Player Matchup

Scylla
Scylla
ILuvWhaleGirls
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,356 Elo+
Party 1
Atlas
Atlas
OG Spitch
Atlas
Level 20
God Stats
3W - 3L
1,852 SR
Queue Stats
6W - 9L
1,342 Elo+
Party 1
Guan Yu
Guan Yu
salisbroke
Guan Yu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,374 Elo+
Party 1
Team Averages
Level 35
1,617 SR
1,357 Elo+

VS

Team Averages
Level 138
1,504 SR
1,509 Elo+
Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
XIRON5IGHTSX
Mulan
Level 143
God Stats
5W - 11L
1,511 SR
Queue Stats
247W - 405L
1,311 Elo+
Solo
Apollo
Apollo
leviathanEXODUS
Apollo
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 31L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,713
671
4,997
6,058
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
OG Spitch
Atlas
10
1 / 6 / 3
6,854
685
5,062
14,897
12,212
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
salisbroke
Guan Yu
11
3 / 7 / 2
8,197
820
4,967
14,409
10,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
7 / 1 / 9
9,014
901
13,116
6,225
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 3 / 10
8,025
803
8,850
13,615
6,425
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
7 / 1 / 8
8,532
853
8,575
6,680
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
16
16
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
1
9
11.5
L
1
3
3
0.83
L
Atlas
OG Spitch
Atlas
1
6
3
0.42
W
2
3
10
2.33
W
7
1
8
11
L
Guan Yu
salisbroke
Guan Yu
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,026
Damage
30,541
35,364
Taken
26,520
24,868
Mitigated
11,821
5,927
Healing
5,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,116
1,929
0
1,652
6,225
2,419
724
2,509
3,591
34,382
0
L
4,997
2,041
0
579
6,058
2,114
0
2,479
3,419
16,939
0
L
Atlas
OG Spitch
Atlas
5,062
2,297
430
2,598
14,897
12,212
0
5,124
9,336
12,730
0
W
8,850
1,523
0
2,419
13,615
6,425
779
6,754
6,549
0
22,960
W
8,575
4,365
0
939
6,680
2,977
497
1,477
4,970
0
31,022
L
Guan Yu
salisbroke
Guan Yu
4,967
1,086
490
1,830
14,409
10,542
0
4,559
9,493
0
14,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,764
Gold Earned
25,571
71
Minions Killed
124
0
Camps Cleared
9
499,356
Distance Traveled
529,143
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,014
901
49
5
3
165,727
0
L
Scylla
6,713
671
33
3
0
148,175
3
L
Atlas
6,854
685
12
1
0
174,559
0
W
Mulan
8,025
803
35
4
3
181,918
1
W
Apollo
8,532
853
40
4
3
181,498
8
L
Guan Yu
8,197
820
26
3
0
176,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role