Player Matchup

Ne Zha
Ne Zha
McJoeJoeJoe
Ne Zha
Level 149
God Stats
14W - 1L
1,992 SR
Queue Stats
56W - 21L
1,680 Elo+
Party 1
Anhur
Anhur
MrShaft
Anhur
Level 129
God Stats
1W - 0L
1,223 SR
Queue Stats
54W - 23L
1,720 Elo+
Party 1
Sobek
Sobek
Runaah
Sobek
Level 26
God Stats
9W - 1L
1,767 SR
Queue Stats
23W - 8L
1,778 Elo+
Party 1
Team Averages
Level 101
1,661 SR
1,726 Elo+

VS

Team Averages
Level 60
1,420 SR
1,162 Elo+
Nu Wa
Nu Wa
DiablEltarie
Nu Wa
Level 41
God Stats
6W - 12L
1,562 SR
Queue Stats
90W - 125L
1,175 Elo+
Party 2
Cliodhna
Cliodhna
Feudesang
Cliodhna
Level 92
God Stats
8W - 12L
1,277 SR
Queue Stats
50W - 118L
1,097 Elo+
Party 2
Bacchus
Bacchus
knittingandnylon
Bacchus
Level 47
God Stats
6W - 19L
1,422 SR
Queue Stats
211W - 336L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
7 / 0 / 6
8,219
822
10,253
10,477
6,209
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
MrShaft
Anhur
13
5 / 0 / 8
8,378
838
11,718
7,486
3,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Runaah
Sobek
11
2 / 0 / 9
8,018
802
5,496
12,188
14,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,117
612
7,426
8,409
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Feudesang
Cliodhna
10
0 / 5 / 0
6,127
613
6,792
10,005
3,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 0
6,358
636
4,962
13,688
10,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
14
Kills
0
0
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Cliodhna
Feudesang
Cliodhna
0
5
0
0
W
Ne Zha
7
0
6
10
W
Anhur
MrShaft
Anhur
5
0
8
9
W
Sobek
Runaah
Sobek
2
0
9
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,467
Damage
19,180
30,151
Taken
32,102
24,205
Mitigated
16,249
9,474
Healing
3,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,426
2,717
0
1,504
8,409
2,229
0
2,058
6,351
23,417
0
L
Cliodhna
Feudesang
Cliodhna
6,792
612
0
1,734
10,005
3,231
0
1,595
8,410
0
19,275
W
Ne Zha
10,253
2,313
0
2,001
10,477
6,209
0
4,237
6,240
0
29,925
W
Anhur
MrShaft
Anhur
11,718
6,740
0
2,946
7,486
3,672
958
2,710
4,776
0
39,569
W
Sobek
Runaah
Sobek
5,496
633
551
3,976
12,188
14,324
0
5,813
6,375
16,664
0
L
4,962
752
0
552
13,688
10,789
0
2,081
11,607
10,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,615
Gold Earned
18,602
126
Minions Killed
85
7
Camps Cleared
2
589,422
Distance Traveled
545,906
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,117
612
36
4
1
157,660
1
L
Cliodhna
6,127
613
32
3
1
203,754
0
W
Ne Zha
8,219
822
35
4
3
213,509
3
W
Anhur
8,378
838
67
7
4
181,326
2
W
Sobek
8,018
802
24
2
0
194,587
5
L
Bacchus
6,358
636
17
2
0
184,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role