo+
Party 1
Khepri
Khepri
Split121
Khepri
Level 48
God Stats
11W - 10L
1,406 SR
Queue Stats
173W - 175L
1,372 Elo+
Party 4
Apollo
Apollo
Wolfbridge
Apollo
Level 64
God Stats
2W - 4L
1,272 SR
Queue Stats
91W - 112L
1,354 Elo+
Party 4
Vamana
Vamana
XxPiratexX4579
Vamana
Level 57
God Stats
19W - 9L
1,417 SR
Queue Stats
163W - 198L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,451
405
1,226
4,124
1,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 2 / 1
4,537
412
2,606
7,085
4,786
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
LAWilson8
Hades
6
0 / 1 / 1
4,211
383
810
4,824
2,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Luan_ksq
Kukulkan
7
1 / 3 / 0
4,666
424
3,254
5,378
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 0 / 1
5,048
459
3,540
6,682
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ImASquareV2
Hun Batz
9
1 / 2 / 2
5,758
523
2,113
6,528
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 0 / 1
6,838
622
7,927
5,895
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
Split121
Khepri
8
1 / 1 / 3
5,995
545
3,491
8,404
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
Wolfbridge
Apollo
11
2 / 0 / 2
6,949
632
4,199
4,611
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 0 / 0
6,881
626
852
4,375
2,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
8
8
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
2
1
0.75
W
Hun Batz
ImASquareV2
Hun Batz
1
2
2
1
L
Hades
LAWilson8
Hades
0
1
1
0.5
L
Kukulkan
Luan_ksq
Kukulkan
1
3
0
0.33
W
4
0
1
4.5
W
Khepri
Split121
Khepri
1
1
3
2.5
W
Apollo
Wolfbridge
Apollo
2
0
2
3
W
0
0
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,436
Damage
18,582
28,093
Taken
29,813
13,012
Mitigated
13,718
3,148
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,226
630
0
696
4,124
1,345
0
296
3,828
0
16,885
L
2,606
265
76
359
7,085
4,786
0
3,874
3,211
18,150
0
W
Hun Batz
ImASquareV2
Hun Batz
2,113
589
0
1,826
6,528
2,440
0
1,333
5,195
0
22,727
L
Hades
LAWilson8
Hades
810
486
44
854
4,824
2,039
0
2,726
2,098
10,277
0
L
Kukulkan
Luan_ksq
Kukulkan
3,254
505
0
170
5,378
2,104
0
2,933
2,445
22,880
0
W
7,927
4,298
0
2,795
5,895
2,233
2,385
3,716
2,179
43,606
0
W
Khepri
Split121
Khepri
3,491
643
0
2,533
8,404
4,628
0
1,527
6,877
9,575
0
W
Apollo
Wolfbridge
Apollo
4,199
2,997
0
2,221
4,611
1,584
2,756
94
4,517
0
43,959
W
852
433
0
1,632
4,375
2,833
2,718
0
4,375
0
45,322
L
3,540
1,184
0
949
6,682
2,738
0
1,589
5,093
0
27,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,913
Gold Earned
32,421
139
Minions Killed
285
0
Camps Cleared
0
964,779
Distance Traveled
1,058,379
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,451
405
24
2
0
189,153
0
L
Cthulhu
4,537
412
20
2
0
186,381
0
W
Hun Batz
5,758
523
51
5
0
234,358
0
L
Hades
4,211
383
18
2
0
187,594
0
L
Kukulkan
4,666
424
36
3
0
168,766
3
W
Sol
6,838
622
69
6
0
194,214
1
W
Khepri
5,995
545
10
1
0
210,003
2
W
Apollo
6,949
632
75
7
0
196,986
3
W
Vamana
6,881
626
80
7
0
222,818
1
L
Pele
5,048
459
41
4
0
232,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role