Player Matchup

Izanami
Izanami
DrSuGMa3243344
Izanami
Level 104
God Stats
1W - 2L
1,598 SR
Queue Stats
311W - 260L
1,684 Elo+
Party 1
He Bo
He Bo
co1b
He Bo
Level 47
God Stats
7W - 5L
1,744 SR
Queue Stats
217W - 135L
1,674 Elo+
Party 1
Sobek
Sobek
cpetti
Sobek
Level 85
God Stats
13W - 6L
1,759 SR
Queue Stats
367W - 271L
1,705 Elo+
Party 1
Team Averages
Level 79
1,701 SR
1,687 Elo+

VS

Team Averages
Level 76
1,653 SR
1,702 Elo+
Hun Batz
Hun Batz
GeraGamesTHD
Hun Batz
Level 72
God Stats
3W - 1L
1,537 SR
Queue Stats
214W - 203L
1,656 Elo+
Solo
Vulcan
Vulcan
QuynnEh
Vulcan
Level 102
God Stats
27W - 19L
1,648 SR
Queue Stats
96W - 44L
1,739 Elo+
Party 2
Medusa
Medusa
Zarrks
Medusa
Level 55
God Stats
4W - 1L
1,773 SR
Queue Stats
25W - 11L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,191
585
4,169
14,940
6,512
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

He Bo
co1b
He Bo
14
3 / 4 / 0
9,453
675
12,340
16,636
6,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
cpetti
Sobek
12
0 / 5 / 3
8,983
642
5,266
27,935
31,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GeraGamesTHD
Hun Batz
15
3 / 0 / 8
9,903
707
8,063
10,870
5,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vulcan
QuynnEh
Vulcan
15
8 / 1 / 5
11,063
790
29,820
6,457
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Zarrks
Medusa
14
4 / 2 / 9
10,418
744
15,025
10,776
4,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
15
15
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Hun Batz
GeraGamesTHD
Hun Batz
3
0
8
7
W
Vulcan
QuynnEh
Vulcan
8
1
5
10.5
W
Medusa
Zarrks
Medusa
4
2
9
4.25
L
He Bo
co1b
He Bo
3
4
0
0.75
L
Sobek
cpetti
Sobek
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,775
Damage
52,908
59,511
Taken
28,103
45,300
Mitigated
11,960
9,788
Healing
5,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,169
1,634
0
2,458
14,940
6,512
0
7,164
7,360
0
38,110
W
Hun Batz
GeraGamesTHD
Hun Batz
8,063
819
0
1,659
10,870
5,423
618
6,915
3,955
0
21,062
W
Vulcan
QuynnEh
Vulcan
29,820
13,453
0
2,000
6,457
2,531
640
3,122
3,335
60,195
0
W
Medusa
Zarrks
Medusa
15,025
6,457
0
1,965
10,776
4,006
1,185
7,831
2,945
0
44,962
L
He Bo
co1b
He Bo
12,340
464
98
1,358
16,636
6,873
0
7,265
9,117
41,539
0
L
Sobek
cpetti
Sobek
5,266
607
346
5,528
27,935
31,915
0
14,424
12,901
18,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,627
Gold Earned
31,384
144
Minions Killed
149
7
Camps Cleared
5
727,003
Distance Traveled
856,682
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,191
585
69
5
1
229,182
2
W
Hun Batz
9,903
707
24
2
1
295,822
5
W
Vulcan
11,063
790
65
5
3
308,910
3
W
Medusa
10,418
744
60
4
1
251,950
4
L
He Bo
9,453
675
60
4
4
250,548
5
L
Sobek
8,983
642
15
1
2
247,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role