Player Matchup

Raijin
Raijin
ManicMike08
Raijin
Level 87
God Stats
6W - 2L
1,842 SR
Queue Stats
119W - 99L
1,505 Elo+
Party 1
Sobek
Sobek
UDownWitMeOpp
Sobek
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 163L
1,532 Elo+
Solo
Tsukuyomi
Tsukuyomi
offSETlokiii
Tsukuyomi
Level 108
God Stats
6W - 6L
1,365 SR
Queue Stats
179W - 158L
1,503 Elo+
Party 1
Team Averages
Level 94
1,569 SR
1,513 Elo+

VS

Team Averages
Level 37
1,499 SR
1,439 Elo+
Baron Samedi
Baron Samedi
BigCakeJake
Baron Samedi
Level 36
God Stats
2W - 3L
1,568 SR
Queue Stats
9W - 14L
1,467 Elo+
Party 2
Nemesis
Nemesis
WWWWWwWWWwWQWW
Nemesis
Level 29
God Stats
1W - 2L
1,429 SR
Queue Stats
9W - 14L
1,467 Elo+
Party 2
Xing Tian
Xing Tian
xHainesy
Xing Tian
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 116L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
4 / 6 / 10
12,060
754
14,547
12,774
5,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 2 / 14
12,725
795
11,812
23,627
35,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
offSETlokiii
Tsukuyomi
17
10 / 5 / 5
13,109
819
20,072
17,755
8,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigCakeJake
Baron Samedi
17
6 / 4 / 5
11,704
732
24,801
19,015
10,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 8 / 7
10,923
683
12,026
19,256
9,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
xHainesy
Xing Tian
12
4 / 4 / 5
10,834
677
6,889
19,773
20,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
16
Kills
13
13
Deaths
16
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BigCakeJake
Baron Samedi
6
4
5
2.13
W
Raijin
4
6
10
1.5
W
2
2
14
4.5
L
3
8
7
0.81
W
Tsukuyomi
offSETlokiii
Tsukuyomi
10
5
5
2.5
L
Xing Tian
xHainesy
Xing Tian
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,431
Damage
43,716
54,156
Taken
58,044
49,007
Mitigated
39,582
14,746
Healing
15,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BigCakeJake
Baron Samedi
24,801
1,615
4,034
6,859
19,015
10,399
104
9,732
8,915
61,798
0
W
Raijin
14,547
1,848
330
1,462
12,774
5,118
1,089
6,610
6,164
44,761
0
W
11,812
780
419
8,926
23,627
35,504
458
13,875
9,752
25,849
0
L
12,026
3,379
0
1,653
19,256
9,157
0
9,004
9,855
0
36,099
W
Tsukuyomi
offSETlokiii
Tsukuyomi
20,072
4,678
0
3,609
17,755
8,385
726
11,716
6,039
0
57,969
L
Xing Tian
xHainesy
Xing Tian
6,889
1,198
439
2,578
19,773
20,026
0
7,133
12,259
18,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,894
Gold Earned
33,461
174
Minions Killed
166
8
Camps Cleared
6
891,614
Distance Traveled
805,405
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,704
732
88
6
2
280,977
1
W
Raijin
12,060
754
76
5
1
261,479
3
W
Sobek
12,725
795
16
1
2
313,226
1
L
Nemesis
10,923
683
61
4
4
290,062
6
W
Tsukuyomi
13,109
819
82
5
5
316,909
2
L
Xing Tian
10,834
677
17
1
0
234,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role