Player Matchup

Ra
Ra
AmazingMan18
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,263 Elo+
Party 1
Anhur
Anhur
Luk30
Anhur
Level 138
God Stats
0W - 1L
1,534 SR
Queue Stats
31W - 31L
1,362 Elo+
Party 1
Khepri
Khepri
Olimon2011
Khepri
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,362 Elo+
Party 1
Team Averages
Level 62
1,511 SR
1,329 Elo+

VS

Team Averages
Level 64
1,500 SR
1,483 Elo+
Medusa
Medusa
 
Medusa
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Mithreil
Poseidon
Level 106
God Stats
7W - 6L
1,500 SR
Queue Stats
24W - 28L
1,500 Elo+
Solo
King Arthur
King Arthur
Treahorne
King Arthur
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 39L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 3
7,755
597
6,514
11,395
6,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Luk30
Anhur
13
5 / 6 / 2
8,982
691
10,408
14,932
10,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Olimon2011
Khepri
12
3 / 2 / 4
8,909
685
4,887
15,831
24,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 5 / 12
9,412
724
12,966
9,950
3,652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Mithreil
Poseidon
15
11 / 0 / 5
10,744
826
18,246
8,022
3,317
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Treahorne
King Arthur
14
3 / 4 / 11
9,598
738
7,169
15,045
13,018
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
9
Kills
16
16
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
5
12
1.6
L
1
8
3
0.31
L
Anhur
Luk30
Anhur
5
6
2
1
W
Poseidon
Mithreil
Poseidon
11
0
5
13.5
L
Khepri
Olimon2011
Khepri
3
2
4
2.5
W
King Arthur
Treahorne
King Arthur
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,809
Damage
38,381
42,158
Taken
33,017
40,689
Mitigated
19,987
3,501
Healing
3,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,966
5,286
0
1,379
9,950
3,652
1,344
3,095
6,855
0
41,448
L
6,514
958
646
456
11,395
6,339
0
6,427
4,968
24,173
0
L
Anhur
Luk30
Anhur
10,408
4,999
0
1,130
14,932
10,127
0
5,524
9,408
0
37,106
W
Poseidon
Mithreil
Poseidon
18,246
3,348
0
1,271
8,022
3,317
501
2,658
5,364
41,565
0
L
Khepri
Olimon2011
Khepri
4,887
672
0
1,269
15,831
24,223
0
6,492
9,339
11,509
0
W
King Arthur
Treahorne
King Arthur
7,169
841
0
1,141
15,045
13,018
387
6,786
8,259
0
25,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,646
Gold Earned
29,754
104
Minions Killed
137
4
Camps Cleared
6
620,599
Distance Traveled
683,715
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,412
724
47
4
1
209,028
0
L
Ra
7,755
597
47
4
0
196,855
0
L
Anhur
8,982
691
51
4
4
199,707
0
W
Poseidon
10,744
826
55
4
2
235,726
0
L
Khepri
8,909
685
6
0
0
224,037
0
W
King Arthur
9,598
738
35
3
3
238,961
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role