Player Matchup

Baron Samedi
Baron Samedi
Aceemptyclipz
Baron Samedi
Level 17
God Stats
2W - 1L
1,741 SR
Queue Stats
13W - 4L
1,637 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Aztrokid_
Ah Muzen Cab
Level 128
God Stats
0W - 3L
1,210 SR
Queue Stats
281W - 320L
1,453 Elo+
Party 1
King Arthur
King Arthur
DatchXO
King Arthur
Level 108
God Stats
4W - 10L
1,419 SR
Queue Stats
315W - 354L
1,460 Elo+
Party 1
Poseidon
Poseidon
Hodgyman
Poseidon
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 11L
1,666 Elo+
Party 4
Serqet
Serqet
papuJR23
Serqet
Level 114
God Stats
2W - 4L
1,422 SR
Queue Stats
148W - 159L
1,472 Elo+
Party 1
Team Averages
Level 82
1,458 SR
1,538 Elo+

VS

Team Averages
Level 93
1,459 SR
1,567 Elo+
Arachne
Arachne
DrftSR20
Arachne
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,683 Elo+
Party 3
Xing Tian
Xing Tian
JMVB_Kairos
Xing Tian
Level 160
God Stats
1W - 1L
1,443 SR
Queue Stats
89W - 65L
1,644 Elo+
Party 2
Jing Wei
Jing Wei
LethalzRevenge
Jing Wei
Level 106
God Stats
1W - 1L
1,299 SR
Queue Stats
31W - 28L
1,456 Elo+
Party 3
Janus
Janus
SimpDeIBelisama
Janus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,688 Elo+
Party 2
King Arthur
King Arthur
Xunter19
King Arthur
Level 147
God Stats
2W - 3L
1,553 SR
Queue Stats
104W - 104L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aceemptyclipz
Baron Samedi
14
1 / 2 / 8
9,464
451
10,821
18,117
17,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Aztrokid_
Ah Muzen Cab
14
1 / 4 / 8
9,193
438
14,028
20,089
10,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
DatchXO
King Arthur
16
5 / 6 / 6
10,541
502
23,229
31,208
31,182
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Hodgyman
Poseidon
20
5 / 1 / 1
11,958
569
15,734
12,592
5,725
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
papuJR23
Serqet
14
2 / 6 / 8
9,360
446
12,615
20,634
10,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DrftSR20
Arachne
18
8 / 2 / 1
11,760
560
13,665
20,940
12,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
JMVB_Kairos
Xing Tian
15
1 / 3 / 6
10,121
482
14,556
25,163
29,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
17
0 / 3 / 1
10,514
501
2,556
15,077
6,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 3 / 6
11,524
549
25,028
15,965
7,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Xunter19
King Arthur
17
4 / 4 / 9
11,665
555
19,323
33,150
29,764
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
42
14
Kills
19
19
Deaths
15
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aceemptyclipz
Baron Samedi
1
2
8
2.5
L
Ah Muzen Cab
Aztrokid_
Ah Muzen Cab
1
4
8
1.25
L
King Arthur
DatchXO
King Arthur
5
6
6
1.33
W
Arachne
DrftSR20
Arachne
8
2
1
4.25
L
Poseidon
Hodgyman
Poseidon
5
1
1
5.5
W
Xing Tian
JMVB_Kairos
Xing Tian
1
3
6
1.33
W
Jing Wei
0
3
1
0.17
W
6
3
6
3
W
King Arthur
Xunter19
King Arthur
4
4
9
2.13
L
Serqet
papuJR23
Serqet
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,427
Damage
75,128
102,640
Taken
110,295
75,783
Mitigated
85,212
31,777
Healing
31,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aceemptyclipz
Baron Samedi
10,821
1,374
6,271
6,618
18,117
17,981
0
9,638
8,479
31,117
0
L
Ah Muzen Cab
Aztrokid_
Ah Muzen Cab
14,028
5,837
0
3,983
20,089
10,140
0
10,353
9,736
0
82,309
L
King Arthur
DatchXO
King Arthur
23,229
3,331
0
8,308
31,208
31,182
0
9,007
22,201
0
83,475
W
Arachne
DrftSR20
Arachne
13,665
6,956
0
9,170
20,940
12,068
1,127
5,065
15,719
0
110,641
L
Poseidon
Hodgyman
Poseidon
15,734
2,781
0
1,030
12,592
5,725
594
3,418
9,174
142,279
0
W
Xing Tian
JMVB_Kairos
Xing Tian
14,556
1,240
0
2,741
25,163
29,028
156
6,323
18,721
39,970
0
W
Jing Wei
2,556
2,027
0
3,775
15,077
6,558
3,948
8,445
6,411
0
82,387
W
25,028
1,170
497
3,688
15,965
7,794
592
3,073
12,812
102,216
0
W
King Arthur
Xunter19
King Arthur
19,323
1,871
0
11,719
33,150
29,764
648
3,649
29,069
0
86,049
L
Serqet
papuJR23
Serqet
12,615
2,034
0
5,567
20,634
10,755
0
7,581
13,053
0
60,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,516
Gold Earned
55,584
578
Minions Killed
661
0
Camps Cleared
0
1,964,355
Distance Traveled
2,080,822
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,464
451
40
2
0
368,871
2
L
Ah Muzen Cab
9,193
438
113
5
0
358,307
3
L
King Arthur
10,541
502
123
6
0
374,662
4
W
Arachne
11,760
560
163
8
0
499,342
2
L
Poseidon
11,958
569
214
10
0
425,682
4
W
Xing Tian
10,121
482
51
2
0
425,848
7
W
Jing Wei
10,514
501
158
8
0
369,887
2
W
Janus
11,524
549
144
7
0
419,665
1
W
King Arthur
11,665
555
145
7
0
366,080
3
L
Serqet
9,360
446
88
4
0
436,833
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role