Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Al Capone1919
Danzaburou
Level 7
God Stats
1W - 6L
1,500 SR
Queue Stats
4W - 23L
1,283 Elo+
Party 1
Arachne
Arachne
MillerTime1033
Arachne
Level 65
God Stats
1W - 6L
1,259 SR
Queue Stats
17W - 24L
1,218 Elo+
Solo
Cerberus
Cerberus
PabloESC4204870
Cerberus
Level 68
God Stats
2W - 9L
1,500 SR
Queue Stats
7W - 23L
1,283 Elo+
Party 1
Team Averages
Level 64
1,452 SR
1,357 Elo+

VS

Team Averages
Level 69
1,515 SR
1,550 Elo+
Cerberus
Cerberus
 
Cerberus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
AllSeer
Hel
Level 159
God Stats
9W - 3L
1,732 SR
Queue Stats
692W - 280L
1,745 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Alpha257
Tsukuyomi
Level 48
God Stats
1W - 4L
1,078 SR
Queue Stats
28W - 36L
1,347 Elo+
Solo
Poseidon
Poseidon
ChristinaLovee
Poseidon
Level 15
God Stats
15W - 1L
1,863 SR
Queue Stats
166W - 36L
1,941 Elo+
Party 3
Pele
Pele
Lizzie6573
Pele
Level 38
God Stats
3W - 7L
1,402 SR
Queue Stats
3W - 7L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
3 / 7 / 0
7,029
439
6,556
10,783
4,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
 
Yemoja
11
0 / 4 / 0
6,103
381
3,795
12,028
4,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Al Capone1919
Danzaburou
9
0 / 5 / 1
5,777
361
2,473
11,845
3,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 5 / 3
6,807
425
6,065
17,671
6,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
10
0 / 4 / 2
6,715
420
5,769
16,001
11,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
4 / 1 / 9
8,311
519
7,801
9,665
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
15
7 / 0 / 9
9,077
567
14,757
13,216
5,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Alpha257
Tsukuyomi
13
0 / 3 / 6
7,806
488
3,875
11,805
4,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
16
10 / 0 / 5
10,134
633
18,554
13,376
6,287
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 1 / 1
7,636
477
5,599
6,575
2,314
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
3
Kills
25
25
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
7
0
0.43
L
Yemoja
 
Yemoja
0
4
0
0
W
Cerberus
 
Cerberus
4
1
9
8.5
L
Danzaburou
Al Capone1919
Danzaburou
0
5
1
0.1
W
Hel
7
0
9
11.5
W
Tsukuyomi
Alpha257
Tsukuyomi
0
3
6
1
W
Poseidon
10
0
5
12.5
W
4
1
1
4.5
L
0
5
3
0.3
L
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,658
Damage
50,586
68,328
Taken
54,637
31,050
Mitigated
23,354
12,500
Healing
24,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,556
913
0
793
10,783
4,041
0
9,135
1,648
44,232
0
L
Yemoja
 
Yemoja
3,795
671
683
332
12,028
4,551
0
10,580
1,448
28,693
0
W
Cerberus
 
Cerberus
7,801
306
0
1,302
9,665
4,914
0
3,406
6,259
59,507
0
L
Danzaburou
Al Capone1919
Danzaburou
2,473
630
0
1,811
11,845
3,946
84
9,086
2,759
0
24,820
W
Hel
14,757
1,771
2,382
7,839
13,216
5,279
627
4,461
8,755
69,673
0
W
Tsukuyomi
Alpha257
Tsukuyomi
3,875
1,228
0
4,347
11,805
4,560
108
1,561
10,244
0
49,697
W
Poseidon
18,554
2,674
0
6,175
13,376
6,287
914
3,901
9,475
89,122
0
W
5,599
853
97
2,076
6,575
2,314
306
2,791
3,784
0
40,585
L
6,065
4,542
0
3,959
17,671
6,838
0
6,193
11,478
0
53,053
L
Cerberus
5,769
653
0
4,922
16,001
11,674
0
6,118
9,883
36,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,431
Gold Earned
42,964
296
Minions Killed
515
0
Camps Cleared
0
1,425,773
Distance Traveled
1,609,055
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,029
439
71
4
0
295,143
3
L
Yemoja
6,103
381
30
2
0
286,542
0
W
Cerberus
8,311
519
107
7
0
305,319
3
L
Danzaburou
5,777
361
38
2
0
249,559
0
W
Hel
9,077
567
113
7
0
330,633
0
W
Tsukuyomi
7,806
488
92
6
0
339,402
0
W
Poseidon
10,134
633
146
9
0
328,722
5
W
Pele
7,636
477
57
4
0
304,979
0
L
Arachne
6,807
425
74
5
0
308,200
0
L
Cerberus
6,715
420
83
5
0
286,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role