Player Matchup

Freya
Freya
 
Freya
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Farroxbeatz
Ah Muzen Cab
Level 92
God Stats
50W - 23L
1,763 SR
Queue Stats
113W - 106L
1,569 Elo+
Solo
Serqet
Serqet
Marinarba
Serqet
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
105W - 115L
1,445 Elo+
Party 2
Chaac
Chaac
MrBielonete
Chaac
Level 69
God Stats
5W - 2L
1,794 SR
Queue Stats
103W - 123L
1,437 Elo+
Party 2
Cthulhu
Cthulhu
Robynjo
Cthulhu
Level 108
God Stats
1W - 0L
1,138 SR
Queue Stats
11W - 11L
1,170 Elo+
Solo
Team Averages
Level 92
1,539 SR
1,424 Elo+

VS

Team Averages
Level 125
1,482 SR
1,451 Elo+
Poseidon
Poseidon
 
Poseidon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
KEMAGANS
Erlang Shen
Level 132
God Stats
4W - 4L
1,538 SR
Queue Stats
164W - 175L
1,481 Elo+
Party 1
Bacchus
Bacchus
Maqprox2
Bacchus
Level 99
God Stats
3W - 2L
1,700 SR
Queue Stats
9W - 12L
1,430 Elo+
Party 1
Medusa
Medusa
Porticate2018
Medusa
Level 125
God Stats
0W - 3L
1,295 SR
Queue Stats
147W - 145L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
xupybreak
Cthulhu
Level 124
God Stats
1W - 5L
1,377 SR
Queue Stats
62W - 82L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
6 / 1 / 5
10,641
560
11,203
18,045
9,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Farroxbeatz
Ah Muzen Cab
15
2 / 3 / 3
8,535
449
9,068
13,224
5,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
Marinarba
Serqet
16
5 / 0 / 5
9,837
518
7,247
16,790
8,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 0 / 1
10,134
533
10,433
14,237
13,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Robynjo
Cthulhu
15
2 / 1 / 6
9,167
482
9,402
12,347
12,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
2 / 7 / 2
9,255
487
11,583
13,013
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
KEMAGANS
Erlang Shen
16
1 / 3 / 3
9,411
495
7,170
15,693
9,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Maqprox2
Bacchus
12
0 / 3 / 2
7,917
417
6,061
15,543
18,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 2 / 1
8,271
435
11,349
14,936
6,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
xupybreak
Cthulhu
16
0 / 0 / 0
9,617
506
7,969
13,191
14,091
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
5
5
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
1
5
8.5
L
Poseidon
 
Poseidon
2
7
2
0.43
W
Ah Muzen Cab
Farroxbeatz
Ah Muzen Cab
2
3
3
1.17
L
Erlang Shen
KEMAGANS
Erlang Shen
1
3
3
0.83
L
Bacchus
Maqprox2
Bacchus
0
3
2
0.33
W
Serqet
Marinarba
Serqet
5
0
5
7.5
W
0
0
1
0.5
L
2
2
1
1.25
W
Cthulhu
Robynjo
Cthulhu
2
1
6
5
L
Cthulhu
xupybreak
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,353
Damage
44,132
74,643
Taken
72,376
49,371
Mitigated
54,693
33,796
Healing
21,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
11,203
3,766
0
9,874
18,045
9,255
552
7,775
10,270
82,522
0
L
Poseidon
 
Poseidon
11,583
2,064
0
1,332
13,013
5,328
364
6,208
6,674
69,168
0
W
Ah Muzen Cab
Farroxbeatz
Ah Muzen Cab
9,068
3,681
0
7,774
13,224
5,624
0
4,509
8,715
0
68,256
L
Erlang Shen
KEMAGANS
Erlang Shen
7,170
3,305
0
5,868
15,693
9,554
464
4,330
11,180
0
79,840
L
Bacchus
Maqprox2
Bacchus
6,061
970
0
3,615
15,543
18,989
60
4,984
10,559
26,525
0
W
Serqet
Marinarba
Serqet
7,247
1,825
0
6,510
16,790
8,196
0
2,093
14,697
0
88,619
W
10,433
1,833
0
6,828
14,237
13,337
0
8,274
5,963
0
78,937
L
11,349
5,673
0
7,150
14,936
6,731
98
5,083
9,628
0
78,085
W
Cthulhu
Robynjo
Cthulhu
9,402
900
62
2,748
12,347
12,959
93
2,962
9,385
42,869
0
L
Cthulhu
xupybreak
Cthulhu
7,969
909
0
3,444
13,191
14,091
36
0
11,880
73,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,314
Gold Earned
44,471
579
Minions Killed
555
0
Camps Cleared
0
1,882,582
Distance Traveled
1,756,272
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,641
560
114
6
0
369,570
2
L
Poseidon
9,255
487
93
5
0
308,333
1
W
Ah Muzen Cab
8,535
449
119
6
0
362,178
4
L
Erlang Shen
9,411
495
132
7
0
373,883
3
L
Bacchus
7,917
417
64
3
0
367,695
6
W
Serqet
9,837
518
126
7
0
428,095
1
W
Chaac
10,134
533
164
9
0
357,204
2
L
Medusa
8,271
435
115
6
0
334,056
0
W
Cthulhu
9,167
482
56
3
0
365,535
6
L
Cthulhu
9,617
506
151
8
0
372,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role