Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Mainjaro
Yu Huang
Level 62
God Stats
6W - 9L
1,343 SR
Queue Stats
143W - 153L
1,580 Elo+
Solo
Skadi
Skadi
MrOscuro94
Skadi
Level 98
God Stats
0W - 2L
1,245 SR
Queue Stats
11W - 10L
1,502 Elo+
Party 1
Nike
Nike
QuarterPenny
Nike
Level 123
God Stats
15W - 19L
1,389 SR
Queue Stats
306W - 310L
1,469 Elo+
Solo
Cliodhna
Cliodhna
SoroNasty
Cliodhna
Level 122
God Stats
0W - 1L
1,491 SR
Queue Stats
205W - 208L
1,375 Elo+
Solo
Team Averages
Level 105
1,394 SR
1,485 Elo+

VS

Team Averages
Level 71
1,419 SR
1,363 Elo+
Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
DeadMd
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,360 Elo+
Party 2
Thanatos
Thanatos
SheenCix
Thanatos
Level 148
God Stats
9W - 19L
1,353 SR
Queue Stats
414W - 405L
1,487 Elo+
Solo
Scylla
Scylla
Yahmi
Scylla
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,193 Elo+
Solo
Neith
Neith
xxJosieKGxx
Neith
Level 62
God Stats
3W - 3L
1,244 SR
Queue Stats
5W - 11L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 0 / 0
8,393
933
4,341
4,132
2,012
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Mainjaro
Yu Huang
14
0 / 3 / 1
8,488
943
9,651
6,296
2,515
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
13
0 / 2 / 1
8,082
898
7,072
9,571
3,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 1 / 1
8,057
895
6,292
9,295
7,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
SoroNasty
Cliodhna
14
0 / 2 / 1
8,360
929
7,552
10,203
4,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

264

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 1 / 6
9,799
1,089
7,879
15,560
17,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ra
15
1 / 0 / 4
8,523
947
2,944
776
426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
SheenCix
Thanatos
15
4 / 0 / 3
9,257
1,029
12,723
8,355
4,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
Yahmi
Scylla
15
2 / 0 / 4
9,357
1,040
7,215
6,361
2,739
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 0 / 4
8,561
951
6,549
7,291
3,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
1
Kills
8
8
Deaths
1
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
0
0
1
W
Ymir
 
Ymir
1
1
6
4
W
Ra
1
0
4
3
L
Yu Huang
Mainjaro
Yu Huang
0
3
1
0.17
L
Skadi
0
2
1
0.25
L
0
1
1
0.5
W
Thanatos
SheenCix
Thanatos
4
0
3
5.5
L
Cliodhna
SoroNasty
Cliodhna
0
2
1
0.25
W
Scylla
Yahmi
Scylla
2
0
4
4
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,908
Damage
37,310
39,497
Taken
38,343
20,404
Mitigated
29,498
2,333
Healing
14,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,341
192
1,488
129
4,132
2,012
0
1,354
2,778
17,251
0
W
Ymir
 
Ymir
7,879
1,525
292
1,781
15,560
17,842
0
5,782
9,778
23,419
0
W
Ra
2,944
94
4,156
271
776
426
0
615
161
13,001
0
L
Yu Huang
Mainjaro
Yu Huang
9,651
286
0
0
6,296
2,515
0
2,481
3,815
31,928
0
L
Skadi
7,072
3,520
0
24
9,571
3,703
0
5,324
4,247
0
16,347
L
6,292
399
0
692
9,295
7,554
0
5,077
4,218
0
13,278
W
Thanatos
SheenCix
Thanatos
12,723
4,349
506
5,254
8,355
4,523
0
2,764
5,591
0
19,336
L
Cliodhna
SoroNasty
Cliodhna
7,552
333
0
0
10,203
4,620
0
3,802
6,401
0
26,719
W
Scylla
Yahmi
Scylla
7,215
177
98
994
6,361
2,739
0
2,929
3,432
35,902
0
W
6,549
3,662
0
1,076
7,291
3,968
0
1,902
5,389
0
20,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,380
Gold Earned
45,497
163
Minions Killed
181
5
Camps Cleared
7
804,172
Distance Traveled
819,011
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,393
933
29
3
0
124,387
0
W
Ymir
9,799
1,089
37
4
2
161,364
1
W
Ra
8,523
947
29
3
0
140,151
4
L
Yu Huang
8,488
943
56
6
1
161,679
1
L
Skadi
8,082
898
23
3
3
156,352
0
L
Nike
8,057
895
15
2
1
172,901
0
W
Thanatos
9,257
1,029
16
2
1
188,687
3
L
Cliodhna
8,360
929
40
4
0
188,853
2
W
Scylla
9,357
1,040
72
8
4
170,216
0
W
Neith
8,561
951
27
3
0
158,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role