Player Matchup

Ra
Ra
DeXT8358
Ra
Level 23
God Stats
8W - 8L
1,496 SR
Queue Stats
28W - 38L
1,353 Elo+
Party 2
Nemesis
Nemesis
Hironak
Nemesis
Level 149
God Stats
3W - 4L
1,537 SR
Queue Stats
255W - 271L
1,471 Elo+
Party 2
Artemis
Artemis
Persephone1114
Artemis
Level 89
God Stats
13W - 7L
1,788 SR
Queue Stats
199W - 207L
1,499 Elo+
Party 2
Zhong Kui
Zhong Kui
dingsssss
Zhong Kui
Level 48
God Stats
7W - 4L
1,500 SR
Queue Stats
199W - 223L
1,372 Elo+
Solo
Khepri
Khepri
mlimelo
Khepri
Level 84
God Stats
8W - 5L
1,682 SR
Queue Stats
28W - 46L
1,417 Elo+
Party 2
Team Averages
Level 79
1,601 SR
1,422 Elo+

VS

Team Averages
Level 60
1,570 SR
1,471 Elo+
Hun Batz
Hun Batz
Avaleyon
Hun Batz
Level 56
God Stats
4W - 3L
1,500 SR
Queue Stats
185W - 205L
1,448 Elo+
Party 1
Erlang Shen
Erlang Shen
Hexolan
Erlang Shen
Level 48
God Stats
6W - 8L
1,358 SR
Queue Stats
165W - 198L
1,433 Elo+
Party 1
Kukulkan
Kukulkan
SpiderSummit
Kukulkan
Level 87
God Stats
8W - 3L
1,767 SR
Queue Stats
68W - 75L
1,494 Elo+
Party 3
Horus
Horus
SpodderMan
Horus
Level 69
God Stats
2W - 0L
1,738 SR
Queue Stats
56W - 56L
1,524 Elo+
Party 3
Cupid
Cupid
TouchThemMangos
Cupid
Level 42
God Stats
10W - 13L
1,487 SR
Queue Stats
30W - 38L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
6,059
404
2,493
9,899
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Hironak
Nemesis
13
4 / 3 / 0
8,269
551
8,606
16,281
7,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 5 / 2
6,111
407
7,745
13,406
4,423
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
dingsssss
Zhong Kui
12
2 / 6 / 1
7,519
501
11,625
14,461
10,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
mlimelo
Khepri
8
0 / 5 / 1
5,920
395
2,901
12,002
7,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Avaleyon
Hun Batz
14
7 / 0 / 0
8,179
545
5,997
11,632
4,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Hexolan
Erlang Shen
12
1 / 4 / 2
7,111
474
6,693
14,994
10,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
SpiderSummit
Kukulkan
14
7 / 0 / 5
8,882
592
17,302
6,905
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
12
9 / 1 / 5
8,703
580
9,515
12,997
11,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 1 / 5
7,468
498
11,314
10,390
3,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
6
Kills
27
27
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Avaleyon
Hun Batz
7
0
0
7
L
0
8
0
0
W
Erlang Shen
Hexolan
Erlang Shen
1
4
2
0.5
L
Nemesis
Hironak
Nemesis
4
3
0
1.33
L
0
5
2
0.2
W
Kukulkan
SpiderSummit
Kukulkan
7
0
5
9.5
W
Horus
9
1
5
11.5
W
3
1
5
5.5
L
Zhong Kui
dingsssss
Zhong Kui
2
6
1
0.42
L
Khepri
mlimelo
Khepri
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,370
Damage
50,821
66,049
Taken
56,918
33,160
Mitigated
34,088
14,663
Healing
22,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Avaleyon
Hun Batz
5,997
2,593
0
6,026
11,632
4,932
0
1,649
9,983
0
50,422
L
2,493
815
267
295
9,899
3,509
231
5,427
4,472
34,782
0
W
Erlang Shen
Hexolan
Erlang Shen
6,693
3,667
0
6,252
14,994
10,627
225
7,365
7,629
0
44,289
L
Nemesis
Hironak
Nemesis
8,606
4,370
0
3,901
16,281
7,135
0
5,327
10,954
0
66,284
L
7,745
4,229
0
4,223
13,406
4,423
0
1,775
11,631
0
37,116
W
Kukulkan
SpiderSummit
Kukulkan
17,302
2,363
0
1,078
6,905
3,155
0
2,583
4,322
69,675
0
W
Horus
9,515
3,870
1,447
3,760
12,997
11,621
277
1,982
11,015
0
35,663
W
11,314
6,437
254
3,909
10,390
3,753
517
2,175
8,215
0
48,614
L
Zhong Kui
dingsssss
Zhong Kui
11,625
3,312
0
5,545
14,461
10,114
2,207
1,324
13,137
44,880
4,751
L
Khepri
mlimelo
Khepri
2,901
158
0
432
12,002
7,979
0
3,449
8,553
12,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,878
Gold Earned
40,343
307
Minions Killed
409
0
Camps Cleared
0
1,281,384
Distance Traveled
1,406,971
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,179
545
98
7
0
299,319
2
L
Ra
6,059
404
56
4
0
230,559
2
W
Erlang Shen
7,111
474
61
4
0
258,946
4
L
Nemesis
8,269
551
112
7
0
309,139
2
L
Artemis
6,111
407
45
3
0
249,810
5
W
Kukulkan
8,882
592
127
8
0
308,411
1
W
Horus
8,703
580
49
3
0
295,076
7
W
Cupid
7,468
498
74
5
0
245,219
4
L
Zhong Kui
7,519
501
75
5
0
228,208
4
L
Khepri
5,920
395
19
1
0
263,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role