Player Matchup

Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver I
Gost_JJGG
Anubis
Silver I
Level 89
God Stats
3W - 5L
1,613 SR
Queue Stats
144W - 164L
1,391 MMR
Solo
Tyr
Tyr
Bronze V
Zacks
Tyr
Bronze V
Level 106
God Stats
1W - 2L
1,645 SR
Queue Stats
22W - 32L
1,257 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,586 SR
1,383 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,545 SR
1,353 MMR
Sol
Sol
Silver IV
DirePidgeon
Sol
Silver IV
Level 128
God Stats
1W - 1L
1,725 SR
Queue Stats
27W - 46L
1,244 MMR
Solo
King Arthur
King Arthur
Silver III
Exiled-Weeb
King Arthur
Silver III
Level 122
God Stats
4W - 2L
1,410 SR
Queue Stats
50W - 47L
1,358 MMR
Party 1
Fafnir
Fafnir
Silver III
Friedriceinc
Fafnir
Silver III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,458 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 1 / 3
7,732
644
4,067
7,986
7,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Gost_JJGG
Anubis
13
3 / 3 / 0
8,073
673
5,955
7,755
5,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
Zacks
Tyr
12
0 / 3 / 3
7,214
601
7,373
8,764
7,672
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
BastetKumbhakarnaAchillesZeusPersephone

VS

Bans
HadesBaba YagaIzanamiScyllaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 1
8,929
744
8,432
7,866
3,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Exiled-Weeb
King Arthur
12
0 / 2 / 4
7,529
627
7,767
10,011
6,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
13
1 / 1 / 5
9,161
763
3,636
11,001
12,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
3
Kills
7
7
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
3
1.5
W
6
0
1
6.5
W
King Arthur
Exiled-Weeb
King Arthur
0
2
4
1
W
Fafnir
1
1
5
3.5
L
Anubis
Gost_JJGG
Anubis
3
3
0
1
L
Tyr
Zacks
Tyr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,395
Damage
19,835
24,505
Taken
28,878
20,341
Mitigated
21,817
7,706
Healing
10,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,067
460
814
2,293
7,986
7,338
0
5,033
2,845
15,025
0
W
8,432
2,034
646
4,849
7,866
3,061
2,241
1,662
6,038
32,526
0
W
King Arthur
Exiled-Weeb
King Arthur
7,767
1,555
0
1,496
10,011
6,363
213
4,826
5,064
0
26,686
W
Fafnir
3,636
1,374
0
3,199
11,001
12,393
480
4,059
6,630
7,877
0
L
Anubis
Gost_JJGG
Anubis
5,955
278
0
2,393
7,755
5,331
0
3,322
4,204
40,091
0
L
Tyr
Zacks
Tyr
7,373
583
0
2,206
8,764
7,672
31
3,824
4,635
0
14,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,019
Gold Earned
25,619
125
Minions Killed
101
5
Camps Cleared
4
606,275
Distance Traveled
599,371
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,732
644
18
2
2
174,285
4
W
Sol
8,929
744
55
5
1
186,445
1
W
King Arthur
7,529
627
38
3
3
216,472
4
W
Fafnir
9,161
763
8
1
0
196,454
0
L
Anubis
8,073
673
84
7
1
187,524
0
L
Tyr
7,214
601
23
2
2
244,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role