Player Matchup

Hel
Hel
DaddyDewRag5023
Hel
Level 103
God Stats
0W - 2L
1,092 SR
Queue Stats
107W - 121L
1,252 Elo+
Party 1
Erlang Shen
Erlang Shen
Dankboidark
Erlang Shen
Level 100
God Stats
9W - 6L
1,779 SR
Queue Stats
68W - 65L
1,164 Elo+
Party 1
Vamana
Vamana
VMrSoloDolo
Vamana
Level 76
God Stats
26W - 22L
1,279 SR
Queue Stats
198W - 220L
1,334 Elo+
Solo
Olorun
Olorun
dragonblazer105
Olorun
Level 125
God Stats
0W - 2L
1,414 SR
Queue Stats
113W - 126L
1,334 Elo+
Solo
Thanatos
Thanatos
xxwaybr33zxx230
Thanatos
Level 34
God Stats
4W - 10L
1,500 SR
Queue Stats
37W - 97L
1,167 Elo+
Solo
Team Averages
Level 88
1,413 SR
1,250 Elo+

VS

Team Averages
Level 71
1,498 SR
1,419 Elo+
Susano
Susano
Alpha257
Susano
Level 48
God Stats
3W - 3L
1,440 SR
Queue Stats
28W - 36L
1,337 Elo+
Solo
Vamana
Vamana
Bashlock2
Vamana
Level 102
God Stats
26W - 14L
1,590 SR
Queue Stats
434W - 466L
1,433 Elo+
Solo
Nu Wa
Nu Wa
CS0FREDO
Nu Wa
Level 71
God Stats
21W - 13L
1,686 SR
Queue Stats
54W - 37L
1,430 Elo+
Solo
Loki
Loki
Sola Aesir Vult
Loki
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
toxichoundzz
Kumbhakarna
Level 75
God Stats
9W - 6L
1,273 SR
Queue Stats
15W - 25L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 5
11,248
417
9,071
21,021
11,719
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Dankboidark
Erlang Shen
15
4 / 6 / 4
10,425
386
14,008
30,965
23,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vamana
20
1 / 2 / 0
14,912
552
11,838
24,010
30,503
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 5 / 1
11,288
418
8,477
20,219
7,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
15
3 / 9 / 2
10,580
392
5,716
22,750
13,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Alpha257
Susano
16
0 / 3 / 2
10,798
400
3,823
18,381
8,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Bashlock2
Vamana
20
3 / 0 / 2
16,318
604
16,312
18,068
18,632
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
CS0FREDO
Nu Wa
20
15 / 2 / 8
15,428
571
47,053
18,459
9,899
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 7 / 7
12,409
460
11,367
17,394
7,316
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
toxichoundzz
Kumbhakarna
20
5 / 0 / 12
13,944
516
9,355
16,267
20,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
12
Kills
31
31
Deaths
12
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Susano
Alpha257
Susano
0
3
2
0.33
W
Vamana
Bashlock2
Vamana
3
0
2
4
W
Nu Wa
CS0FREDO
Nu Wa
15
2
8
9.5
L
2
9
5
0.5
L
Erlang Shen
Dankboidark
Erlang Shen
4
6
4
1
W
8
7
7
1.64
L
Vamana
1
2
0
0.5
L
2
5
1
0.5
W
Kumbhakarna
toxichoundzz
Kumbhakarna
5
0
12
11
L
Thanatos
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,110
Damage
87,910
118,965
Taken
88,569
86,840
Mitigated
65,374
36,495
Healing
15,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Alpha257
Susano
3,823
700
0
1,977
18,381
8,879
670
1,537
16,844
0
83,950
W
Vamana
Bashlock2
Vamana
16,312
9,351
0
3,763
18,068
18,632
3,330
0
18,068
0
182,008
W
Nu Wa
CS0FREDO
Nu Wa
47,053
10,581
699
6,221
18,459
9,899
5,339
8,796
9,663
156,874
0
L
9,071
1,777
3,753
3,579
21,021
11,719
164
12,750
8,271
60,573
0
L
Erlang Shen
Dankboidark
Erlang Shen
14,008
6,520
431
9,573
30,965
23,609
892
15,986
14,979
0
75,673
W
11,367
4,101
0
146
17,394
7,316
338
3,363
14,031
0
55,707
L
Vamana
11,838
7,325
0
5,199
24,010
30,503
909
5,561
18,449
0
161,268
L
8,477
5,011
151
3,158
20,219
7,111
1,080
14,019
6,200
98,317
0
W
Kumbhakarna
toxichoundzz
Kumbhakarna
9,355
1,106
0
2,745
16,267
20,648
1,530
3,852
12,415
75,757
0
L
Thanatos
5,716
2,466
0
10,651
22,750
13,898
0
8,092
14,658
0
60,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,453
Gold Earned
68,897
736
Minions Killed
756
0
Camps Cleared
0
2,254,432
Distance Traveled
2,704,086
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,798
400
110
4
0
527,638
5
W
Vamana
16,318
604
323
12
0
596,596
1
W
Nu Wa
15,428
571
165
6
0
497,088
1
L
Hel
11,248
417
106
4
0
438,224
8
L
Erlang Shen
10,425
386
97
4
0
509,511
3
W
Loki
12,409
460
72
3
0
577,110
1
L
Vamana
14,912
552
280
10
0
519,559
0
L
Olorun
11,288
418
173
6
0
343,166
3
W
Kumbhakarna
13,944
516
86
3
0
505,654
1
L
Thanatos
10,580
392
80
3
0
443,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role