Player Matchup

He Bo
He Bo
BallisticMaggs
He Bo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,355 Elo+
Solo
Danzaburou
Danzaburou
HilltopClassic
Danzaburou
Level 146
God Stats
25W - 24L
1,628 SR
Queue Stats
512W - 528L
1,582 Elo+
Party 1
Yemoja
Yemoja
SourNugget
Yemoja
Level 67
God Stats
22W - 35L
1,367 SR
Queue Stats
201W - 239L
1,535 Elo+
Party 1
Chaac
Chaac
Unlistedmofo
Chaac
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,536 Elo+
Solo
Bakasura
Bakasura
xesxes
Bakasura
Level 62
God Stats
6W - 4L
1,911 SR
Queue Stats
57W - 75L
1,634 Elo+
Party 1
Team Averages
Level 101
1,581 SR
1,528 Elo+

VS

Team Averages
Level 97
1,400 SR
1,521 Elo+
Baron Samedi
Baron Samedi
Cielala
Baron Samedi
Level 88
God Stats
15W - 11L
1,253 SR
Queue Stats
100W - 106L
1,271 Elo+
Party 2
Amaterasu
Amaterasu
CrustySock29
Amaterasu
Level 98
God Stats
4W - 3L
1,485 SR
Queue Stats
88W - 101L
1,495 Elo+
Solo
Ymir
Ymir
Luthonian
Ymir
Level 136
God Stats
60W - 61L
1,374 SR
Queue Stats
488W - 488L
1,448 Elo+
Party 2
Jing Wei
Jing Wei
SuperNovaJason
Jing Wei
Level 151
God Stats
2W - 1L
1,389 SR
Queue Stats
30W - 15L
1,654 Elo+
Party 3
Ne Zha
Ne Zha
Thomas1029
Ne Zha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,737 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
8,999
450
8,496
14,485
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
HilltopClassic
Danzaburou
14
1 / 4 / 0
8,801
440
8,213
15,390
7,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
SourNugget
Yemoja
13
0 / 5 / 1
8,174
409
2,766
16,732
16,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 6 / 0
9,942
497
11,213
18,135
14,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
xesxes
Bakasura
15
2 / 6 / 2
8,929
446
3,669
15,386
6,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cielala
Baron Samedi
17
3 / 2 / 11
11,430
572
11,034
9,191
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
CrustySock29
Amaterasu
20
8 / 1 / 4
13,449
672
9,056
15,771
12,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
4 / 0 / 13
10,921
546
8,622
19,234
21,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
19
3 / 1 / 8
12,159
608
17,381
11,387
4,644
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Thomas1029
Ne Zha
19
10 / 2 / 6
12,916
646
9,916
16,095
6,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
70
6
Kills
28
28
Deaths
6
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Baron Samedi
Cielala
Baron Samedi
3
2
11
4.25
W
Amaterasu
CrustySock29
Amaterasu
8
1
4
10
L
Danzaburou
HilltopClassic
Danzaburou
1
4
0
0.25
W
Ymir
4
0
13
10.5
L
Yemoja
SourNugget
Yemoja
0
5
1
0.1
W
Jing Wei
3
1
8
7
W
Ne Zha
Thomas1029
Ne Zha
10
2
6
6.5
L
2
6
0
0.33
L
Bakasura
xesxes
Bakasura
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,357
Damage
56,009
80,128
Taken
71,678
51,583
Mitigated
49,913
18,264
Healing
30,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,496
92
0
1,041
14,485
5,585
750
2,920
11,565
56,840
0
W
Baron Samedi
Cielala
Baron Samedi
11,034
674
1,101
3,555
9,191
5,097
908
4,449
4,393
72,436
0
W
Amaterasu
CrustySock29
Amaterasu
9,056
5,290
0
8,101
15,771
12,217
0
1,349
14,422
0
112,274
L
Danzaburou
HilltopClassic
Danzaburou
8,213
4,106
0
5,713
15,390
7,592
0
2,585
12,805
0
85,555
W
Ymir
8,622
1,072
0
5,175
19,234
21,023
121
5,431
13,740
35,925
0
L
Yemoja
SourNugget
Yemoja
2,766
1,278
796
2,749
16,732
16,861
0
6,446
10,286
19,365
0
W
Jing Wei
17,381
14,253
0
7,957
11,387
4,644
2,647
1,743
9,498
0
113,977
W
Ne Zha
Thomas1029
Ne Zha
9,916
5,808
0
4,211
16,095
6,932
2,832
2,862
13,141
0
129,918
L
11,213
2,580
0
5,395
18,135
14,787
193
4,279
13,856
0
78,610
L
Bakasura
xesxes
Bakasura
3,669
2,380
0
2,570
15,386
6,758
21
3,426
11,960
0
47,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,845
Gold Earned
60,875
481
Minions Killed
704
0
Camps Cleared
0
1,799,497
Distance Traveled
2,038,489
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,999
450
99
5
0
343,162
7
W
Baron Samedi
11,430
572
110
6
0
364,173
3
W
Amaterasu
13,449
672
195
10
0
399,097
3
L
Danzaburou
8,801
440
136
7
0
341,776
5
W
Ymir
10,921
546
45
2
0
417,448
3
L
Yemoja
8,174
409
23
1
0
334,504
4
W
Jing Wei
12,159
608
172
9
0
388,795
5
W
Ne Zha
12,916
646
182
9
0
468,976
6
L
Chaac
9,942
497
128
6
0
341,362
8
L
Bakasura
8,929
446
95
5
0
438,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role