Player Matchup

Anubis
Anubis
B3STPLAY3ER44
Anubis
Level 41
God Stats
6W - 7L
1,586 SR
Queue Stats
30W - 38L
1,408 Elo+
Solo
Thanatos
Thanatos
Drewes035
Thanatos
Level 39
God Stats
5W - 21L
1,043 SR
Queue Stats
33W - 66L
1,216 Elo+
Party 3
Medusa
Medusa
HikaruCowan
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,248 Elo+
Party 3
Cthulhu
Cthulhu
SasukeUciha45028
Cthulhu
Level 28
God Stats
22W - 42L
1,140 SR
Queue Stats
23W - 46L
1,104 Elo+
Party 3
Shiva
Shiva
SertBerk
Shiva
Level 36
God Stats
2W - 4L
1,283 SR
Queue Stats
35W - 71L
1,219 Elo+
Solo
Team Averages
Level 34
1,311 SR
1,239 Elo+

VS

Team Averages
Level 50
1,437 SR
1,487 Elo+
Kukulkan
Kukulkan
AtouchOFfrost
Kukulkan
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,523 Elo+
Party 1
Ne Zha
Ne Zha
David33168
Ne Zha
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 92L
1,384 Elo+
Party 2
Charybdis
Charybdis
Jordef_joc
Charybdis
Level 69
God Stats
1W - 0L
1,142 SR
Queue Stats
177W - 168L
1,449 Elo+
Party 2
Mulan
Mulan
Rockefeller3226
Mulan
Level 47
God Stats
6W - 1L
1,546 SR
Queue Stats
20W - 8L
1,679 Elo+
Party 1
Atlas
Atlas
gorogoldhand
Atlas
Level 64
God Stats
4W - 6L
1,495 SR
Queue Stats
167W - 207L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,616
448
5,773
14,174
7,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Drewes035
Thanatos
12
3 / 6 / 2
7,645
450
7,465
19,335
10,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
11
0 / 7 / 5
7,080
416
7,702
13,374
5,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 0
8,170
481
7,151
14,241
11,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
SertBerk
Shiva
13
1 / 4 / 0
7,872
463
10,969
21,245
14,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AtouchOFfrost
Kukulkan
17
8 / 1 / 3
10,195
600
16,790
9,661
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
David33168
Ne Zha
14
7 / 2 / 5
9,099
535
7,745
11,498
4,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Jordef_joc
Charybdis
14
3 / 3 / 5
8,939
526
7,211
9,319
3,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 0 / 6
11,010
648
21,207
19,731
19,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 1 / 10
8,262
486
7,121
15,288
13,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
7
Kills
24
24
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AtouchOFfrost
Kukulkan
8
1
3
9.5
L
0
5
0
0
W
Ne Zha
David33168
Ne Zha
7
2
5
4.75
L
Thanatos
Drewes035
Thanatos
3
6
2
0.67
L
Medusa
0
7
5
0.36
W
Charybdis
Jordef_joc
Charybdis
3
3
5
1.83
W
5
0
6
8
L
3
2
0
1.5
L
Shiva
SertBerk
Shiva
1
4
0
0.25
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,060
Damage
60,074
82,369
Taken
65,497
49,639
Mitigated
45,417
28,375
Healing
16,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AtouchOFfrost
Kukulkan
16,790
2,061
0
1,008
9,661
4,586
824
1,770
7,817
97,107
0
L
5,773
265
0
5,145
14,174
7,441
0
5,879
8,295
63,484
0
W
Ne Zha
David33168
Ne Zha
7,745
2,551
0
726
11,498
4,605
2,144
2,053
9,355
0
37,403
L
Thanatos
Drewes035
Thanatos
7,465
1,163
0
9,104
19,335
10,433
0
7,654
11,681
0
44,609
L
Medusa
7,702
3,284
259
1,679
13,374
5,698
834
4,433
8,941
0
36,091
W
Charybdis
Jordef_joc
Charybdis
7,211
3,316
0
3,258
9,319
3,253
965
2,082
6,948
0
55,328
W
21,207
4,303
0
8,965
19,731
19,408
0
2,704
16,994
0
109,370
L
7,151
356
669
4,623
14,241
11,801
216
3,844
10,397
55,739
0
L
Shiva
SertBerk
Shiva
10,969
1,595
449
6,447
21,245
14,266
0
2,101
19,144
0
58,507
W
7,121
2,509
0
2,891
15,288
13,565
846
3,509
11,459
26,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,383
Gold Earned
47,505
414
Minions Killed
497
0
Camps Cleared
0
1,486,716
Distance Traveled
1,689,773
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,195
600
161
9
0
332,752
1
L
Anubis
7,616
448
99
6
0
268,076
1
W
Ne Zha
9,099
535
56
3
0
367,458
0
L
Thanatos
7,645
450
67
4
0
315,742
0
L
Medusa
7,080
416
66
4
0
280,768
4
W
Charybdis
8,939
526
91
5
0
292,028
0
W
Mulan
11,010
648
159
9
0
353,949
0
L
Cthulhu
8,170
481
88
5
0
326,519
1
L
Shiva
7,872
463
94
6
0
295,611
2
W
Atlas
8,262
486
30
2
0
343,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role