Player Matchup

Achilles
Achilles
Cole135215
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,363 Elo+
Solo
Loki
Loki
E4SAY
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
Meitti-_-
Bakasura
Level 69
God Stats
23W - 10L
1,524 SR
Queue Stats
73W - 72L
1,419 Elo+
Party 1
Bellona
Bellona
Nullsechssieben_
Bellona
Level 8
God Stats
6W - 6L
1,373 SR
Queue Stats
8W - 10L
1,307 Elo+
Party 1
Hera
Hera
OllertonPrincess
Hera
Level 117
God Stats
14W - 26L
1,300 SR
Queue Stats
343W - 351L
1,402 Elo+
Solo
Team Averages
Level 53
1,440 SR
1,398 Elo+

VS

Team Averages
Level 99
1,574 SR
1,420 Elo+
Ra
Ra
EveGR
Ra
Level 155
God Stats
13W - 16L
1,488 SR
Queue Stats
493W - 503L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
NBK-Afroanne
Baron Samedi
Level 120
God Stats
16W - 26L
1,563 SR
Queue Stats
200W - 227L
1,422 Elo+
Party 2
Izanami
Izanami
NBK-BarrHumbug
Izanami
Level 28
God Stats
12W - 9L
1,693 SR
Queue Stats
76W - 92L
1,320 Elo+
Party 2
Fenrir
Fenrir
killian62100
Fenrir
Level 69
God Stats
8W - 6L
1,773 SR
Queue Stats
298W - 294L
1,391 Elo+
Solo
Jormungandr
Jormungandr
xDiv3r
Jormungandr
Level 125
God Stats
4W - 4L
1,354 SR
Queue Stats
307W - 296L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cole135215
Achilles
10
2 / 2 / 0
6,167
411
6,862
9,869
5,619
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
E4SAY
Loki
9
0 / 8 / 1
5,141
343
1,284
8,873
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Meitti-_-
Bakasura
14
3 / 2 / 1
8,004
534
6,264
14,527
6,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
5,829
389
2,001
8,974
6,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 2
6,703
447
8,401
5,940
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
2 / 1 / 2
8,176
545
6,041
7,545
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
NBK-Afroanne
Baron Samedi
10
4 / 1 / 5
7,914
528
5,899
11,105
7,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 1 / 4
7,954
530
3,297
7,328
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
13
3 / 1 / 2
7,759
517
3,371
10,626
4,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
xDiv3r
Jormungandr
15
4 / 1 / 1
9,053
604
11,096
9,367
7,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
16
16
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cole135215
Achilles
2
2
0
1
L
Loki
E4SAY
Loki
0
8
1
0.06
W
Ra
2
1
2
3
L
Bakasura
Meitti-_-
Bakasura
3
2
1
1.75
W
Baron Samedi
NBK-Afroanne
Baron Samedi
4
1
5
6.5
W
3
1
4
5
L
0
2
1
0.25
L
0
2
2
0.5
W
Fenrir
3
1
2
4
W
Jormungandr
xDiv3r
Jormungandr
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,812
Damage
29,704
48,183
Taken
45,971
23,344
Mitigated
26,234
7,886
Healing
16,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cole135215
Achilles
6,862
1,409
0
1,176
9,869
5,619
0
3,695
6,174
0
24,414
L
Loki
E4SAY
Loki
1,284
259
0
340
8,873
2,624
0
4,041
4,832
0
9,862
W
Ra
6,041
836
996
3,182
7,545
3,404
425
1,518
5,467
66,485
0
L
Bakasura
Meitti-_-
Bakasura
6,264
3,756
0
3,019
14,527
6,279
0
6,881
7,646
0
59,455
W
Baron Samedi
NBK-Afroanne
Baron Samedi
5,899
436
2,440
4,096
11,105
7,940
0
2,901
7,917
21,582
0
W
3,297
1,968
0
2,451
7,328
2,817
3,436
1,424
5,904
0
61,955
L
2,001
756
0
1,891
8,974
6,624
0
4,990
3,984
0
25,508
L
8,401
2,559
0
1,460
5,940
2,198
0
3,429
2,511
59,749
0
W
Fenrir
3,371
413
0
1,429
10,626
4,912
98
1,489
9,067
0
57,068
W
Jormungandr
xDiv3r
Jormungandr
11,096
4,113
0
2,124
9,367
7,161
672
1,069
7,883
72,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,844
Gold Earned
40,856
280
Minions Killed
458
0
Camps Cleared
0
1,370,951
Distance Traveled
1,450,493
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,167
411
29
2
0
298,897
2
L
Loki
5,141
343
16
1
0
242,239
1
W
Ra
8,176
545
125
8
0
291,164
8
L
Bakasura
8,004
534
114
8
0
332,162
1
W
Baron Samedi
7,914
528
16
1
0
282,353
2
W
Izanami
7,954
530
121
8
0
277,148
0
L
Bellona
5,829
389
39
3
0
231,457
0
L
Hera
6,703
447
82
5
0
266,196
6
W
Fenrir
7,759
517
84
6
0
334,594
0
W
Jormungandr
9,053
604
112
7
0
265,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role