Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Haall
Neith
Level 105
God Stats
2W - 2L
1,725 SR
Queue Stats
80W - 82L
1,405 Elo+
Party 1
Fenrir
Fenrir
sakemanninen
Fenrir
Level 141
God Stats
9W - 5L
1,673 SR
Queue Stats
95W - 122L
1,470 Elo+
Party 1
Team Averages
Level 106
1,633 SR
1,458 Elo+

VS

Team Averages
Level 81
1,548 SR
1,329 Elo+
Chaac
Chaac
DONDIRTYXXXX
Chaac
Level 26
God Stats
7W - 15L
1,336 SR
Queue Stats
7W - 22L
1,206 Elo+
Party 2
Agni
Agni
Djonradon
Agni
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 23L
1,206 Elo+
Party 2
Xbalanque
Xbalanque
Yapaelpe
Xbalanque
Level 157
God Stats
6W - 2L
1,808 SR
Queue Stats
125W - 111L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 2 / 2
7,821
652
5,922
9,553
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Haall
Neith
13
1 / 2 / 2
8,105
675
8,497
10,557
4,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
11
1 / 5 / 1
7,462
622
4,562
15,000
13,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 7
8,270
689
3,263
8,978
9,177
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
14
4 / 0 / 5
9,052
754
12,122
4,822
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Yapaelpe
Xbalanque
15
4 / 0 / 5
9,337
778
15,754
10,376
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
9
9
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
2
2
1
W
1
3
7
1.5
W
Agni
4
0
5
6.5
L
Neith
Haall
Neith
1
2
2
1
W
Xbalanque
Yapaelpe
Xbalanque
4
0
5
6.5
L
Fenrir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,981
Damage
31,139
35,110
Taken
24,176
22,636
Mitigated
14,578
8,956
Healing
6,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,922
161
1,185
2,659
9,553
4,965
0
4,218
5,335
26,879
0
W
3,263
288
485
2,328
8,978
9,177
215
2,085
6,893
0
13,528
W
Agni
12,122
285
0
1,080
4,822
1,570
720
1,557
3,265
24,721
0
L
Neith
Haall
Neith
8,497
2,716
0
2,852
10,557
4,386
0
4,149
6,408
0
35,039
W
Xbalanque
Yapaelpe
Xbalanque
15,754
9,582
0
2,132
10,376
3,831
1,761
2,761
7,615
0
51,550
L
Fenrir
4,562
1,208
0
2,260
15,000
13,285
0
4,091
10,909
0
16,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,388
Gold Earned
26,659
146
Minions Killed
150
7
Camps Cleared
5
671,291
Distance Traveled
682,050
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,821
652
45
4
2
229,461
0
W
Chaac
8,270
689
14
1
0
224,040
0
W
Agni
9,052
754
33
3
1
243,183
3
L
Neith
8,105
675
74
6
3
213,403
1
W
Xbalanque
9,337
778
103
9
4
214,827
1
L
Fenrir
7,462
622
27
2
2
228,427
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role